• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Idum

    And given the wording I guess they aim at "passionate people happy to be part of the company", aka. low wage + be a yes-man + don't count your hours

  • wcf.user.avatar.alt
    Eldan

    No qualifications is really weird. Not even "has worked in game design before"

  • wcf.user.avatar.alt
    piteglio

    main qualification is: caring *little* enough to endure the profit-driven abuses on ruleswriting.

  • wcf.user.avatar.alt
    DarkSky

    I mean, I would accept no previous experience in game design for an entry level position. Junior AoS Game Design or something like that. But for the LEAD position? Seriously?

  • wcf.user.avatar.alt
    Eldan

    I should send an application with a note that I can't start until 2023 when my current contract runs out.

  • wcf.user.avatar.alt
    Eldan

    I'm perfect at having no qualifications for the job.

  • wcf.user.avatar.alt
    JimMorr

    Lead Developer? Isn't it the guy who only needs to know which Senior has shortest ToDo List?

  • wcf.user.avatar.alt
    Scylla

    Good one Jim, I'll reuse it

  • wcf.user.avatar.alt
    Peacemaker

    how hard is it to design AoS? everything rolls a 3+ then a 4+ and you remove models. its not that hard.

  • wcf.user.avatar.alt
    JimMorr

    I am afraid you underestimate the design challenge. It is more like

  • wcf.user.avatar.alt
    JimMorr

    "Propose rules for flying fish which will result in 20-30k sets sold. Remember to leave design space for elves on canguro though"

  • wcf.user.avatar.alt
    Remy77077

    Remember, this company has NEEDS !

  • wcf.user.avatar.alt
    lawgnome

    Honestly, I'm surprised they haven't tried selling their models as lootboxes at this point.

  • wcf.user.avatar.alt
    JimMorr

    Do you mean like 'Warhammer 40,000: Space Marine Heroes – Series 2 Booster' ?

  • wcf.user.avatar.alt
    lawgnome

    Please tell me that is not a real thing :(

  • wcf.user.avatar.alt
    Chronocide

    It is

  • wcf.user.avatar.alt
    Chronocide

    Though the models in question are push-fit kits of 1 model that is actually really good quality and they are something GW markets to people in Japan because it doesn't take much space.

  • wcf.user.avatar.alt
    Chronocide

    example: games-workshop.com/en-JP/Warha…e-Heroes-Series2-jpn-2018

  • wcf.user.avatar.alt
    Tyranno

    Also Japan loves their trading card boosters and gambling.

  • wcf.user.avatar.alt
    Chronocide

    yeah...

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Recent Activities

  • rbf911 -

    Liked Peacemaker’s post in the thread ID General Chat.

    Like (Post)
    2nd feedback thoughts: This book is sure fun to list build. Gunnery teams: I'm still not seeing their value. 160pts, 2Industry, comes out of special, get 1-2 shots per game and it still missfires, reduces combat effectiveness of the unit - AND can still…
  • rbf911 -

    Liked darkknight109’s post in the thread ID General Chat.

    Like (Post)
    Quote from Fnarrr: “Do you think 2 mortars, 2 rockets, and 2 ballistas is the sensible power level to aim at? That sounds slightly overboard to me despite the short range of the 4 weapon teams. ” I mean, DH can bring along four ballistae, two flame…
  • rbf911 -

    Liked darkknight109’s post in the thread ID General Chat.

    Like (Post)
    Quote from Fnarrr: “6 FoI points used in the most artillery-efficient way (on stationary warmachines) ends up on ~800 points, which is slightly under but generally comparable to the 20% artillery allowance of DH and EoS. The other options have a lower…
  • marlab -

    Liked ferda’s post in the thread DE General Discussion.

    Like (Post)
    Anyway. With another 20:0 win vs no shooting ogre list, me and my friend start to think, that DE should be reworked. Unit of Acolytes going 2+ to hit and 2+ to wound on Tuskers, then 2+ to hit and 3+ to wound on Rock Auroch with 19 attacks is just insane…
  • rbf911 -

    Liked Batcat’s post in the thread ID General Chat.

    Like (Post)
    It's very weird that a Nezibkesh Themed army with a Prophet of the god of Fires of Industry have... less Meca and artillery than the other churches because of the Prophet that takes one slot of FOI :S
  • rbf911 -

    Liked Kriegschmidt’s post in the thread ID General Chat.

    Like (Post)
    Quote from Elpeji: “If the goal is to reduce complexity, the best solution is to give GT FOI(1) and Stand behind with the same 3 weapons profiles. ” Now that is a good idea.
  • rbf911 -

    Liked lawgnome’s post in the thread ID General Chat.

    Like (Post)
    As far as engineers are concerned, my experience with them has been that their desirability is 100% related to their category. Back in ye olden times (pre v1.2, I think), engineers were everywhere. It was really common when I started playing ID for…
  • rbf911 -

    Liked Elpeji’s post in the thread ID General Chat.

    Like (Post)
    If the goal is to reduce complexity, the best solution is to give GT FOI(1) and Stand behind with the same 3 weapons profiles.
  • rbf911 -

    Liked darkknight109’s post in the thread ID General Chat.

    Like (Post)
    Quote from Kasocles: “Quote from SlaveToThePyre: “Since first playtesting reports are endorsing this new design, I'd say let's keep it, but please, be it FoI 1. Just make the guns cost an average 200 points, even with -1 strenght and AP, but the IDs…
  • rbf911 -

    Liked darkknight109’s post in the thread ID General Chat.

    Like (Post)
    Quote from WhammeWhamme: “Streamlining the profiles to address them being considered overcomplicated is one of those changes that is unlikely to be reversed. In specific, "+1 S and AP" was so widely reviled, that that's even less likely to…
  • Crazydwarf -

    Replied to the thread ID General Chat.

    Post
    Quote from SlaveToThePyre: “I'm all for FOI 1 on the Gunnery Teams and the removal of FOI 1 to the Engineer, but this should be balanced lest it becomes an auto-include combination. Given FOI Gunnery Teams should cost an average 200 points OR have -1 St…
  • teclis2000 -

    Liked TobiasP’s post in the thread Ogres, swamp- and half-things.

    Like (Post)
    BSB finished (turf and everything). Not my best banner, but it will have to do.. l1Ll423.jpg raN6uP7.jpg S88Fd8I.jpg
  • teclis2000 -

    Liked Hawkins’s post in the thread Hawkins' Armeen.

    Like (Post)
    Sooo weiter geht's mit Imperium. Ich arbeite gerade am Großteil der Infanterie und Artillerie. Flagellanten und Armbrustschützen sind fertig: 20210411153635_IMG_9709.JPG.5a904516d6e26b3f73e0735d67cfe3b2.JPG