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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from WhammeWhamme: “If you want to argue that the T9A rulebook plate armour should have been named something different, I'll agree. At a minimum the world "full" should have been left in there and then it would be clearer that half-plate, breastplates and muscle cuirasses were not meant to be included under that one word label (instead being heavy, light and light armour respectively). If you want to argue that the minis you picked represent miniatures that actually look well-protected, th…

  • Quote from WhammeWhamme: “Quote from Squirrelloid: “Quote from noir: “Quote from WhammeWhamme: “Quote from Squirrelloid: “Quote from WhammeWhamme: “Like, y'all are not making an argument for elves getting plate; you're making an argument for deleting the line about "elves have high quality armour". Elves don't archetypally clank around in heavy armour. That's dwarves and human knights (/evil human knights). So either embrace "elves get bonuses other than their armour being plate" or lobby to hav…

  • Quote from GSbasic: “Quote from Squirrelloid: “@GSbasic I'm not saying model aesthetics are the only thing, but you can't say 'no one imagines elves in plate armor' when there are abundant elf models in plate armor. Clearly those sculptors are people imagining elves in plate armor, and since these companies are actually still in business (and covers most of the major miniature manufacturers, so says something about what people want to buy), lots more people are supporting said companies in imagi…

  • Makhar Discussion

    Squirrelloid - - Makhar

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    Or Horse Archers could just get cheaper? Honestly, Flayers should feel like a horse archer upgrade that you pay for. No core taxes. I don't care if one comes out of special, they should be priced on the same scale or it isn't balanced, by definition.

  • Quote from xaby86: “I don't think elf models with plate armor are that. In role-playing games there are many types of armor before you get to full armor, which for me is plate armor. An elf model with a large armor could represent a plate armor or something similar, which would be a kind of strong armor at the intermediate level or a light armor among the heavier ones. Compare a model with dwarf or chaos plate armor with a supposed elf plate model.On the other hand, the weight is quite large, it…

  • @GSbasic I'm not saying model aesthetics are the only thing, but you can't say 'no one imagines elves in plate armor' when there are abundant elf models in plate armor. Clearly those sculptors are people imagining elves in plate armor, and since these companies are actually still in business (and covers most of the major miniature manufacturers, so says something about what people want to buy), lots more people are supporting said companies in imagining elves in plate armor. I'm not sure what yo…

  • Quote from noir: “Quote from WhammeWhamme: “Quote from Squirrelloid: “Quote from WhammeWhamme: “Like, y'all are not making an argument for elves getting plate; you're making an argument for deleting the line about "elves have high quality armour". Elves don't archetypally clank around in heavy armour. That's dwarves and human knights (/evil human knights). So either embrace "elves get bonuses other than their armour being plate" or lobby to have that changed to "elves don't believe in armour, of…

  • Homogenization

    Squirrelloid - - General Discussion

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    Quote from theunwantedbeing: “Quote from Grouchy Badger: “Theres gotta be some way to break up the cookie cutter crap we are seeing in a lot of lists. The Barrow King BSB for instance is 99% identical in almost every list that has the character. Its almost worth the trouble of adding an "originality" section to tournament scoring. ” An originality score bonus would be interesting. But how to do it is a bit tricky. The obvious that springs to mind is just to give a point for each item you take th…

  • Quote from WhammeWhamme: “Like, y'all are not making an argument for elves getting plate; you're making an argument for deleting the line about "elves have high quality armour". Elves don't archetypally clank around in heavy armour. That's dwarves and human knights (/evil human knights). So either embrace "elves get bonuses other than their armour being plate" or lobby to have that changed to "elves don't believe in armour, often choosing to go into battle sky-clad". ” On the one hand, 'the heav…

  • Homogenization

    Squirrelloid - - General Discussion

    Post

    Quote from Shukran: “suuure Last time a TO changed things like " dreadmill 0-1" Its thread got stormed by a raging and quitting the tourney pages of complains. Yes the best ae can achieve is TO deciding handicaps. NO ” i think he was suggesting changes other than altering the army books. Different scenarios, point values, and the like can change the meta as much as a book change can.

  • Homogenization

    Squirrelloid - - General Discussion

    Post

    Skeleton Cavalry has two major problems: (1) it's too expensive. They're literally skeletons on horses with worse raise values. Skeletons primary value is huge tarpits which you can bring back by the bucketful, neither of which skeleton cavalry can do (Max size is less than half that of skeletons, about half the raise). IIRC, they're also basically double the price. And their combat stats are terrible - they lose to equal numbers of archers on the charge. (2) No way to be autonomous. The one mag…

  • Quote from berti: “Regarding corsairs. It would be sad if they are only a unimportant subfaction. It would be a better approach (in my opinion) to include them in acadamy part of the army, and either keep them as core unit similar to current state (but with cheaper upgrades and without huge core tax) or to buff them and make them a special unit that is linked to the acadademy units. ” Agreed. I'd rather see Corsairs/piracy/fleets developed as a full sub-theme than cults, tbh. The fleet is the re…

  • Quote from WhammeWhamme: “As for background presence/absence - this is the RT's work, not the BGT's work (guess how I know that ). These are, primarily, the mechanical constraints. ” This is kind of a problem if you're going to do 'Background Driven Design', when the design document excludes the actual background. And if it doesn't feel better on the table mechanically, it's not going to feel like it's superior equipment. Miscellaneous bonuses that don't add to defensive performance for armor ar…

  • Homogenization

    Squirrelloid - - General Discussion

    Post

    Quote from Nicreap: “Quote from DanT: “Quote from Sir_Sully: “Quote from DanT: “I am increasingly convinced that list usage (generally, and doubly so for teams) is not an unbiased estimator of the internal balance curve of a book. ” This is a very good point and is especially for team events like the ETC. Some options become better when you have some degree of control over your matchups - e.g. the KoE monster killer lists to directly counter a monster mash.This doesn't mean that those options ar…

  • Quote from WhammeWhamme: “Quote from Dopey: “Rereading the OP, and wondering about how the fluff that DE value their citizens (their elfish blood) above any other resource will be reconciled with their apparent lack of interest in equipping them to survive a battle. There’s gonna be a slew of corpses any way you go about it, unless harpies are as common as dogs in their world and cloud the skies. That’s lip service their privates and citizens are gobbling up. Only thing I can imagine is a Dune s…

  • Can the guidelines get a BGT description of How DE's military is organized and How DE fight and why piracy and that sort of thing. With the mechanics-directed portions of the guidelines then altered to actually support that background description. It feels like this keeps getting lost and not acted upon - but guidelines not really supporting what background we do know is a major problem.

  • Quote from arwaker: “I think one key feature of the DE could be that even their shooting units are good in close combat. Among comparable shooting units across the game, DE could have the best in close combat. Repeater Auxiliaries should be better in cc than HE and SE archers; dark riders should be better in cc than Elein Reavers and Heath Riders; raven cloaks (is that their name) should be better in cc than pathfinder and grey watches (or whatever their name is). I know all this is already now …

  • Quote from Natasake: “I just hope DE won't be still the only army with Light Cavallry as a core unit and nearly no disadvantage (SE i.e. don't have chariots, warmachines, buff wagons or good armour). And Strider for a bargain is bad joke imho. They should not be steadfast in forests or water and not be able to field a dragon with Strider. ” Dragon with strider is pretty iconic for DE, imo. I'd hate to see that go.

  • Quote from noir: “Okay guys. Question: what playstyle do you think the guidelines support? What playstyle would you like to play? And what playstyles should it support? ” I'd like to see MSU infantry and/or cavalry + MMU infantry. It's hard to say offhand if the guidelines will actually support such playstyles, and a good chance MMU infantry will suffer under the 750 pt max, because it will mean DJs and TGs will need to be like 25 models max. At the moment, the limit on armor/saves and need to b…

  • Quote from noir: “Quote from Squirrelloid: “Can we limit discussion to the design guidelines, rather than specific rules? I feel like this thread is getting lost in the weeds. Quote from noir: “Okay guys as the guidelines were a bit blurry regarding cults and caused some confusion RT did change them a bit. Your feedback regarding these changes is of very high value as even internally RT is not sure about the now renewed text about cults. So please give us plenty of feedback about this section. I…