• LAB released!

    Infernal Dwarves, Slim Army Book

    LAB released!
  • Dread Elves, alpha

    10th Dec

    Dread Elves, alpha
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.

Fellow T9A gamers, it's finally time for the annual balance update. Not a moment too soon! Find all information about it in our news.

The latest issue of the 9th Scroll is available! You can read all about it in the news.

Newest News


  • Sirens WIP
  • Warlock Acolytes by Caballero Miniatures
  • Cravenlands
  • Father Jonas

Recent Activities

  • Vulgarsty -

    Liked McBaine’s post in the thread KoE LAB: Ideas for rules and mechanics.

    Like (Post)
    Quote from Vulgarsty: “mind you, do you recall the fuss about “invisible upgrades”? (Which personally didn't bother me as long as each unit was identifiable on the table on clearly marked on the roster) ” You can't see banner entchantments,…
  • tulmir -

    Liked McBaine’s post in the thread KoE LAB: Ideas for rules and mechanics.

    Like (Post)
    I really miss the old virtue that allowed a counter-charge as charge reaction, where both units counted as charging. I would love if we could bring some diversity in the knight units by buying upgrades akin to Favors of the Dark Gods for some of the…
  • teclis2000 -

    Liked jirga’s post in the thread WDG 2021 Update Feedback - 3 things.

    Like (Post)
    1. Chosen Knight unit size. Units max size is limited to 5. Feldraks have max unit size of 6 and they function more or less similarly on the table. Can't think anything else. :)
  • Xarlie -

    Liked clorens’s post in the thread BH LAB Brainstorming.

    Like (Post)
    the best idea is not to lose PI, from that you can start building
  • teclis2000 -

    Liked WastelandWarrior’s post in the thread WDG 2021 Update Feedback - 3 things.

    Like (Post)
    1) reduce behemoth price, i know single models are evil and must be stopped but its just plain awful for the cost (i have played it a lot) 2) reduce the cost of core warriors, especially for wrath favour, that or increase unit size. 25 for marked, 30…
  • Uradel -

    Liked piteglio’s post in the thread the Cravenlands escalation campaign.

    Like (Post)
    NARROWBRIDGE The border between the Cravenlands and the Empire is marked by this old ruined bridge and its dangerously battered turret. The whole structure is built of roughly hewn stone blocks. The bridge has three arches and is very narrow, to…
  • GorillaConda -

    Replied to the thread The 2021 WDG Discussion Thread.

    Quote from Feynn: “In this case the flying CL first gives zoning options while he's unable to shoot him. Then even if he gets charged he has 7 Att Agi 9, usually going on 3+ 2+ against elves. Enough to give high pressure to the SE player and probably…
  • teclis2000 -

    Liked youngseward’s post in the thread Youngseward’s Adventures in Beardliness and Miscellanea.

    Like (Post)
    Alright game done and dusted against Jordan's VS. It was a really fun game and he is quite the bloke, all of the Quite the Stable team were excellent opponents which was great to kick off the tournament. Im out of practice and didnt take many…