• A new Kingdom of Equitaine

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    A new Kingdom of Equitaine
  • The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

Last 10 posts

Topic Forum Likes Views By
Pinned KoE General Discussion thread Kingdom of Equitaine (KoE) +4 360,522 00TnT00 ()
Pinned DE General Discussion Dread Elves (DE) +2 401,641 toots ()
Pinned Infernal Dwarves LAB FAQ Infernal Dwarves (ID) 52,857 WarX ()
Pinned Models for the Åsklanders Asklanders +5 37,010 jirga ()
Skjaldborg Sagas (Åskland general… Asklanders +6 73,571 jirga ()
Makhar Discussion Makhar +15 67,207 jirga ()
Pinned Models for the Makhar Makhar +2 9,166 jirga ()
Watch these dice! (YouTube) Battle Reports +9 15,183 Tobi_Tobsen ()
Total Warhammer 3 Other Games +5 2,632 Peacemaker ()
Overview of Playstyles, list components… Vampire Covenant (VC) +7 1,013 RobertRabbit ()

Upcoming Events

  1. Sat, Apr 2nd 2022, 8:00am - Sun, Apr 3rd 2022, 5:30pm

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News

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Recent Activities

  • 00TnT00 -

    Replied to the thread KoE General Discussion thread.

    Post
    I have to agree. Most knights in special, penitent, resplandent and quest are fine in design, though overcosted. But core knights, as almost everybody can see, have been nerfed in resilience, damage output and CR. The LAB is very good, and I like the…
  • Danrakh -

    Liked Math-CD’s post in the thread Watch these dice! (YouTube).

    Like (Post)
  • 00TnT00 -

    Liked McBaine’s post in the thread KoE General Discussion thread.

    Like (Post)
    The ability to break steadfast is great, but for that to matter you have to win combat. It was proposed in the beginning in many "Ideas for KoE LAB" threads, that we trade static CR for better fighting power. In the LAB the CR was permanently removed…
  • Eol -

    Liked berti’s post in the thread DE General Discussion.

    Like (Post)
    Adjusting weaker ioptions and make them cheaper/better is of course a viable path, when the book performs at best average. When it already is (and the numbers till now from the tournaments indicate this) in the top pack, making other things stronger is…
  • 00TnT00 -

    Liked Magua’s post in the thread KoE General Discussion thread.

    Like (Post)
    Quote from EBD: “@Magua The way I see it, loss of static CR from ranks was a way for the team to allow the lance formation along with a comparatively high level of eliteness while still keeping the price per model reasonable. Grails in the old book…
  • McBaine -

    Replied to the thread KoE General Discussion thread.

    Post
    The ability to break steadfast is great, but for that to matter you have to win combat. It was proposed in the beginning in many "Ideas for KoE LAB" threads, that we trade static CR for better fighting power. In the LAB the CR was permanently removed…
  • Magua -

    Replied to the thread KoE General Discussion thread.

    Post
    Quote from EBD: “@Magua The way I see it, loss of static CR from ranks was a way for the team to allow the lance formation along with a comparatively high level of eliteness while still keeping the price per model reasonable. Grails in the old book…
  • Searingash -

    Liked WarX’s post in the thread Infernal Dwarves LAB FAQ.

    Like (Post)
    Quote from Searingash: “Lugar mage join disciples unit. If I cast breath of corruption at himself, does the mr2 apply? ” Yes. MR affects all spells which target unit with MR - focused or caster is explicitly included in MR description: Quote from BRB:…