• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

Upcoming Events

  1. Sat, May 27th 2023 - Sun, May 28th 2023

    myth_pl

News

  • New

    Hi, we kick of the Campaign with playing 1 500 Point armies (Please create a thread for your armyist and post it here: discord.com/channels/711534381537296445/1087812170168934561). The First scenario we play is Hidden Treasurea from here: T9A – Scenarios – 2.0.1 (the-ninth-age.com). Please remember to use the Flux Cards for Warbands from here: T9A – Scenarios – 2.0.1 (the-ninth-age.com) We all play on map B1 (The Mages Sancturum)

    The first round goes from the 1.04 to the 1.05. People who want to start early can do that. Please document each of your games with the lists used and a few words about the result (and if you are able a battle report here: Join or at least follow the babarian ehm bavarian campaign)

    So why do we fight and where and what do we fight about? Let me tell it to you by showing an intercepted Letter from a not so important Envoy from the Empire of Sonnstahl (and please be aware, that the diplomatic representation of all other nations and armies in Avras likely sent simular messages, too.


    My dear son,

    please make sure no one is looking over your shoulders, when you read this. This letter can held the founding stone of to your future carrier in the mitlitary or the reason for a long stay with the inquisition for both of us. So if you want you ambitions to be filled, read on but if you are afraid of your own courage, stopp reading now, burn this letter and bury its ashes in several different places.
    .
    .
    .
    So my brave son, you haver decided to continue to read. That is good. Do you see the map on the back of this letter? The embassy was able to find it in some newly aquired old books from the time when Avras fell to the swarm. IT shows the area around an at that time old and manic Mages Sancturum. Somewhere there he should have burried some hints to his earthshakeing and ground breaking magical knowledge. As it is rumourd that his experiments were instrumental in creating the Vermins Swarm, his magical knowledge should be a real gamechanger for the imperial schools of wizardy. And as you know a happy wizard is a good (and paying) friend so they should be able and willing to support our rise to the top.

    So as you should be on a patrol near AVras anyway, grap your patrol and get the treasure and hints from there before my Superiors letter has reached your Superiors and the fat officiers usually sitting around a fire and some food get all the applouse for secureing the magical knowledge of that ancient mage.

    We will see us at court my son,

    Martin Müller



    [Read More]
  • New

    Greetings! We are happy to announce to you that one of the most anticipated T9A online leagues is returning with the 6th Season: The Fading Flame!

    Join over 190 players to play against some of the finest gamers from all around the world, and most importantly, to have fun!

    Finish your league in the top two, earn your position in the playoffs, and fight for the championship!

    Do you want to check out the rules? Visit our website: fading-flame.com

    Do you want to join? Visit our discord channel: discord.gg/q2MyqVf3

    This is your chance to be THE FLAME!

    So you want to join, but don't know how? Just take a look at this video: twitch.tv/videos/1771311817 [Read More]
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Recent Activities

  • Gingersmali -

    Liked Sodder’s post in the thread Task Team Press Release - questions and reactions.

    Like (Post)
    Maybe a little late.... but are grotling swarms still a ting (and do they get an actual role this time)?
  • Gingersmali -

    Liked WoeRie’s post in the thread Task Team Press Release - questions and reactions.

    Like (Post)
    For me Forest is as fitting to armour as to MR. None of these rules exspecially matches for Forest, so let's use the one which match best and give the thing wihich is left over to Forest: Cave => Armour
  • Donner -

    Liked GorillaConda’s post in the thread SA Alpha - Community Wishes: Feedback.

    Like (Post)
    Quote from imperialengineer: “Would like to see the book have something specific to hang its hat on. Something like using prey scent for more things. Or more magic interaction (stronger Anurarch or veil manipulation to effect units). Or lean more into…
  • Donner -

    Liked Zamo’s post in the thread SA Alpha - Community Wishes: Feedback.

    Like (Post)
    I tried to stay away from the new book updates feedback since couple updates ago... But now I cannot remain silent looking at the confusing and worrying path the book is heading. I will focus, because is not easy to number all stuff that makes no sense…
  • Sodder -

    Replied to the thread Task Team Press Release - questions and reactions.

    Post
    Maybe a little late.... but are grotling swarms still a ting (and do they get an actual role this time)?
  • GorillaConda -

    Replied to the thread SA Alpha - Community Wishes: Feedback.

    Post
    Quote from imperialengineer: “Would like to see the book have something specific to hang its hat on. Something like using prey scent for more things. Or more magic interaction (stronger Anurarch or veil manipulation to effect units). Or lean more into…
  • McBaine -

    Replied to the thread Lists for KoE.

    Post
    Quote from Babnik Kalenina: “There were a highly competitive event this weekend in France, French Qualifs for ETC. 6 teams, 3 KOE who did well with 12.5 average score and 73% win BUT they didn't play with last edition. Still the previous one. ” If they…
  • GorillaConda -

    Liked imperialengineer’s post in the thread SA Alpha - Community Wishes: Feedback.

    Like (Post)
    Would like to see the book have something specific to hang its hat on. Something like using prey scent for more things. Or more magic interaction (stronger Anurarch or veil manipulation to effect units). Or lean more into the Dinos in units or providing…
  • Gerfaks -

    Liked arwaker’s post in the thread OP rats? your cries here.

    Like (Post)
    Well, the point costs per base model have dropped by nearly half (320/4=80 255/6=42.5) ... this is certainly more relevant than all the stat and rules changes.
  • Kreln -

    Liked Klexe’s post in the thread Lists for KoE.

    Like (Post)
    You need drudismn because lords die way way quicker now. Old book i could reliable play without getting any dmg. This is not possible anymore. A normal lord is just +1 armor over any core knight.. As soon as you want some defense the model cost like 700…