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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from IntrigueAtCourt: “ A lot of the solutions can simply be to cut or merge units. Ok, would it be a huge loss id we moved reaver chariots to core, cut highborn lancers entirely and made lion chariots better stat line wise? Or, if we cut swordmasters and gave both lions and flame wardens devastating charge +1a? Or, if we cut young dragon, sloop mount, lion chariots mount, made AD more expensive but a real beast, and improved griffon, regular dragon, and improved character mount tool kits?…

  • Quote from Nasion "Demon": “Battleshrine: Battle Fever, Beacon of the Dark Gods, Channel (1), Fear,Not a Leader, Towering Presence, Trophy Rack, War Platform, Wizard Apprentice Options: The Shrine Priest may take a single Banner Enchantment or Artefact from this Army Book no limit Trophy Rack: The bearer’s unit may reroll failed Discipline Tests, unless Fleeing, and each time the bearer’s model kills an enemymodel in a Duel, the bearer’s model gains a +1 Combat Score modifier for the rest of the…

  • I have question: how do the Sisters of Talliareum relate to the shieldmaiden, size-wise? Ae they equally tall? Is there any picture where I can see a few side by side?

  • Quote from jirga: “Personally I'd love to see racial difference in elf armies reflected in their stats. I think LR and similar statline tie too much design team hands. Some similarities should be present of course so that players can identify that they are looking at elf stats when flicking trlughtm the books of course. Wdg and DL were tied long time with the favor mechanics. Only after the decision was made that both books have their own system some cool progress started to happen in the design…

  • Quote from Folomo: “Can't the dwarf MSU problem be solved with smart pricing? Just make small units more expensive and bigger units cheaper. ” Sounds like a good idea. If it is indeed seen as a problem by the staff, that is.

  • Quote from Iluvatar: “Note that I'm not saying the "discount" for being a mount is 100 points - I have absolutely no idea what it is. What I'm saying is that the cost of a riderless ancient dragon would be significantly higher than it is as a mount. Two points would also raise the cost of the dragon: How much more than the current cost of 660 points would you pay for this ancient dragon without a rider? ” Well if we take examples like the Taurosaur or Shrieking horrror, the standalone model is i…

  • Quote from Adam: “Quote from Teowulff: “An unconditional +1 to wound would be very, very strong against high Res units (.. ) ” Yeah, It is not like +1 to wound is available as a banner or even worse in aura right? And on high agi elves that would be murderous. If there was such elf army I would name it Fear Elves or maybe Dread Elves ” *Sigh* yes that reminds me I still have to paint my DE army .. .. On the other hand: DE don't have access to flaming swords or spectral blades for a +1 to wound.

  • Quote from Wesser: “It would be more than reasonable if for example Ryma banner was a +1 to wound banner ” An unconditional +1 to wound would be very, very strong against high Res units. I am sure there will be a lot of protests if we get 2 banners that make even our weakest unit wound everything on at least 5s, especially combined with RF that lets units mostly hit on at least 4s and more often than not on 3s. I mean: 30 spear eleves with flaming swords could kill a Battlke Sphinx. At least giv…

  • Quote from Fnarrr: “Quote from DanT: “To be honest, it's such a silly argument, I kinda wish the project had just made bows mandatory on them. Course, then the project would be attacked for removing options... ” Quote from Teowulff: “Not sure how many people (if at all) would object to making Reaver's bows mandatory and their light lances optional? Anyone any idea why this didn't happen in the first place? ” Why not just rename the category to something that isn't just "bows"? ” I think mandator…

  • Quote from Fnarrr: “Quote from Teowulff: “Rules being intuitive to the model .. you mean stuff like models of Reavers with bows not actually being equiped with them but still counting towards bow allowance? ” My Reavers have bows if yours don't that's your problem I think plate armour is a good direction to take HbE in. ” Quote from DanT: “To be honest, it's such a silly argument, I kinda wish the project had just made bows mandatory on them. Course, then the project would be attacked for removi…

  • Quote from Fnarrr: “I got lost here as well. Are the two complaints that: 1) unit rules aren't intuitive to the model 2) some units are trash I don't think either one is really true (only the frost phoenix is a candidate for a write-off in HbE), but I'd be interested to hear a new perspective on (1) ” Rules being intuitive to the model .. you mean stuff like models of Reavers with bows not actually being equiped with them but still counting towards bow allowance?

  • Quote from Masamune88: “ask @Herminard re how effective HBE core can be, he took 300 spears to quite a few tourneys lately ” Yes lol - that reminds me .. talking about Core troops .. I don't have the army but I was thinking about fielding something like just Res5 AS4+ Sloth chaos warriors with 2h weapons and 2 attacks each (OS5/DS5) - plus a Sorcerer for mandatory general and casting support, get a few relentless banners and march them across the field and see what happens. Pling away with your …

  • Quote from Fnarrr: “OS 4 and LR isn't low offense. Any issues with HbE core would be to do with points, not profiles... ” Quote from Phaeoron: “But Str3 and expensive bodies and and..! +Craaawlinggg in my skiiinn, these woooouunds they will not heeeeaaal...+ ” Not aimed at anyone specifically but I think that if (a big part of) Core troops are often only taken because you have to there's clearly something wrong with their design/price balance. I mean: I would also take Saurus Warriors if they wo…

  • Logic of the army

    Teowulff - - Saurian Ancients (SA)

    Post

    Quote from Just_Flo: “No, that would require the same person making the rules and the background. And it would require both to happen at roughly the same time. And it would require BG having a fixed view how each BG element should be translated into rules. BG orientates itself on what was identified as the core identity of a faction, connects that, makes that shine, explains the consequences of it and fleshes it out. (I know that was a very limited explanation compared the the complex work BG do…

  • Logic of the army

    Teowulff - - Saurian Ancients (SA)

    Post

    Quote from DanT: “I agree that too many restrictions are problematic, and I've fought against many. Ultimately the skink master decision should be background driven, which I'm sure is something that will be investigated when the LAB is done. ” But isn't that a chicken-and-egg story .. it wasn't restricted by background but more a matter of "if we don't want it we''ll make up a story to make it background driven"? In the end background has nothing to do with it and can just retroactively be made …

  • Quote from Kapten Kluns: “Quote from Adam: “Well because this supposedly elite army already fields a ton of models kind of breaking immersion. Nerfing rules and making models even more cheap, while will probably retain playability of the army, will definitely break elite feel. ” Dunno if this is more where the game is going? That the overall elite feel of armies are being lowered because that happened with Dl where units bring less but cost less than the prior book. ” Not sure about that. New Wo…

  • Quote from Shako: “This make me think theres a huge discrepancy between what an elf should feel like and what's good for the game.In movies/books, which are mostly written out of the perspective of humans/alike, elves come over as godlike creatures. ” Concerning fluff and gameplay: in my opinion there isn't that much of a huge gap between how I envision elves (inspired by the Tolkien version) and what I see in T9A. The elven heroes in LoTR are of course characters, not core troops (which we saw …

  • Quote from cptcosmic: “Quote from ninepaces: “in exchange for -1 to be hit in the first round of combat ” try it ingame and you will soon find out that +1 to hit is superior to even perma -1 to be hit why? killing more has the side effect of more points removed & less casualties on your side as well remember when SM had the ability to select between +1 and -1 at the beginning of this project? the forum was flood with tears of overpowered cries, but then in reality no one took -1 after trying it …

  • I'd say keep LR as it is and give elves an extra pip of Initiative because it seems there's an increasing lot of opponents' units that equals or surpasses our troops' initiative, especially with the newest charge rules that give +1 ini. Because: whats the use of LR if the opponent strikes first anyway?

  • Lore Driven Game Design.

    Teowulff - - Highborn Elves (HE)

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    Quote from Peacemaker: “ .. since T9A is supposed to be Lore driven, I think we need to discuss/brainstorm the background for HBE. Then we at least have some direction for the some of the mechanics. ...or at least the names of units. ” Well the thing is that there is nothing to brainstorm because it's not up to us. For quite some time we are in some kind of design vacuum because there are no foundations to build new designs on. Everything we come up with fades into nothingness (or the ACS ideas …