• Tales of Chivalry

    The KoE background supplement

    Tales of Chivalry
  • Announced 10th June

    but will they remain hidden?

    Announced 10th June
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
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    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Palmu

    Setting up a match in UB, come play against some elves!

  • wcf.user.avatar.alt
    Nemeroth

    Anglespeak is genius!

  • wcf.user.avatar.alt
    Reliquary

    Anglespeech

  • wcf.user.avatar.alt
    Reliquary

    Sonnrede?

  • wcf.user.avatar.alt
    DarkSky

    You could name the language after the capital

  • wcf.user.avatar.alt
    DarkSky

    if the capital pushed out local dialects

  • wcf.user.avatar.alt
    Eldan

    Hm.

  • wcf.user.avatar.alt
    Eldan

    That's an option, I suppose.

  • wcf.user.avatar.alt
    Eldan

    Aschauer?

  • wcf.user.avatar.alt
    DarkSky

    Asch (like Deutsch) or Ascherisch, Aschisch, Aschauerisch. Doesn't really sound good

  • wcf.user.avatar.alt
    DarkSky

    Or just use Sunna

  • wcf.user.avatar.alt
    DarkSky

    Sunnitisch ;)

  • wcf.user.avatar.alt
    Eldan

    That may have some unwanted associations :P

  • wcf.user.avatar.alt
    DarkSky

    You could just call the language "Sunna"? S

  • wcf.user.avatar.alt
    DarkSky

    Was für ein Barbar, er konnte nichtmal or ordentliches Sunna sprechen

  • wcf.user.avatar.alt
    Eldan

    That actually sounds pretty solid.

  • wcf.user.avatar.alt
    Davian

    Stahlspiel. Stahl. Going for the real world approach. :)

  • wcf.user.avatar.alt
    Eldan

    Where does the idea of calling a language "Spiel" come from, anyway?

  • wcf.user.avatar.alt
    Eldan

    I know Reiksspiel, but no real-world equivalent

  • wcf.user.avatar.alt
    Eldan

    Huh. Nevermind, the dictionary says that's a real linguistic term I've just never herad.

News

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Recent Activities

  • The Unmarked -

    Replied to the thread VS LAB Fetthis Brutes Survey.

    Post
    Quote from skipschnit: “What about “Big Bullies: gain +1 to hit against Models of standard height” ? Keeping stats the same. ” Yes but then this is yet another army specific special rule and as someone (DanT?) already said, we have a lot of those…
  • xaby86 -

    Liked Davian’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    Quote from rolan: “My main message was no matter how the relation is, you always lose players with the approach that is used right now. ” Quote from rolan: “My premise is we will always lose some if we continue this way, decimating the players…
  • subspace -

    Liked arwaker’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    @StockFish85 @rolan @Ehman A quite important thing to consider in this discussion: Long time ago there were many many very long discussions about the general route this game should develop into. The consensus was roughly that many people are unhappy…
  • Gerfaks -

    Liked Mamut’s post in the thread DE General Discussion.

    Like (Post)
    Quote from berti: “There is a passus in the rulebook that no modification on magic can be more than 2. The dispell modification on top of the master bonus feels a bit like a bypass created to have powercreep on the warlock. I mean...i play the DE
  • xaby86 -

    Liked Davian’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    Quote from rolan: “Why do you keep this course? Complaints will be less in a few month, some adjusted, some stopped playing VS, some stopped playing 9th age. Nothing to gain here, but much to lose for us all. ” Your long post is interesting but it is…
  • Gerfaks -

    Liked Fnarrr’s post in the thread HE General and News - Discussion.

    Like (Post)
    Submission for the events was 2 days apart, and I didn't want to have to paint much if at all. As I said - for these events that are happening first thing after lockdown, there is notably less focus on competitive gaming. Here's the list. I wouldn't say…
  • Folomo -

    Liked arwaker’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    Ok, nuff offtopic. Can we come back to VS and continue the reasonable discussion about which of the old Skaven clans should have how much space in the new VS book. I think there are 4 major groups of players being unhappy with the current LAB, each…
  • xaby86 -

    Liked arwaker’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    Thanks for shifting the discussion to a significantly more reasonable level. Another comment about how feedback could be taken more serious and more likely to be implemented. Just as an example (not my point of view): "I think the focus of VS on…
  • Khrox -

    Liked the image UD - Tomb Architect on Skeleton Chariot.

    Like (Image)
    UD - Tomb Architect on Skeleton Chariot