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    Hobgoblins, new version
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Eru

    1. Be good. 2. Play Warriors of the Dark good

  • wcf.user.avatar.alt
    Lagerlof

    3. Luck (of the dark Gods)

  • wcf.user.avatar.alt
    Nemeroth

    Try Derek Zoolanders school for kids who can’t play warriors good and want to do other stuff good too?

  • wcf.user.avatar.alt
    micdicdoc

    Eru, thanks for the comments. How 1. to do?

  • wcf.user.avatar.alt
    Eru

    Watch "pro" game replays, crunch the stats before doing every move to weigh the risks, don't drink too much before the game starts, and study the rules.

  • wcf.user.avatar.alt
    Eru

    Oh, and succeed your dice rolls. Really focus on this point.

  • wcf.user.avatar.alt
    Eru

    Alcohol kill wizards. It is known.

  • wcf.user.avatar.alt
    Eru

    WATCHA MA 5-DICE COMET IN YA FAAAACE

  • wcf.user.avatar.alt
    micdicdoc

    Why does everyone assume the Scots just get drunk all the time. I take offence!

  • wcf.user.avatar.alt
    micdicdoc

    @Omarcomin, gift exchange this year, daddy?

  • wcf.user.avatar.alt
    Eru

    Oh, it's not just the Scots... ;)

  • wcf.user.avatar.alt
    piteglio

    guys you heard him! if you are drawn as Mic's secret santa, NO booze for him! : D

  • wcf.user.avatar.alt
    Lich King

    I have to admit that I have found a positive correlation between my level of drunkenness and my tournament results

  • wcf.user.avatar.alt
    Lich King

    but maybe this is only due to the resulting confusion of my opponents

  • wcf.user.avatar.alt
    Lich King

    btw Mic, what do you think, why my alcohol shelf contains almost exclusively scotch? I WANT to assume you Scots are drunk all the time. Otherwise it is not explainable to me how you have discovered the crown of enjoyment here :)

  • wcf.user.avatar.alt
    micdicdoc

    I'll need to defer to @Cam on that one

  • wcf.user.avatar.alt
    micdicdoc

    I've currently swapped alcohol-dependence for Flammin' Hot Wotsits-dependence. They are like Cheetos for you EU volk

News

  • Reiters
  • Veil of the Ages "The Breach" set
  • EoS - Arcane Engine
  • ID - Skrimish Warband

Recent Activities

  • Marcos24 -

    Liked Glonojad’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    On the contrary, quite often You pay too much because of the potential synergies that were calculated into the price :P
  • Marcos24 -

    Liked CaptainnNero’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    Quote from Glonojad: “Frankly? I don't care. It was Cam who wanted counterplay to Ordos, so I responded I wanted counterplay for Orders, which are arguably more powerful and don't require spells to replenish. And from a background point of view it should…
  • Marcos24 -

    Liked Nemeroth’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    While we’re at it why not add counterplay to every special rule? ;)
  • Marcos24 -

    Liked CaptainnNero’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    Quote from Glonojad: “Quote from Cam: “Ok well those aren't really anywhere near attribute level are they? Moreover the design isn't set in stone, you could choose to give opponents a counterplay. ” Only when Empire's opponent gets a counterplay to
  • Marcos24 -

    Liked Glonojad’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    Quote from Cam: “Ok well those aren't really anywhere near attribute level are they? Moreover the design isn't set in stone, you could choose to give opponents a counterplay. ” Only when Empire's opponent gets a counterplay to orders.
  • arwaker -

    Replied to the thread OnG general discussion.

    Post
    OnG is so 2020. VS is the new meta.
  • Just_Flo -

    Replied to the thread Redesign of data ingestion for the project.

    Post
    List data from fading Flame is okay so far. Performance data is so far difficult to say the least. TA Analysis the Performance per Event and not per game. As in fading Flame people switch lists and Potential faction through one season that is currently…
  • Stygian -

    Liked Folomo’s post in the thread UD (unofficial) LAB.

    Like (Post)
    Adding a list of concerns that summary recurrent comments, not addressed so far: - Low access to High Strength & AP. - Low speed. - Royal Guard niche too similar to Necropolis Legionnaire. - Characters value aside from buffs/item caddies. "I just…
  • Peacemaker -

    Liked jaith1’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    Exactly, this counter argument that you only get it for 1 phase instead of whole turn is laughable. You are getting at least 90% of the value of these spells in the 1 phase that matters. And so it is essentially an undispellable Savage Fury or Hand of
  • Peacemaker -

    Replied to the thread DE LAB: Thoughts and feedback.

    Post
    Quote from Nemeroth: “Quote from Peacemaker: “Maybe you weren't considering other playstyles with the old book?DH, ID, EOS and shooty OnG were regularly used by my small group of gaming buddies. I needed to dance around a bit. My point is that in my…
  • Peacemaker -

    Liked Minidudul’s post in the thread DE LAB: Thoughts and feedback.

    Like (Post)
    Quote from DarkSky: “ Quote from Peacemaker: “And don't forget, when 3+ aegis cloak was allowed on towering presence models, many lists had Manticore bsb instead of Altar. ” Wow, this must have been a really long time ago. I don't think "but this…
  • SirMC2015 -

    Liked dan’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    Quote from DanT: “ I am interested to know what people's thresholds and metrics are for evaluating this? ” To be honest inexperienced people like me wait for experienced people like you to tell me there’s a problem.
  • Peacemaker -

    Liked jaith1’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    Quote from Klexe: “What? Reroll to wound is way stronger depending on the unit. +2os? Is on 95% of the cases the same as +1 to hit. What do you even mean? You mean Divination. +2ows AND Dws is way stronger with addon if minimse Ld for 2 melee phases or…
  • Peacemaker -

    Liked Glonojad’s post in the thread LAB 9 Spoiler Feedback Thread -Orison-.

    Like (Post)
    IMO reroll is always better than a +1 (with the exception of 6s turning into fives which is not a case with to-hit usually or to-wound with a lance). Even if the averages were better for a +1, the re-roll improves reliability. Not to mention cases such…