• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • The Daemon Legions have come!

    Do you dare to look beyond the Veil?

    The Daemon Legions have come!
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    Cultists Friday 13 Sept. 2nd Edition Gold released on 21 December 2018 in its Slim Edition. Legendary Edition in 2019.

    Releases:
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    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

The latest issue of the 9th Scroll is here! You can read all about it in the news.

Newest News

  • wcf.user.avatar.alt
    Eldan

    I just hope no one has a crucifix or similar as their avatar, someone might beinsulted.

  • wcf.user.avatar.alt
    Eru

    I really like the new entry of the VC book!

  • wcf.user.avatar.alt
    Eru

    And... is it a new LARGE unit for dwarves? @Pellegrim??!

  • wcf.user.avatar.alt
    Klepa

    Some dwarves is bigger than others

  • wcf.user.avatar.alt
    Eru

    And Battle Cattle now has rules in the HBE book! Ev

  • wcf.user.avatar.alt
    piteglio

    Battle Cattle :°D

  • wcf.user.avatar.alt
    SmithF

    Also known as Holy Cow!

  • wcf.user.avatar.alt
    piteglio

    : D ...poor GW, they were hoping for nicknames like "Rad Bull", and instead...

  • wcf.user.avatar.alt
    micdicdoc

    piteglio, my friend, forgive my incomprehensibles. "VELMI" is Slovak for capitalised "very". "KEK" is Badland Orcish for "lol", again capitalised.

  • wcf.user.avatar.alt
    piteglio

    thank you, much appreciated. i only have enough RAM memory to parse lowercase spelling...

  • wcf.user.avatar.alt
    micdicdoc

    Combined, this gives us, in an antiquated language "very lol

  • wcf.user.avatar.alt
    micdicdoc

    Anytime my man

  • wcf.user.avatar.alt
    micdicdoc

    When postal services resume, i will send you my updated lexicon

  • wcf.user.avatar.alt
    piteglio

    but how will i know i'm pronouncing them correctly? no phonetic transcription can capture the subtleties of the accents in Alba!

  • wcf.user.avatar.alt
    micdicdoc

    Complimentary cassette tapes come with every tome

  • wcf.user.avatar.alt
    Chronocide

    Loving the Giant supplement. That one is definitely going to get pushed into tournament play...

  • wcf.user.avatar.alt
    micdicdoc

    I hope so.

  • wcf.user.avatar.alt
    Ghiznuk

    velmi haha :D

  • wcf.user.avatar.alt
    micdicdoc

    Velmi - Velka - Velmi Prevelmi - Velka Prevelka!

  • wcf.user.avatar.alt
    micdicdoc

    Velmi excite to use Giants in my EoS - time to write up a three giant list!

Upcoming Events

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  3. Sat, Jun 27th 2020, 8:30am - 8:00pm

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Recent Activities

  • Chronocide -

    Replied to the thread Updated lexicons.

    Post
    Shamanism is current.
  • Chronocide -

    Has added the article Break the Spirit to the lexicon.

    New (Lexicon Article)
    Break the Spirit
    6th spell on Path of Shamanism
    ⟨8+⟩ {11+}, ⟨18″⟩ {36″}, Hex, One Turn

    The target suffers a −1 to-hit modifier and treats all Terrain (including Open Terrain) as Dangerous Terrain (2).
  • Chronocide -

    Has added the article Totemic Summon to the lexicon.

    New (Lexicon Article)
    Totemic Summon
    5th spell on Path of Shamanism
    ⟨10+⟩ {12+}, 96″, Ground, Instant

    Summon a Totemic Beast. It must be placed within ⟨1″⟩ {10″} of the Board Edge.
  • whitebeard -

    Replied to the thread Crown of the wizard.

    Post
    Yes I know, but looking all the first spells, most of them are really usefull for killing chaff (pyromancy), for the resilience of the army (druidism or shamanism),...the only path I think has a "bad" first spell could be cosmology. So I know the % to…
  • Chronocide -

    Has added the article Totemic Beast to the lexicon.

    New (Lexicon Article)
    Totemic Beast
    Summoned Unit for Path of Shamanism

    Height: Large
    Type: Beast
    Base: 40mm Square
    1 model per unit
  • Chronocide -

    Has added the article Chilling Howl to the lexicon.

    New (Lexicon Article)
    Chilling Howl
    4th spell on Path of Shamanism
    ⟨6+⟩ { 10+}, 36″, Hex, One Turn

    All units within ⟨6″⟩ {12″} of the target when the spell is cast suffer a −1 to-wound modifier on their ⟨Shooting⟩ {Ranged} Attacks {including effects of spells cast while affected by Chilling Howl}.
  • Danrakh -

    Liked Furion’s post in the thread FollowFurion - your monthly dose of T9A tactica.

    Like (Post)
    So yeah, that happened. youtube.com/watch?v=A_qucJr413E
  • Marcos24 -

    Replied to the thread Balance Update 2.1 & 2.2.

    Post
    As much as I would love that path, I think there is a power cap on everything, especially human factions
  • Marcos24 -

    Liked Peacemaker’s post in the thread Balance Update 2.1 & 2.2.

    Like (Post)
    Quote from Sir_Sully: “Quote from greentide: “Well, we lost our knights with two attacks because "that's KOE territory". ” True. EoS has a wider claim to terretory than KoE does and it usually works the other way - KoE being told that XYZ is too like
  • Chronocide -

    Has added the article Awaken the Beast to the lexicon.

    New (Lexicon Article)
    Awaken the Beast
    1st spell on Path of Shamanism
    ⟨6+⟩ {7+}, 18″, Augment, One Turn

    The target gains ⟨+1 Strength and +1 Armour Penetration⟩ {+1 Resilience}.
  • Chronocide -

    Has added the article Scarification to the lexicon.

    New (Lexicon Article)
    Scarification
    Attribute spell on Path of Shamanism
    Caster, One Turn

    Melee Attacks against the target can never wound on better than 5+.
  • Garboq -

    Replied to the thread Models Models, Conversions and Bits for the Sylvan Elves.

    Post
    Sweet! I think I'll get them as sylvan archers!
  • Hansel -

    Replied to the thread The Distant Battle, Australian UB2 Tournament.

    Post
    Sign me up brother!
  • Chronocide -

    Replied to the thread HE Miniatures & New Models.

    Post
    @ those "ugly" GW models: Looks super easy to convert, though. Hammers could be spears without any real skills. Paired Spears would make a cool unit champion. And they'd look really good in another paint scheme (as daemons or vampires of some sort, not…
  • Chronocide -

    Replied to the thread website technical question.

    Post
    You want: Website Helpdesk It's hard to find. Basically you scroll all the way to the bottom of the forums page, and it's there in the section after the section for the National Forums.