• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    micdicdoc

    Yeah, it's really annoying. I got this error too:

  • wcf.user.avatar.alt
    micdicdoc

    "Error ID: 6xc97s8f26w374f8g29h1n82n9d:user_\{micdicdoc\}_is_still_a_gimp". Does anybody know how to fix this?

  • wcf.user.avatar.alt
    Klaudel

    Any chance for new spell cards?

News

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  • Flagellants of the purple pants cult

Recent Activities

  • Ghiznuk -

    Replied to the thread [Règles] Questions courtes - Réponses courtes (versions 2.X).

    Post
    Ce problème a déjà été soulevé, il sera réglé lors d’un prochain hotfix ^^ En attendant…… mettez-vous d’accord ac ton adversaire lol
  • Minidudul -

    Replied to the thread [Règles] Questions courtes - Réponses courtes (versions 2.X).

    Post
    En effet pas possible de les faire arriver en utilisant les règles à la lettre actuellement. J'ai lu qu'ils comptaient changer en "embuscade spéciale (2" d'un Titanopode)" (mais toujours pas de distinction allié ou ennemi :D), je pense que tu peux…
  • skipschnit -

    Liked Juanmi-SK’s post in the thread Vermin Swarm Beta 2 Design Notes.

    Like (Post)
    con esa base no valen ni un relleno... RIP
  • Ddevil -

    Replied to the thread Patch 2022 DL DISCUSSION THREAD.

    Post
    Quote from Alexwellace: “There are 7 days before the DL book drops in the second patch drop. There are 7 Greater Daemons to which you still don't know the compensation for losing unique Greater Dominions. Are you ready for the 7 Days of Sinsmas? To open…
  • Minidudul -

    Replied to the thread Vermin Swarm Beta 2 Design Notes.

    Post
    With their restriction of necessity of a quite bad character, dire rats were actually designed to be super-rare (and in fact, they were new models for most players). The surprise should not have been that important.
  • Nimrod -

    Liked VampsinMD’s post in the thread Balance patch spoilers (read only).

    Like (Post)
    Spoiler thread - to be updated with each spoiler Quote from VampsinMD: “first official spoiler: Quote from VampsinMD: “Creatures of the night and all terrible hours, greetings! Long have you suffered! But your suffering has not been in vain. Your ACS
  • Squirrelloid -

    Replied to the thread Patch 2022 DL DISCUSSION THREAD.

    Post
    If GDs are losing Greater Dominion, what's happening to the mono-sin supplement (where lesser dominion on harbingers is a big deal)? Also, how do we represent an army dedicated to one god at that point?
  • skipschnit -

    Replied to the thread Vermin Swarm Beta 2 Design Notes.

    Post
    Quote from Grey Seer Snachett: “I spent about 25 hours painting up 12x dire rats that are never going to see the tabletop now! last I checked this game was supposed to be about tabletop collections not UB. Its absolutely not ok to just delete them…
  • greentide -

    Liked falanor’s post in the thread 2022 Balance Patch- Spoilers.

    Like (Post)
    Quote from Vespacian: “Quote from Furion: “So far all those changes are nerfs/redesigns. What are the straight forward buffs that HE, the 16 out of 16 army, are to receive? ” Design buffs:Ryma Knights Dragon meeting of the minds Great Eagle mount
  • greentide -

    Liked Gerfaks’s post in the thread 2022 Balance Patch- Spoilers.

    Like (Post)
    Quote from Furion: “Im not sure if there is a room for current MoCT design. Attributes: Cosmology: none Druidism: negligible Shamanism: negligible, moct doesnt fight Witchcraft: negligible Hereditary: none Alchemy: no one will build strategy around that…
  • Todesbrot -

    Liked Grey Seer Snachett’s post in the thread Vermin Swarm Beta 2 Design Notes.

    Like (Post)
    I spent about 25 hours painting up 12x dire rats that are never going to see the tabletop now! last I checked this game was supposed to be about tabletop collections not UB. Its absolutely not ok to just delete them after they have been in the LAB for…
  • greentide -

    Liked ramesses2’s post in the thread 2022 Balance Patch- Spoilers.

    Like (Post)
    Long time since last time I wrote. My understanding based on the previews so far: - The young dragon going into AA as a standalone monster-caster is not something that I expected to ever happen. Really cool and neat. Price will be important, but it can…
  • Endymion -

    Liked Caledoriv’s post in the thread Alpha 4 Discussion and Feedback!.

    Like (Post)
    I disagree with the assessment that Pegasi should have 2+ armour save and I think this is a very good change. Simply because it is quite hard to deal with a flying unit with such a good save. That said, points are quite important here. I tend to agree…