• LAB released!

    Infernal Dwarves, Slim Army Book

    LAB released!
  • Dread Elves, alpha

    10th Dec

    Dread Elves, alpha
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Donation

    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Fellow T9A gamers, it's finally time for the annual balance update. Not a moment too soon! Find all information about it in our news.

The latest issue of the 9th Scroll is available! You can read all about it in the news.

Newest News

News

  • Kadim Chariot
  • Father Jonas
  • The Uradeln Royal Army
  • Halfling lemmy killmeister2

Recent Activities

  • 2Cats1Tuna -

    Liked Druzi Darkfist’s post in the thread Rules: Short Question - Short Answer (2nd Edition, 2020).

    Like (Post)
    Quote from 2Cats1Tuna: “If a unit shoots and the target is benefitting from 2 different types of Soft Cover, do you only apply 1 of the Soft Covers or do you add them to make Hard Cover? Eg: Bombadiers shooting at Spearmen who are in a Forest. With
  • Lich King -

    Liked piteglio’s post in the thread Essence of War - battle reports.

    Like (Post)
    thanks, this helps a lot! we're keeping an eye on how much of a role is played by high Dis and high AP shooting, and both batreps were interesting in this respect. without considering that these batreps bring us to a single step away from polling the new…
  • Lich King -

    Replied to the thread Essence of War - battle reports.

    Post
    Better late than not at all! :D HERE WE GO! So we've had a nice short EoW game a few days ago. We're playing ES - UD. Pics aren't the best and I'm kind of in hurry, but I hope this helps to get out the next two patrols right tomorrow...or well...today,…
  • arwaker -

    Replied to the thread VS LAB Mechanics Phase Update 7.

    Post
    ^^ two weeks earlier Quote from arwaker: “What if the unit of weapon teams does per rules not only consist of weapon teams, but per default of technicians and mentenece personell? For example: - 0-3 Heavy Support Units per army. - 6-12 models per unit,…
  • Druzi Darkfist -

    Replied to the thread Rules: Short Question - Short Answer (2nd Edition, 2020).

    Post
    Quote from 2Cats1Tuna: “If a unit shoots and the target is benefitting from 2 different types of Soft Cover, do you only apply 1 of the Soft Covers or do you add them to make Hard Cover? Eg: Bombadiers shooting at Spearmen who are in a Forest. With
  • Letsfets -

    Liked Mike newman’s post in the thread Infernal Dwarves - Beta 3 - community feedback.

    Like (Post)
    Quote from Traumdieb: “me Mike is a firemen ” I wish I had the body of a fireman For the Record and for all to see All rules are the responsibility of all members of the LAB team. It doesnt matter who suggested them, who tweaked them, who opposed…
  • DeSoya -

    Replied to the thread DE LAB - O&G feedback.

    Post
    Finally got time to read DE book Though many things seem op i really wish to see some more concrete numbers or play against them. Many things seem underpriced for what they do. Only thing i really have issue is Mist Leviathan deployment zone tie…
  • 2Cats1Tuna -

    Replied to the thread Rules: Short Question - Short Answer (2nd Edition, 2020).

    Post
    If a unit shoots and the target is benefitting from 2 different types of Soft Cover, do you only apply 1 of the Soft Covers or do you add them to make Hard Cover? Eg: Bombadiers shooting at Spearmen who are in a Forest. With Highborn Lancers sat infront,…
  • Druzi Darkfist -

    Replied to the thread Rules: Short Question - Short Answer (2nd Edition, 2020).

    Post
    If moving a character out of a unit, does the unit it moved out of (or into) count as having moved for shooting. Or is it the displaced model/s in those units. e.g. DH Engineer moved out of a unit of marksmen into a unit of rangers. Does: 1. The whole…
  • TJKL -

    Liked bolard’s post in the thread Feedback SA 2021 Update Feedback - 3 Things.

    Like (Post)
    so my turn to get on with the missed by the update Quote from MountainBuns: “(1) What price decrease would be needed in your opinion for the carnosaur to see meaningful play? lets see what this model does and what he does not do: - one of the few model
  • TJKL -

    Replied to the thread Let's talk about how expensive the engine of the gods is.

    Post
    Quote from Eymuster: “Actually this discussion of Caimen vs Tauro proves very clearly why we are so dependant on Tauro. Caimen, arguably the most punchy of our units, lack the raw hitting or staying power of Tauro. This is true for all other entries.…