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Welcome back to Part 2 of my 2020 review and I shall crack straight on with the next event I attended, House War. This event was very different to previous ones in that everyone was split into 4 groups of 12, the top 2 from each group would progress into the next round which was then a knockout event. I decided to mix my list up a bit and took the following:
710 - Minotaur Warlord, General, Light Armour (Aaghor's Affliction), Paired Weapons (Blessed Inscriptions), Crown of Horns
575 - Soothsayer, Wizard Master, Druidism, Light Armour ( Essence of Mithril), Paired Weapons, Dark Rain, Talisman of the Void
485 - Minotaur Chieftain, Greater Totem Bearer, Battle Standard Bearer, Heavy Armour (Death Cheater), Great Weapon
342 - 24 Wildhorn Herd, Shield, Standard Bearer (Banner of the Wild Herd), Musician, Champion
320 - 3 Raiding Chariots
104 - 8 Feral Hounds
104 - 8 Feral Hounds
95 - 10 Mongrel Raiders
660 - 6 Minotaurs, Shield, Standard Bearer (Banner of Speed), Musician, Champion (Totem Bearer (Black Wing))
405 - 6 Razortusk Herd
230 - Razortusk Chariot
160 - 10 Longhorn Herd, Ambush, Halberd
160 - 10 Longhorn Herd, Ambush, Halberd
150 - 5 Gargoyles, Scout
4500
Now, I really hate Druidism as Lore, I find it too static and defensive and it just makes for a dull Magic Phase for everyone involved. I took it because I really wanted to take the big unit of Razortusk Herd and I loved the thought of making them Resistance 8!
Game 1 I was drawn against Warriors, so I was off to a bad start. The advantage I had was that my opponent had nothing that could tackle the Minotaur Warlord except for Silver Spike. So I ran the Warlord off solo turn 1, I then reformed my Minotaur unit so that they could contest the centre which was the objective. I did it badly though and didn’t realise I had left my opponent a charge on my Minos with his unit of 3 Barbarian Chiefs on Chariots. He only needed a 9 on the dice and was rerolling from a hill. The Chariots went crashing in and broke them, running them down, because I also forgot that a unit of chariot characters counts as a rank. My Mino Lord was then promptly hit with a 5 diced Silver Spike which did 3 wounds and it was down hill after that. 1 – 19
Game 2 and I was against ID, another bad match up but this time it went extremely well. My opponents dice were horrible and my army just went to town. The Minotaur unit killed an Infernal Engine, a Giant and 22 Disciples. The real stars of the show were my unit of Wildhorn which were charged by a Giant who fluffed his attacks, lost combat and broke. In my previous turn my ambushers had come on behind the gun line, my opponent had turned his Citadel Guard around to face them and shoot it off. This meant that after my Wildhorn and beat the Giant they were now facing the back of the Citadel Guard and they smashed through the enemy lines. Big 19 -1 to me.
Game 3 was against the loathsome VS with the obligatory 3 x 14 of Plague Disciples, Plague Pendulum and 20 Plague Brotherhood, Vermin Daemon and Plague Catapults. I started off very aggressively, too aggressively it seemed as I had left a flank charge on my Minos with a unit of Disciples. Luckily they failed it but I had to flee with my Razortusk Herd and they never rallied again. The Pendulum went into my Minotaur unit and I wasn’t that bothered, I’ve done this fight many a time and the Minotaurs always do the job. Alas, it wasn’t to be this time and I lost combat by 3, I failed my Discipline 6 rerollable break check and got run down. It was all over after that, 0 -20. I played this one really badly and was needlessly aggressive.
Game 4 and I was bottom of the pile with no way of progressing so it was a formality of a game. I was drawn against Ogre Khans, a list that contained a nasty block of 6 Merc Vets, 3 Kin Eaters, Frost Mammoth, Pyro Master, Big block of Bruisers, Bombardiers and some trappers for chaff. I made a long bomb charge with the Minos into the Merc Vets and I thought I was going to smash them off easily, however what I forgot was the aura of the Frost Mammoth, I thought it was 6”, turns out it is 9” and I was within that aura. SO he was striking first and the Merc Vets destroyed the Minotaurs, broke the Lord and BSB and ran them down. Meanwhile the Wildhorn were busy fighting one Kin Eater for about 6 rounds of combat before they broke and got run down, so disappointing. The Razortusk Herd panicked off when they were charged by the Frost Mammoth and it was all over after that. I somehow managed to scrape 3 points from this game at least so 3 -17.
Awful tournament for me, played really badly, I was unprepared and took a list I didn’t particularly like and just reaffirmed my opinion of Druidism. I did like the format of the event, it certainly puts a lot more pressure on those early games. Anyway, onto the next Tournament.

Autumn Assault
So for this tournament it was bespoke maps made by the tournie organiser and they were really good with lots of terrain on the… [Read More]