• Tales of Chivalry

    The KoE background supplement

    Tales of Chivalry
  • Announced 10th June

    but will they remain hidden?

    Announced 10th June
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Donation

    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Reliquary

    "childish"

  • wcf.user.avatar.alt
    Eldan

    I mean, it's either that or Stahlisch

  • wcf.user.avatar.alt
    Eldan

    I can't really think of anything else derrived from Sonnenstahl that would make for a language name

  • wcf.user.avatar.alt
    Eldan

    Definitely not going to use Sonnsprache in the German translation, anyway

  • wcf.user.avatar.alt
    Palmu

    Setting up a match in UB, come play against some elves!

  • wcf.user.avatar.alt
    Nemeroth

    Anglespeak is genius!

  • wcf.user.avatar.alt
    Reliquary

    Anglespeech

  • wcf.user.avatar.alt
    Reliquary

    Sonnrede?

  • wcf.user.avatar.alt
    DarkSky

    You could name the language after the capital

  • wcf.user.avatar.alt
    DarkSky

    if the capital pushed out local dialects

  • wcf.user.avatar.alt
    Eldan

    Hm.

  • wcf.user.avatar.alt
    Eldan

    That's an option, I suppose.

  • wcf.user.avatar.alt
    Eldan

    Aschauer?

  • wcf.user.avatar.alt
    DarkSky

    Asch (like Deutsch) or Ascherisch, Aschisch, Aschauerisch. Doesn't really sound good

  • wcf.user.avatar.alt
    DarkSky

    Or just use Sunna

  • wcf.user.avatar.alt
    DarkSky

    Sunnitisch ;)

  • wcf.user.avatar.alt
    Eldan

    That may have some unwanted associations :P

  • wcf.user.avatar.alt
    DarkSky

    You could just call the language "Sunna"? S

  • wcf.user.avatar.alt
    DarkSky

    Was für ein Barbar, er konnte nichtmal or ordentliches Sunna sprechen

  • wcf.user.avatar.alt
    Eldan

    That actually sounds pretty solid.

News

  • WiP Caimans printed by Sage Print Labs
  • Knightly orders with Cavalry hPicks
  • EoS - Marshal BSB
  • Knights - Tale of two gamers

Recent Activities

  • RHworldbuilding -

    Liked calcathin’s post in the thread Essence of War // Discussion.

    Like (Post)
    Quote from calcathin: “As promised, here's the winner DH Armylist. This time with points and ready to get your first games in! Disclaimer: this Armylist is being released public at the same time it is released for our internal playtesting. This is due
  • Trakritch -

    Liked ValourUnbound’s post in the thread VS LAB Fetthis Brutes Survey.

    Like (Post)
    The LAB team is discussing various ways of changing Fetthis Brutes due to low take rate when compared to Murmillos. As this is a community driven game, we thought it best to check in with the community to see how they feel. The survey will stay open for…
  • Trakritch -

    Liked skipschnit’s post in the thread VS LAB Fetthis Brutes Survey.

    Like (Post)
    Thanks @ValourUnbound I’d just like to add a disclaimer….This survey is not binding in that a particular solution is reached by popular vote. However, it gives us a direction in which to go. That’s how these will be used. So, think about it…
  • jirga -

    Liked Little Joe’s post in the thread Models Models for the Empire of Sonnstahl.

    Like (Post)
    Seems I only posted them in the VS thread a while back, they also have gunners on trolls. The dogs might make good well organised goblin riders. If you combine this with the TT-Combat army (buy from them to save a lot over Warlord) for Erehwon,…
  • Vulgarsty -

    Liked Vamp87’s post in the thread Return of the Warhammer Old World by GW?.

    Like (Post)
    Quote from Marcos24: “Let’s add unique faction magic paths to the game! Who’s with me! :flag: ” No. It's absolutely terrible to try and keep track of all those different paths. With 16 armies we'd end up with 25ish magic paths corresponding to 130-170ish…
  • Vulgarsty -

    Liked Remy77077’s post in the thread Return of the Warhammer Old World by GW?.

    Like (Post)
    Quote from GorillaConda: “T9A has made that low unit starter game so I think it’s not as big of an issue as it was. ” Quote from Folomo: “If the intent is to make the game more accessible, a reduction in overall models would be needed. ” If you want a…
  • Vulgarsty -

    Liked RobertR’s post in the thread Return of the Warhammer Old World by GW?.

    Like (Post)
    Quote from Ghiznuk: “I have to say, I'm still not used to the high damage output from WH8 and T9A, where two ranks hit and killed models are instantly replaced by the guy standing behind them. Most of the games i've played in my life (ie., WH6 and 7)…
  • Vulgarsty -

    Liked Ghiznuk’s post in the thread Return of the Warhammer Old World by GW?.

    Like (Post)
    I have to say, I'm still not used to the high damage output from WH8 and T9A, where two ranks hit and killed models are instantly replaced by the guy standing behind them. Most of the games i've played in my life (ie., WH6 and 7) involved 5 warriors of…
  • Vulgarsty -

    Liked RobertR’s post in the thread Return of the Warhammer Old World by GW?.

    Like (Post)
    Quote from Echunia: “Quote from RobertR: “Quote from Echunia: “Quote from Folomo: “Quote from GorillaConda: “ ” ” ” ” Yeah, sorry for being unclear, that was implied. What I mean is that when unit sizes are capped (and function well…
  • Vulgarsty -

    Liked RobertR’s post in the thread Warhammer : The Old World small but important update.

    Like (Post)
    And I really, really hope they will go with army sizes more like in 6th edition and not 8th.
  • Vulgarsty -

    Liked Eldan’s post in the thread Warhammer : The Old World small but important update.

    Like (Post)
    Single models on round look better, but for me, there's nothing quite like the look of a closely ranked unit.
  • skipschnit -

    Replied to the thread VS LAB Fetthis Brutes Survey.

    Post
    Thanks @ValourUnbound I’d just like to add a disclaimer….This survey is not binding in that a particular solution is reached by popular vote. However, it gives us a direction in which to go. That’s how these will be used. So, think about it…
  • VisconteDimezzato -

    Has the Polling the Fetthis Brutes written.

    News
    Hi there, fellow T9Aers! ACS&Task Team VS need your input! The LAB team is discussing various ways of changing Fetthis Brutes due to low take rate when compared to Murmillos. As this is a community driven game, we thought it best to check in with the…