• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    eldan

    Huh.

  • wcf.user.avatar.alt
    eldan

    Did you know that over the different versions of current armybooks, you can go into the filebase, and from filebase into internal files, and from there read in progress versions of the full army books, without being part of those teams?

  • wcf.user.avatar.alt
    eldan

    There's several books there that aren't available yet.

  • wcf.user.avatar.alt
    eldan

    Oh wow, you can even upload files to the filebase without having official access...

  • wcf.user.avatar.alt
    Chronocide

    been that way for a while...

  • wcf.user.avatar.alt
    Chronocide

    Same with the gallery. Just need to be a registered user (might be a point requirement).

  • wcf.user.avatar.alt
    Chronocide

    something like 25pts required to post in the trade section...

  • wcf.user.avatar.alt
    eldan

    Neat.

  • wcf.user.avatar.alt
    eldan

    I'm gonna download some future supplements and FAB notes.

  • wcf.user.avatar.alt
    Chronocide

    wait...maybe I'm misunderstanding

  • wcf.user.avatar.alt
    Chronocide

    Are you sure you didn't just get permission to view those with your access?

  • wcf.user.avatar.alt
    Chronocide

    your name is in orange...

  • wcf.user.avatar.alt
    Serwyn

    Which book in particuliar @eldan ?

  • wcf.user.avatar.alt
    Serwyn

    bit strange

  • wcf.user.avatar.alt
    Serwyn

    anyway

  • wcf.user.avatar.alt
    Chronocide

    Kittens...

  • wcf.user.avatar.alt
    Chronocide

    that or turtles...my go to topic changes

  • wcf.user.avatar.alt
    micdicdoc

    Hello?

  • wcf.user.avatar.alt
    eldan

    Hi!

  • wcf.user.avatar.alt
    Serwyn

    hello

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Recent Activities

  • Rothulf -

    Liked TTGH’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Some talk about Warriors and Chosen getting extra movement. I really don't see this happening. Nor do I think there is a reasonable argument to justify it beyond 'infantry playstyle sucks' which I don't think gets fixed by giving all our foot sloggers…
  • Kapten Kluns -

    Liked Dragus’s post in the thread Patch 2022 DL DISCUSSION THREAD.

    Like (Post)
    I've been saying for a while that the problem with eidolons is their poor combat stats along with the inability to flee. The very same applies to imps, IMO
  • Kapten Kluns -

    Liked Rubert’s post in the thread Patch 2022 DL DISCUSSION THREAD.

    Like (Post)
    Harbingers not being able to join more than half the units in the book is a mistake, in my opinion. If Harbingers had the option to become Large with a 40x40 base it would open a ton of possibilities and it would be really fun. and yeah, the lack of…
  • Kapkan -

    Replied to the thread Warriors of the Dark Gods are doomed and here is why:.

    Post
    Not in any way I dont find winning because of busted rules interesting. For that I can go some mobile pay to win game. I strongly advocate that it is inherently unhealthy for the game to introduce mechanics which are unhealthy even in theory. What is the…
  • Rubert -

    Replied to the thread Patch 2022 DL DISCUSSION THREAD.

    Post
    Harbingers not being able to join more than half the units in the book is a mistake, in my opinion. If Harbingers had the option to become Large with a 40x40 base it would open a ton of possibilities and it would be really fun. and yeah, the lack of…
  • Ursa06 -

    Liked Kapten Kluns’s post in the thread Patch 2022 DL DISCUSSION THREAD.

    Like (Post)
    Quote from Metallo: “my opinion as a PLAYER: I don't choose the sperar because being a very aggressive player I don't want a situational spell that works only from a distance (instead I like hellfire A LOT because it can be used in melee) the magical "
  • Dragus -

    Replied to the thread Patch 2022 DL DISCUSSION THREAD.

    Post
    I've been saying for a while that the problem with eidolons is their poor combat stats along with the inability to flee. The very same applies to imps, IMO
  • Dragus -

    Liked Kapten Kluns’s post in the thread Patch 2022 DL DISCUSSION THREAD.

    Like (Post)
    id be honest here. If we look at working things in the DL book, not items nor units in themselfs. Id say that combat options and the movement phase of DL is working. This aswell as quantity of wizard options to build your magic phase. What works but not…
  • Dahnasj -

    Replied to the thread 2022 patch discussion.

    Post
    Logic would suggest trolls lose fortitude with cloak of cinders :whistling:
  • KhaN9292 -

    Liked TTGH’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Some talk about Warriors and Chosen getting extra movement. I really don't see this happening. Nor do I think there is a reasonable argument to justify it beyond 'infantry playstyle sucks' which I don't think gets fixed by giving all our foot sloggers…