• LAB released!

    Infernal Dwarves, Slim Army Book

    LAB released!
  • Dread Elves, alpha

    10th Dec

    Dread Elves, alpha
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
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    Donation

The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Fellow T9A gamers, it's finally time for the annual balance update. Not a moment too soon! Find all information about it in our news.

The latest issue of the 9th Scroll is available! You can read all about it in the news.

Newest News

News

  • Dread Legionnaires with command Caballero Miniatures
  • Feral Orcs
  • IMG_3086
  • Cave Goblins - Gnasher Herders

Recent Activities

  • kangur -

    Liked ferda’s post in the thread Initial LAB thoughts and feedback :).

    Like (Post)
    Quote from Regulgerator: “My feelings are mixed. I really do not like the idea of going Veteran Space Marine Something Guard way (same stats but like 27 special rules). DE have low stats but so many overlapping combos and special rules that it is hard to…
  • jaith1 -

    Replied to the thread HE General and News - Discussion.

    Post
    Quote from Feaynnewedd: “Quote from jaith1: “1. Pearl Throne + Kingslayer Great Weapon on MotCT or RH is almost okay but it's just not. ” Has anyone tested this? I used it in a game but didn't make it into CC (still 19-1 vs VS)...I thought he might be…
  • jirga -

    Replied to the thread Hobgoblin auxiliary book.

    Post
    Those big starting unit sizes for the cavalry gives nice flavour. And victrix war elephants was the first thought what to use as a base for Mahout unit. More spoilers please. :D
  • Tonko -

    Replied to the thread Hobgoblin auxiliary book.

    Post
    nice units!! Really like 'em
  • arwaker -

    Liked Wesser’s post in the thread HE General and News - Discussion.

    Like (Post)
    Quote from Masamune88: “although I do find it hilarious that Sliver gets held up as broken item when there are multiple builds and items out there that are much more effective. SE blender lord anyone? Had the dude generate 11 attacks at S6 ap 3 on my
  • Noldor -

    Replied to the thread HE General and News - Discussion.

    Post
    Quote from matrim: “If sliver was 200pts it would not be played. But I don't think the goal of the project is to kerb stomp the sliver prince. Sliver was still there when HE were the bottom tier army on their own. Presence of the sliver didn't make this…
  • azra -

    Replied to the thread WDG 2021 Update Feedback - 3 things.

    Post
    1: vanilla warriors max 30, marked max 25 2: fallen 0-4 without doomlord 3: chosen knight max 6 unit size
  • arwaker -

    Replied to the thread KoE LAB: Ideas for rules and mechanics.

    Post
    Well, I think LAB goes down to the very basic things. There don't need to be Virtues at all. Or could be 20 of them. Or something completely different. Don't stick your mind too close to the old slim book.
  • jirga -

    Liked nightwun’s post in the thread Hobgoblin auxiliary book.

    Like (Post)
    Well those are the new units. We ofc have the vassal stuff from ID but indeed using just O&G is not that straithforward. We put a lot of emphasis not to take anything away from future of Goblins. So that is why we have a lot of "new" stuff even if it is…
  • Noldor -

    Liked matrim’s post in the thread HE General and News - Discussion.

    Like (Post)
    If sliver was 200pts it would not be played. But I don't think the goal of the project is to kerb stomp the sliver prince. Sliver was still there when HE were the bottom tier army on their own. Presence of the sliver didn't make this army top tier; it…
  • nightwun -

    Replied to the thread Hobgoblin auxiliary book.

    Post
    Well those are the new units. We ofc have the vassal stuff from ID but indeed using just O&G is not that straithforward. We put a lot of emphasis not to take anything away from future of Goblins. So that is why we have a lot of "new" stuff even if it is…
  • jirga -

    Liked WhammeWhamme’s post in the thread Hobgoblin auxiliary book.

    Like (Post)
    Points have literally not been decided at all, so... you know. (Yes, the book has placeholder guesstimates, but that's just from the Hobgoblins team, not the RT, and because we knew we wouldn't be making the final call, well I for one didn't stress too…