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    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Karak Norn Clansman

    And show your kids, perhaps when they have friends over to visit. If they like it, the word might spread. Quality is timeless. Too bad about the subs and dubs, though.

  • wcf.user.avatar.alt
    Chronocide

    I heard Disney redid the dubs and subs for princess monoke to american-ize it....

  • wcf.user.avatar.alt
    Chronocide

    Meh, I finally start to understand why old people want to watch nothing but reruns of stuff from their generation.... I'm getting old.

  • wcf.user.avatar.alt
    Ghiznuk

    Me and daughter now watching Little Women, anime version from year 1984

  • wcf.user.avatar.alt
    Ghiznuk

    She loves it. Even if it meant I had to pause at one time and give her a one-hour long lecture on the American Civil war, racism and slavery.

  • wcf.user.avatar.alt
    Ghiznuk

    And i 100% recommend to you all to watch or rewatch Ulysses 31, episode 1 is pure gold, the Cyclop is a psycho-techno contraption fed by an actual cult of Cultists, that Ulysses destroys before getting cursed and his ship becomes a Space Hulk lost in the Warp

  • wcf.user.avatar.alt
    Ghiznuk

    (hence, why he won't go back from Troy to Earth anytime soon)

  • wcf.user.avatar.alt
    Chronocide

    Been playing Age of Wonders: Planetfall on PS4. Their setting is also super generic copies of 40k like T9A is of fantasy. Some good ideas there.

  • wcf.user.avatar.alt
    piteglio

    "T9A setting is a super generic copy of fantasy"

  • wcf.user.avatar.alt
    piteglio

    well done, chronocide. thats how you disrespect an entire team with one sentence. congrats.

  • wcf.user.avatar.alt
    Ghiznuk

    I don't think it was disrespectful

  • wcf.user.avatar.alt
    Ghiznuk

    we have a generic fantasy setting, it is true. We have normal orcs, elfs and dwarves, even though they can be specific, they are still mostly that. And it is generic because we want to use any model.

  • wcf.user.avatar.alt
    Ghiznuk

    Chronocide has consistently been looking for ways for our setting to increase its distance with GW's IP. It's all what he was saying, that there are good ideas there to help us enrich our setting by drawing inspiration from a diversity of sources.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    Warhammer Fantasy is also generic: There are demons, vampires, dwarves, elves, orcs and trolls. Knights and landsknechts, dinosaurs and rats. It's built to be recognizable at first sight.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    It sure branches off into its own style and quirks beyond that, but most people can instantly get what each army are all about. It builds off common stuff from myths, history, folklore and modern fantasy. This is a core part of its appeal, and a consciously rejected part of Age of Sigmar.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    So even if AoS succeeds with building up a great background which lots of people like, the Old World is far more likely to stay better beloved in the long run. Because of its generic fundamentals.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    It plucks strings in the viewer on first sight. Having a generic base is not a bad thing for a setting, especially if it delivers its very own spice and twists on top of that to keep it interesting.

  • wcf.user.avatar.alt
    piteglio

    i agree with the above! i suppose i saw a difference between having a healthy generic setting and being a "super generic copy of X". but it surely must have to do with my fixations on language use. sorry for being annoyingly picky, i take that back : )

  • wcf.user.avatar.alt
    Nemeroth

    We’ve all been bouncing around inside for 2 months everyone’s ratty...

  • wcf.user.avatar.alt
    Mr.Gobbo

    Well done, people! It is rare to see respectful exchanges like this one on the internet. What a time to be alive!

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