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Vigneron -
Replied to the thread le jeune dragon pour ordre de coeur de feu.
Postmerci de la réponse, il y aura des corrections à faire... Il faut dire qu'un petit dragon avec des sav à 2+ et une invu à 4+ c'était très fort....Dommage -
LoeC -
Replied to the thread wizards on unicorn in heath riders.
PostI am building a list to use my Heath Riders, Predator Pennant, unicorn mague and bsb inside. I tested this build before unicorn and I have to say they manage to make flee Towering Presence units, so I am exited with this rrs1 in addition. -
DanT -
Replied to the thread DE General Discussion.
Post(Not commenting/asking for or on behalf of project, just my curiosity) Quote from triouto: “... one can clearly say that it's unfortunate that every elf in this book has Ruthless Efficiency. ... Just an unfortunate design choice ... ” How widespread is… -
Gerfaks -
Liked Warshout’s post in the thread The day we got THIS close from getting rid of conga lines.
Like (Post)I understand where @Squirrelloid is coming from as well: it's better to reduce complexity wherever possible. And having two ways to measure distances side by side adds complexity. But this measuring to the center would be used by all objectives and only… -
Kaitin -
Replied to the thread 2.0 BH Beta Discussion Thread.
PostQuote from Downandirty: “Druidism is dead to BH. Give us witchcraft and let us fly free to live out best lives ” There's already too much Witchcraft in the game - every LAB except WDG and SA has it. But it makes more sense to have it in BH army than KOE,… -
Gerfaks -
Liked Theorox’s post in the thread The day we got THIS close from getting rid of conga lines.
Like (Post)Really interesting and constructive post @Warshout.I especially like this idea: Quote from Warshout: “[---] all objectives are scored by measuring from the objective to the center of the unit (as opposed to the unit boundary). This makes…
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Kaitin -
Liked kangur’s post in the thread 2.0 BH Beta Discussion Thread.
Like (Post)I expect Druidism change because they nerfed it to much . -
Gerfaks -
Liked Warshout’s post in the thread The day we got THIS close from getting rid of conga lines.
Like (Post)I think that disincentivizing conga lines benefits the game more than disallowing them does. (Hidden Content) I think this thread has touched on various aspects, not all of which I really care about. I consider some of these things minor exploits,… -
triouto -
Liked rolan’s post in the thread DE General Discussion.
Like (Post)Quote from Mojzesz: “Unfortunately it is not that simple. There are procedures. There are steps, that needs to be taken one at the time. Let's all see what will the next version bring and evaluate that. Then your feedback will be important to help… -
triouto -
Replied to the thread DE General Discussion.
PostQuote from rolan: “Or giving up some melee power in exchange for defence or movement buffs to get some more variance for listbuilding, less boring armies. ” After spending these years in the LAB process, one can clearly say that it's unfortunate that… -
Gerfaks -
Liked eldan’s post in the thread The day we got THIS close from getting rid of conga lines.
Like (Post)That's why we just houserule things that break immersion, or on-the-spot rule them even, sometimes. If a rule does not serve either fun or immersion, it goes. -
Gerfaks -
Liked Squirrelloid’s post in the thread The day we got THIS close from getting rid of conga lines.
Like (Post)