• Here come the Warborn

    Directives for the future legendary army book

    Here come the Warborn
  • A World at your hands

    Select factions to see their main areas of influence within the world of the Ninth Age

    A World at your hands
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Donation

    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

Upcoming Events

  1. Fri, Oct 7th 2022, 9:00pm - Sun, Oct 9th 2022, 9:00am

    An Empire Fallen Studio

  2. Fri, Oct 7th 2022, 9:00pm - Sat, Oct 8th 2022, 9:00am

    An Empire Fallen Studio - Napier, New Zealand

News

  • Doomlord
  • Sabious' KoE overview
  • VS - Rotary Gun Experimental Weapon Teams
  • Holy deathstar

Recent Activities

  • KhaN9292 -

    Replied to the thread WDG General Discussion for 2022.

    Post
    Let’s agree to disagree :P :P :oops:
  • KhaN9292 -

    Liked jimbo81’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Quote from KhaN9292: “Ofcourse we can ask for buffs, they just have to be realistic haha just saying: “more armor on feldraks please” probably will not be accepted without a good explaination why they really need it! ” Pretty please with sugar on…
  • Rothulf -

    Liked Lakonas’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Quote from WastelandWarrior: “ I expect the following changes: Herald loses manifestation completely, Feldraks lose unburnt Chosen lord loses gifts Irredeemable units lose strike when dead, random move and unbreakable. Spike shield goes away 5++ toxic
  • Ciara -

    Liked KhaN9292’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Because the whole faction AND Demon faction is build around these 7 gods. Asking to redesign this is not possible.
  • Kruber -

    Liked teclis2000’s post in the thread BH at ETC.

    Like (Post)
    I think you can organize such an event if you want it that way, but you should not tell others (prefering big teams and pairing to singles) how they have to play. Right?
  • Kopistar -

    Liked ArchangelusM’s post in the thread HE General and News - Discussion.

    Like (Post)
    A word of advice: Before giving any solutions it should be agreed on what the actual problem is. :D Such as, what are the actual not solvable through points problems and rationale why. Just my two cents.
  • jimbo81 -

    Replied to the thread WDG General Discussion for 2022.

    Post
    Quote from KhaN9292: “Ofcourse we can ask for buffs, they just have to be realistic haha just saying: “more armor on feldraks please” probably will not be accepted without a good explaination why they really need it! ” Pretty please with sugar on…
  • Rothulf -

    Liked PrinceCharming’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Wdg are a pure Cc army and the only benefit we have kn Cc is reroll break tests, meaning we messed something up.. we have very high profile stats, which we pay far, but rely heavy on magic to get sources of Cc buffs off in order to win CC.. or need…
  • Traumdieb -

    Liked Peacemaker’s post in the thread ID General Chat.

    Like (Post)
    Meh, I had a planned conversion for my incarnates but quickly shelved them when the LAB dropped. I'll never even bother with the unit. Not even in fun games. I think you guys needed some real out of the box thinking for this unit since it wasn't…
  • Gingersmali -

    Liked Alexwellace’s post in the thread Inspiring Leader - helping on-foot characters.

    Like (Post)
    It's a well known concept that foot characters have a bad rep compared to mounted characters, and there are several reasons for this. - Mount provide offensive and defensive upgrades without digging into magic items allowances. - Characters, especially…
  • Huntsmen -

    Liked Lakonas’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Quote from WastelandWarrior: “ I expect the following changes: Herald loses manifestation completely, Feldraks lose unburnt Chosen lord loses gifts Irredeemable units lose strike when dead, random move and unbreakable. Spike shield goes away 5++ toxic
  • Rothulf -

    Liked youngseward’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    Quote from Nasion "Demon": “Nothing and everything I guess. Hellmaw work best if enemy dont understand correctly how it work and how to counter. This make frustration in less skilled opponents since its mechanism feel bit k ke cheating to movement phase…
  • jimbo81 -

    Liked maemon’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    as a reminder, what has been announced for the moment on how to proceed. - Players just make a list of what they think is problematic - the RT removes from the list all that they consider to be able to settle with modification of points (such as the…
  • Rothulf -

    Liked jirga’s post in the thread WDG General Discussion for 2022.

    Like (Post)
    As fun as it is to list things we'd like to change in the book we need to be realistic. Changing mechanics like favours would be in direct conflict with the background and change of that magnitude would require a lot of manpower which we don't have as…