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  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

The latest issue of the 9th Scroll is available! You can read all about it in the news.

Newest News

  • wcf.user.avatar.alt
    lawgnome

    I know. I will get to it. I've been completely swamped at work :(

  • wcf.user.avatar.alt
    Chronocide

    NP.

  • wcf.user.avatar.alt
    micdicdoc

    Just as long as we get a viable peasant list - lets be honest, KoE has never been about cav.

  • wcf.user.avatar.alt
    Chronocide

    I would like to see a "revolutionary" peasent option that has bonuses vs Cavalry.

  • wcf.user.avatar.alt
    Chronocide

    But I don't think they'll actually do that. That's why I'm not in charge of KoE.

  • wcf.user.avatar.alt
    Chronocide

    You guys are lucky...

  • wcf.user.avatar.alt
    lawgnome

    Personally, I'm looking forward to getting to play an all-chariot and monster KoE army.

  • wcf.user.avatar.alt
    lawgnome

    That is what all the KoE players have been asking for, right?

  • wcf.user.avatar.alt
    Chronocide

    The giant on the even more giant horse, yeah, obviously what KoE players are looking for :D

  • wcf.user.avatar.alt
    Chronocide

    Did you know that Toenail clippers will cut pewter? been using them as snips for a few days because I can't find my snips.

  • wcf.user.avatar.alt
    Eldan

    How well do they hold up? Not tool much dulling or chipping? Because that would be considerably cheaper to buy than real tools.

  • wcf.user.avatar.alt
    Chronocide

    no damage so far, but they cut on a convex angle, so certainly not a placement. And then the "jaws" are only so wide, so limitation there.

  • wcf.user.avatar.alt
    Chronocide

    With thicker sections, I've had to cut to thin, and then bend back and forth to break off.

  • wcf.user.avatar.alt
    lawgnome

    I uploaded a few more pictures of my models. They are in the gallery now

  • wcf.user.avatar.alt
    lawgnome

    Not the best lighting, but the best I can do before I get started on work today.

  • wcf.user.avatar.alt
    JimMorr

    placing model on A4 white paper and curving part of it against something as background helps a lot

  • wcf.user.avatar.alt
    lawgnome

    I'll do that after work. Thanks!

  • wcf.user.avatar.alt
    piteglio

    love the minis, lawgnome! if you ever put them on a lazysusan and shoot a video of them rotating (with Jims blank background), i could even try to turn them into a 3D model! : D

  • wcf.user.avatar.alt
    lawgnome

    That would definitely be interesting. I'll see if I can manage that for you.

  • wcf.user.avatar.alt
    piteglio

    nnnice! : )

News

  • OK tournament army
  • Shrieking Horror / Dragon Zombie
  • the riddle
  • Slave giants

Recent Activities

  • Traumdieb -

    Liked TheChange’s post in the thread ID General Chat.

    Like (Post)
    Quote from baldargent: “here I offer you a silly idea to solve the problem. 1-put the optional flintlock axe acces for infernal warriors 2-keep out Citadelguard, and put an option on the Infernal warriors so that it becomes citadel guard. 3-put the
  • berti -

    Replied to the thread DE LAB Tuesday Sneak Peaks & Teaser Roundup.

    Post
    They got a redesign. It doesn t matter much what special res they had before. Their new design will for sure be made viable choice due to point costs. And discussions about cc and shooting focus and which army should have better units are more or less…
  • Chack -

    Liked WhammeWhamme’s post in the thread ID General Chat.

    Like (Post)
    Quote from JamesMcDonnell: “this is obviously personal opinion but I think when building this book there may have been a bit of a lack of vision as to the bigger picture and how buffs/nerfs and changes to units was going to effect the army overall. I…
  • Henrypmiller -

    Liked Sir_Sully’s post in the thread KoE Unit/Model ideas for LAB.

    Like (Post)
    Quote from StoffenDK: “So basically bastard swords become regular great weapons, but questing vow allows you to use a shield simultaneously. However the Lance is still a solid alternative because of +1 to hit making it an actual choice Between vows for…
  • teclis2000 -

    Replied to the thread BH Lists in Cinco de Wingo.

    Post
    What a great analysis of BH lists! :) I was about to answer here, but I realized that it might be a nice idea to carry my issue over to the general thread. I would be glad if you guys have a look on my post there.