Finally, some silence... Last months went by in a flash of organizing, training and strategizing. But the moment had come, tomorrow they would sail from Silexia towards Vetia. Lord Drakon was walking alone through a forest close to his encampment. His body was relaxed, calm, yet ever vigilant. His time in the wild had taken his eyes, but his trained ear-sight proved to be an effective replacement for his eye-sight. He could hear the trees vibrating, the far-away rabbit foraging and the songs of the cold wind howling through the forest. His senses were trained to perfection during his time with the clans of Caedhren. He had learned to respect the harsh supremacy of nature, of survival. Of the hunt.
Now his own hunt had come. He would avenge his betrayed father. It had taken him all his essence to deceive the Crimson Consuls he had been broken under their pressure. Without this deceit, he would never have recruited two full regiments of Judicators from Rathaen. He needed those elite killers, now more than ever. He had created an army as never seen before, the ideal combination of speed, resilience and strength. The way of the hunter. The way of Caedhren. The way of vengeance.
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Greetings fellow general,
Welcome to my third army blog for the Ninth Age!
Principles of Blitzkrieg
In this blog it will all be about BLITZKRIEG, the mixed arms recipe for victory. Throughout military history there has been an army composition that somehow seems to be overpowering. A resilient deadly core of
infantry, flanked by hard-hitting
cavalry, and effective
missile support that aims to disrupt the opposing core of
infantry. The most successful general to have mastered this concept thus far was Alexander the Great. This blog honors the genius of Alexander and all that came after him, trying to imitate his approach to warfare.

A glorious charge of chariots, hopefully in many enemy flanks
Building the Army
When I applied the principles of blitzkrieg to my beloved
Dread Elves I asked myself three questions:
- what is the most hard-hitting flanker?
- what is the most deadly
infantry?
- what is the most agile and effective support?
Flank
This brought me to the
Chariot Prince, as it gives me one of the most resilient
DE characters, potentially quite cheap as Silexian Officers, with powerful impact
damage. Inspired by the German Blitzkrieg I shall wield him into a formation I shall call 'the tank' where two
chariot characters reinforce a
chariot to create an unit of 3
DE chariots, an extremely potent unit. They are reinforced by another hard hitting yet resilient unit; the
Thunder Pack. But we must remain aware of the principles of blitzkrieg. The tanks or heavy
cavalry have a specific role to play: to flank the enemy battle line. We must have a resilient hard-hitting battle line of
infantry ourselves as well to succeed.
Front
So what is the most deadly
infantry of
DE? I opted for the
Judicators, which also happen to be my favorite
models of all time. Two
large units can be devastating. When they reach combat... So they are reinforced by Temple Exarchs with
Divination for discipline upgrade, magic protection against
ranged attacks, and helping them to hit better.
Disrupt enemy front
The most hard-hitting flanker and most deadly
infantry are nothing without support, as they would be shred to pieces or chaffed to death before making it into combat. As my earlier choices are outside core, I must find this support within my core units. But there we have the perfect solution:
Shadow Riders. They have never been so cheap as now in units of 10, and when you consider BLITZKRIEG you know it is all about disruption of the enemy plans and battle line, until you have double enveloped those opposing forces and they flee or surrender. I can field 3
large units of
fast cavalry and still buy 2 units of
beast breakers to give the chariots a movement boost and most importantly, to score the objectives. With my final points I can buy another unit of
Thunder Pack, but I opt to go for a
large-ish unit of
Black Cloaks, for ideal synergy with so many
Shadow Riders and again useful in already disrupting the enemy deployment phase. Furthermore, they are the best shooters
DE (and thus annoying
chaff hunters) have to offer. Furthermore, when the opponent does not anticipate well on
scouts it can help me get to the bane of the
Judicators or
Chariot-star soon: war machines.
Negating weaknesses
This still leaves me with some points to upgrade the
chariot characters with magic items, such as the
King Slayer for potential
duels with my protagonist the
Chariot Prince, some juicy extra spells to deal with
chaff or
artillery, magic defense for the
chariot-star in the form of
MR (3) and most important of all; the Stalker
Standard to negate the dangerous effects of
terrain for the chariots.

Chariots and
cavalry were the ancient tanks
The Chariot List
335 -
Silexian Officer on
Raptor Chariot (G),
Great Weapon (
King Slayer),
Ghostly Guard,
Lightning…
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