"Well, we are well underway with the UK Masters 2020/21 coverage - with several player interviews…
The 9th Age
Fantasy Battles: The 9th Age
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.
The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.
Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.
We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.
Happy wargaming.
T9A
The latest issue of the 9th Scroll is available! You can read all about it in the news.
Newest News
News
Recent Activities
-
WastelandWarrior -
Liked Razon’s post in the thread Wrath of God.
Like (Post)Quote from Rellzed: “I find totemic summon, break the spirit, the grave calls and summer growth way better than wrath of god ” Grave calls? Tou are being silly. Only spell from your list that can be compared to WoG is Totemic Summon. Since it has a spell… -
setrius -
Replied to the thread DE General Discussion.
Postim thinking about give something extra to the Pegasus. If the model march or declare a charge this turn get the rule Hard Target until your next turn. That is all -
Gerfaks -
Liked arwaker’s post in the thread HE General and News - Discussion.
Like (Post) -
SlaveToThePyre -
Replied to the thread Infernal Dwarves - Beta 3 - community feedback.
PostIn case I missed that: is there a date or any other clue about the release date of the updated LAB? -
Danimoth -
Liked Eisenheinrich’s post in the thread Rules: Short Question - Short Answer (2nd Edition, 2020).
Like (Post) -
Tec43 -
Liked 2Cats1Tuna’s post in the thread HE General and News - Discussion.
Like (Post)Quote from Kimara_Online: “Lancers could be easilly fixed, just give them Devestating charge + 1 attack And give ryma flat 2 attacks, but dont touch their points. ” No, this would make them insane. -
Gerfaks -
Liked Kimara_Online’s post in the thread HE General and News - Discussion.
Like (Post)Hmm maybe just have it as a choice: Chose one of these disiplines: Aspirant of Ryma; Devastating attack( + 1 att) These knights are under the training to become Knights of Ryma, these young nobles might be far from the skill of the famous knights of… -
Gerfaks -
Liked kompatybilijny’s post in the thread HE General and News - Discussion.
Like (Post) -
Jomppexx -
Liked Echunia’s post in the thread The GW x Crossbow challenge!!.
Like (Post)Quote from Lakson: “Am I the only one who thinks that Thane become 0-3 with the February patch? ” Nah you're not alone, this kind of spam is just silly. -
jaith1 -
Replied to the thread HE General and News - Discussion.
PostQuote from Tyranno: “Quote from jaith1: “Knights of the Realm/Aspirants and Knightly Orders are actually pile driving into good stuff... assuming the conditions are right (I have even seen a bus a feral boar boyz + character do this). Impetuous, War Cry,… -
Gerfaks -
Liked kompatybilijny’s post in the thread HE General and News - Discussion.
Like (Post)Quote from 2Cats1Tuna: “Quote from Kimara_Online: “Lancers could be easilly fixed, just give them Devestating charge + 1 attack And give ryma flat 2 attacks, but dont touch their points. ” No, this would make them insane. ” 2 attacks on the charge… -
rolan -
Replied to the thread Wrath of God.
PostQuote from berti: “Spells that can be decisive in a game should involve risk. Fates judgement has 18" range....so casting it against a great demon should expose the caster to some degree. It also needs line of sight. That there are so many range… -
Wesser -
Replied to the thread Wrath of God.
PostIts a supercool spell. Usually it doesn't do a lot of damage, but its great for forcing movement and dictate deployment. However last time I took it turned a big victory into a close draw when it hung suspended for 7 phases straight then surgically… -
Lakonas -
Liked sotiris’s post in the thread Γενική συζήτηση.
Like (Post)Χαιρεαι μπήκα μέ νέο Username έχασα το password και δεν δούλευε το auto password change. (Flames)