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  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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    Here is a part of the website made for you.

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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    micdicdoc

    Welcome back, Chrono! Happy New Year! :D

  • wcf.user.avatar.alt
    Chronocide

    Thank you very much. ^^

  • wcf.user.avatar.alt
    RHworldbuilding

    Chrono, the Lexicon section hasn't been the same in your absence. Welcome back!

  • wcf.user.avatar.alt
    Pellegrim

    Finals of UK Masters here now live youtube.com/watch?v=Ka1R4CCTqWA

  • wcf.user.avatar.alt
    Chronocide

    @RHworldbuilding I'm not back as staff, at the moment, and the lexicon is open to the public for editing.

  • wcf.user.avatar.alt
    Chronocide

    From my standpoint, doesn't seem like the lexicons we're wan

  • wcf.user.avatar.alt
    Chronocide

    Stupid cell typing...

  • wcf.user.avatar.alt
    Chronocide

    Doesn't seem like people really want updated lexicons.

  • wcf.user.avatar.alt
    Chronocide

    Not complaining, mind you. Just that I've been gone a year and the effort to update is screenshots and cropping...

  • wcf.user.avatar.alt
    Chronocide

    So if they aren't current, that's because it wasn't worth the minimal effort required to update them.

  • wcf.user.avatar.alt
    Chronocide

    There's even a simple guide on how to update them here: Beginner's Guide to Lexicons

  • wcf.user.avatar.alt
    Tonko

    Chrono, welcome back!

  • wcf.user.avatar.alt
    Chronocide

    thank you,

  • wcf.user.avatar.alt
    Chronocide

    hmmm testing something... guide

  • wcf.user.avatar.alt
    Chronocide

    how come guide linked above?

  • wcf.user.avatar.alt
    Scylla

    Ohhh look who's back. Good to see you, Chronocide!

  • wcf.user.avatar.alt
    Ghiznuk

    heeeey my friend Chrono ! welcome back mate !!

  • wcf.user.avatar.alt
    Flames

    ub anyone?

  • wcf.user.avatar.alt
    Chronocide

    Thank you for the welcome @Ghiznuk ^ ^

  • wcf.user.avatar.alt
    Chronocide

    hmm ^^

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Recent Activities

  • RobertRabbit -

    Liked Kyrys’s post in the thread KoE Alpha LAB discussion Thread.

    Like (Post)
    regarding penitent.. please, dont change the base. On the contrary, they need some small buff. If you look on special, you mostly can afford only 2 good units. Because you have almost full characters slot, you have core and you need chaff and/or…
  • Norn -

    Liked Peacemaker’s post in the thread Dwarf Holds LAB Brainstorm/Ideas Thread.

    Like (Post)
    The problem with shield wall is that it always promotes a shield. Which means any other weapon has to be really good. Such as great weapon on elite KG with 2 attacks. Shield wall should be scrapped and replaced with a different rule that is useful for…
  • arnadil -

    Replied to the thread KoE Alpha LAB discussion Thread.

    Post
    Has anyone played with lance formation 4 wide? I was wondering whether having less ranks and hence not such long units could be worth having a bigger front. Long units have obviously problems with blocking each others wheeling and with getting out of
  • arnadil -

    Liked ninepaces’s post in the thread KoE Alpha LAB discussion Thread.

    Like (Post)
    There's no feedback thread anymore so I'll post it here. To keep it short: -the single models far far eclipse the knights. You take 2 fighters plus damsel or 3 fighters and naiads (on fey steeds/hippos), fill up 1800, then min core, then you have space…