• Here come the Warborn

    Directives for the future legendary army book

    Here come the Warborn
  • A World at your hands

    Select factions to see their main areas of influence within the world of the Ninth Age

    A World at your hands
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Donation

    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    subspace

    If only complaining in a chat box actually grew the community...

  • wcf.user.avatar.alt
    Chronocide

    Might increase the number of people in the complaining community...

  • wcf.user.avatar.alt
    Chronocide

    lol

  • wcf.user.avatar.alt
    BondageGoatZombie

    @Klexe on your user profile in the notifications menu, there are some options for updates of the filebase, but it's quite limited

  • wcf.user.avatar.alt
    Chronocide

    I looked too, but couldn't figure it out.

  • wcf.user.avatar.alt
    Kathal

    @Chronocide editing all my WDG lexicon entries xD

  • wcf.user.avatar.alt
    Kathal

    And I am getting notifications from it ^^

  • wcf.user.avatar.alt
    Chronocide

    Sorry.... Unfortunately, it only notifies the person that originally made the article, not the people that edited it most recently.

  • wcf.user.avatar.alt
    Chronocide

    I updated WDG, UD, VC, and VS unit entries today.

  • wcf.user.avatar.alt
    Chronocide

    my fingers kinda hurt...

  • wcf.user.avatar.alt
    Chronocide

    My lexicon teammate has made this really easy.

  • wcf.user.avatar.alt
    Kathal

    No problem man!

  • wcf.user.avatar.alt
    Kathal

    You are doing very important work to begin with!

  • wcf.user.avatar.alt
    Remy77077

    Yeah I wish there was a way to update the "author" of articles for this reason

  • wcf.user.avatar.alt
    Remy77077

    Some people get MAD PINGS when I hit the mini libraries hard at times, lol

  • wcf.user.avatar.alt
    Chronocide

    6 armies updated now, well the unit entries, all done today

  • wcf.user.avatar.alt
    Chronocide

    My lexiconteam mate did all the image uploading, so I just have to copy and paste the new link into the old article (usually).

  • wcf.user.avatar.alt
    Chronocide

    Think I'm at 10 or 11 updated armies now

  • wcf.user.avatar.alt
    Little Joe

    Great to hear @Chronocide!

  • wcf.user.avatar.alt
    jirga

    My vote goes to france in this years Eurovision. Serbia was close too.

Upcoming Events

  1. Sat, May 21st 2022, 12:58pm - Sun, May 22nd 2022, 1:58pm

    Kathal - Eggenberger Allee 31, 8020 Graz, Austria

  2. Fri, Jul 1st 2022 - Sun, Jul 3rd 2022

    myth_pl

News

  • Siege Weapon: Scorpion (KoE)
  • Ballistae (WIP)
  • Vassal Levies
  • Imperial guard

Recent Activities

  • Chronocide -

    Liked mr-modmoto’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    Quote from grossmaul2130: “Why is that a nerf to murmillos? They currently get wounded on a 4+ anyways. That is literally the same. ” right, I somehow thought they get wounded on a 6...
  • youngseward -

    Liked Promet’s post in the thread Return of the Warhammer Old World by GW?.

    Like (Post)
    I came looking for fun, but stayed for the balance :D I wouldnt mind a dumbed down version of t9a for myself to be honest, though the more I play the more I get used to those layers upon layers upon more layers of rules.
  • Tyranno -

    Replied to the thread Hobgoblin General Discussion.

    Post
    Quote from da_griech: “I think it's time we see an update... waiting far too long it feels. Or at least some sneak peak of something that is *kind of* fixed... ” We've made a lot of progress over the last day, and once we have everything ticked off…
  • Peacemaker -

    Liked Gingersmali’s post in the thread OnG LAB - General Discussion (post your rules ideas here).

    Like (Post)
    The reason I like the idea of a generic monster with customisation is all the other creatures mentioned in the background.
  • SirVelinn -

    Liked Krokz’s post in the thread KoE General Discussion thread.

    Like (Post)
    Quote from Jiday: “My question is then: at which stage do you consider a unit has reached a "fair point cost" ? You can not increase a unit price endlessly without making it overpriced at some point, can you ? When do you consider decreasing prices of…
  • SirVelinn -

    Liked Krokz’s post in the thread KoE General Discussion thread.

    Like (Post)
    Quote from Klexe: “Ah yes the good old "some people" I translate: Some guy who is part of the inner circle which decides everything. Not the community and doesn't need stats to back it up. ” I have to say your translation so far have literally all…
  • SirVelinn -

    Liked Krokz’s post in the thread KoE General Discussion thread.

    Like (Post)
    Quote from Reconquer Designs: “it says it still counts as a hand weapon even if it’s used as a spear so I assume it still gets parry no? ” It does. New wording on it is quite explicit. It always counts as a Hand Weapon, even when used as a Spear. Meaning…
  • Col. Tartleton -

    Replied to the thread Return of the Warhammer Old World by GW?.

    Post
    And while we explore this rabbit hole medieval catapults were not capable of reliably hitting soldiers as they mill about nor powerful enough to be reducing walls to rubble. They methodically pounded the parapet and crenelations to clear the walls of…
  • mr-modmoto -

    Replied to the thread VS LAB Alpha Discussions.

    Post
    Quote from grossmaul2130: “Why is that a nerf to murmillos? They currently get wounded on a 4+ anyways. That is literally the same. ” right, I somehow thought they get wounded on a 6...
  • SirVelinn -

    Liked Just Wes’s post in the thread KoE General Discussion thread.

    Like (Post)
    Quote from Morrigan: “As a non KoE player I'm happy that the resurrection is gone. It felt really bad to first kill the lord with great effort only for it to come back again and smack you with a great weapon. ” This was a massive part of the change as…
  • rambage -

    Replied to the thread VS LAB Alpha Discussions.

    Post
    Yeah that would put mishaps for ewp in line with other warmachines mishaps. Salamanders for example have extremely forgiving mishaps, and they're more or less comparable to our ewp
  • Fleshbeast -

    Liked Chronocide’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    Came up in another thread: Alternative way to handle Callous, Trial & Terror, and Mishap: Quote from Grouchy Badger: “Should have all been one rule: 1s to hit are mishaps, 1s to wound hit a friendly unit if present. Very easy on the brain but still…
  • rambage -

    Liked grossmaul2130’s post in the thread VS LAB Alpha Discussions.

    Like (Post)
    Quote from mr-modmoto: “I guess that seems nice, would be a huge buff to weapon teams and a huge nerf on murmillos. Maybe give murmillos a rule where they are only wounded on 5s? But then again, murmillos also have a decent profile to use them for…