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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • ETC lists

    Baldin - - Orcs and Goblins (O&G)

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    Quote from Mr.Gobbo: “Quote from Cam: “27.6 core feral orcs per list. ” 2Lr17Ez.jpg Everybody knows that the sweet spot is a 6x6 unit of spears... Or something.. @Scottish Knight and I are the only two twits to bring Scrap Wagons to the ETC 2019. Madness or genius? ” Well, if you both took only 1 or 2 of them, madness. Now with 3 theres some geniusness to it:)

  • ETC lists

    Baldin - - Orcs and Goblins (O&G)

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    Thanks!

  • ETC lists

    Baldin - - Orcs and Goblins (O&G)

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    Here is a google spreadsheet link, hope it works!;) docs.google.com/spreadsheets/d…eSath94E/edit?usp=sharing If you spot any errors, please let me know

  • ETC lists

    Baldin - - Orcs and Goblins (O&G)

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    Compiled list: 20 O&G lists Numbers in brackers are paths taken with essence of free mind Units that are not taken: Bigwing Wyvern, Big Brother Giant, Nets and Wrecking ball Giant, Gnasher Dashers, Common 'Eadbashers, Shady Gits, Nets (in any form) and Web Launcher 5 lists without any gargantula's Generals: 10 Orc Warlords, 9 Orc Shamans 1 Goblin King * Entry * Number times in lists * Aether Icon * 4 * Alchemist's Alloy * 6 * Banner of Discipline * 2 * Banner Relentless Company * 8 * Basalt …

  • Greetings once again fellow warlords, The internet is a vast place and there are many blogs, battlereports, podcasts. We want to gather them all in one big happy pinned forum post. So my question is. Can you folks link any and all of these places that are interesting for the O&G community? Battle Reports: Wargaming from the Balcony - Variety Battlereport channel with a focus on O&G Chihammer Fantasy Battles - O&G Battlereports Kuyp, The channel - Battlereports Mr. Gobbo

  • I agree with you mostly. What I realy dislike is that regular orcs are as strong as most infantry and even a goblin. Eadbashers having WS4 also irks me because that inplies they are above avarage swordsman. For me regular and eadbashers should merge into a unit that is WS 3 Str 4 Res 4. Overal I think the book is 90% in the right spot at this moment.

  • I think it is a little more intrecate. I think that the unit as a whole must test. If it fails it must declare a charge if possible. If the impossible terrein/friendly unit blocks the line of sight of the unit they have no way to make a charge, due to no vision. However if they can see, but will be blocked by the unit/impassable terrein you must declare the charge and suffer from failed charge, just as if you declare a charge with Unit A, and Unit B. But to make a charge Unit B must succeed on i…

  • I agree most things can be fixed by points. Some though do need a rework. Biggest example is Giant Wrecking Ball. The design is just majorly flawed due to: - BtF has no effect - The Giant's movement is less reliable - The Giant loses out on the other options What I would like more to our Giant for the O&G unique option is eighter a different weapon or the ability to make him feral again. so eighter (just spitballing here): - Mammoth Stabber - At the moment we have very few MW options, this m…

  • I do not see these reactions as the avarage player. The doc is just one of many ways to gain feedback. It will never be the biggest contribution to change, but it does grand some insight.

  • Excuse my vagueness. What I mean is that I see O&G as a melee orientated army that is among the stronger factions in melee. They should still lack behind the likes of WotdG in sheet melee effectiveness, but should be able to compensate that lag by being JOAT in other areas. So mostly this "Do you mean it is combat focussed, but able to do combat in lots of different ways?" Example is that we have shooting, but it's among the weaker shooting in the game. We have magic but not the strongest in…

  • I agree data is not the only thing you can base changes upon. See the Gargantula. It has been increased in points because it was taken so often, however even if it is still increased more it will still be taken simply because it is the only monster we have that is as killy as it is. And thus, imo, it will be taken even if it would be again increased in points. Imo it sits fine at the point value it has atm.

  • Quote from DanT: “Quote from Baldin: “Aka a jack-of-all-trades close combat army. ” Can you elaborate on what you mean by this please?Do you think this is community consensus? ” It is widely accepted that O&G is a jack-of-all-trades army, however many/most people also see O&G as a close combat army. I guess it is mostly what I believe it is ment to be and a sliver of what the consensus is. My reasoning is mostly that we are nog among the best in close combat or shooting or magic or movem…

  • Im not sure that is true. I don't think O&G is weak. I think we are about the exact avarage, but we do lack some of what our army should be. Aka a jack-of-all-trades close combat army.

  • Quote from Evaenarion: “Sometimes very interesting answers. As I am currently building an OaG army (after selling my HbE) I am a bit surprised about the positive vibe surrounding the IO. I would not play them as for their cost, 1 Att only and fearless, they are actually very predictable and outclassed by other CC options. Small units (15 with muso)...that I could see. Big units I compare to 24 gnashers + giant/chariot and goodbye IO. The biggest problem of the OaG I would see in: 1) trolls 2) to…

  • Hi there fellow Warlords, Shamans, Witchdoctors and Kings, A few weeks ago I asked for our forum to rate the various entries in our book. I put all reactions in a word document for each entry. For those interested the document can be found here: Link Note that I just copy/pasted all reactions and these are not my own opinions but literaly reactions from the forums. Thanks to all for the input!

  • Ye the wrecking ball just has to many drawbacks. His movement is less reliable and you can't position him well. His damage output is lowered and he missed out on BtF. Also taking wrecking ball makes you miss out on a viable way to get nets or an additional +1 str +1ap option. At this moment I think wrecking ball should reduce the giant in points rather than increasing it

  • Hail Warlords, Again I want to ask feedback from you guys. This time on the DL 2.1 army book. Please report your findings below, both what you think work and what is unbalanced (eighter OP of UP) Thanks all!!

  • Hail Warlords, Again I want to ask feedback from you guys. This time on the WotDG 2.1 army book. Please report your findings below, both what you think work and what is unbalanced (eighter OP of UP) Thanks all!!

  • Death from Above Skewerer Fine for their cost, even though they are difficault to use due to our footprint. The Git Launcher is better though. Greenhide Catapults [b][/b] - Splatterer I dont use this atm - Git Launcher Best ranged weapon we have Fine for its price and performs well Big N Nasty Gargantula Strong monster even though I think it got nerfed a tad to much. Argument for it is that it is still used, but it is the best monster we have. It will see use even if you make it 550 or 600 point…

  • @Wesser Any thoughts on the skewerer?