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  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Quote from Zwei: “Quote from Odoamar: “For this moment I see only small chance to make him playable without redesign. Agree combat characters on foot are rare, he don't have Hunter mobility and Hunter dmg output is enough to use him as solo model. GKhan can fight better but it isn't important if you cant fight when and where you want. I guess few point drop and big drop in points for additional Tribesmen models can help him. Tribesmen need characters to shine, maybe this is solution? Let's see s…

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    For this moment I see only small chance to make him playable without redesign. Agree combat characters on foot are rare, he don't have Hunter mobility and Hunter dmg output is enough to use him as solo model. GKhan can fight better but it isn't important if you cant fight when and where you want. I guess few point drop and big drop in points for additional Tribesmen models can help him. Tribesmen need characters to shine, maybe this is solution? Let's see survey results. Personally I think Wrest…

  • Models for the Ogre Khans

    Odoamar - - Ogre Khans (OK)

    Post

    images.app.goo.gl/ioGeh68b8SqwnNbYA I guess GW stonehorn have similar body size.

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    I don't have decision power to do that. Overall Ogres are pretty balanced army, they have lot of good builds in my opinion but if you check army list "Rak Hunter"* is most common entry. *check Animosity Lexicon Book

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Sure but I guess almost every one agree about 2+/4++ Hunter Power. This build is bonkers Personalny im fine with Hunter+Death Cheater build.

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    I guess we can see: - GKhan and Tuskers points drop - Wrestler belt, Trolleater, Hunter base cost point increase - Hunter's mounts point drop Other will be marginal +/-5 but who knows? Unfortunately I don't have knowledge about that.

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Enjoy guys docs.google.com/forms/d/e/1FAI…l9qA/viewform?usp=sf_link

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Quote from WastelandWarrior: “Quote from RobertR: “Do you have some examples? Bruisers are pretty strong though. Kin eaters are also good, they always do lots for me. Yetis are generally regarded as good as well. Mercs are too expensive, but pretty strong. The cannon is good at controlling the board, even though it rarely hits anything. I think cats in core is pretty good in wildheart lists as well. It is the case though, that we have auto include units. Hunters, a khan bsb, lygurs tounge, shama…

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    swifstride, +1adv/+2mar is huge advantage over GKhan

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Quote from Morgan_Treeman: “waste their what? do you use a standard in mage bunker to get the scrapling lookout? Everytime I use scraplings, I want to ue a khan bsb to help them stick, which means I never use them in wildheart lists. ” waster their resources. Yes I use 5Tribsmens with discipline banner. I use 30scraplings with Foreman, they are admit immune to Panic if they run near my Hunter General.

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Quote from Morgan_Treeman: “not only discipline, but scoring is the main issue. you need to write your list accordingly to have a couple of darts in core to compensate. ” I have 30 scraplings for scoring ( they avoid fights) 5man tribsmens for mage bunker 4schock Tuskers cavalry Lot of times my scraplings do scenario if enemy focus on them can easy delete this unit but probably waste their reaouO

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    I have 2 Hunters with different builds: one is weak against alchemy and Flaming Attacks w good AP but good against high Str Attacks, second have Aegis( fire) and good save. Then I use cats depends on opponent, you can easy hide one of this hunter inside Both Hunters have Leader of the Pack then I have also single cat for free vanguard. ------- I use only one 8cat unit but it is enough and lot of time I run them 6wide or more. They are good unit on flank but always I have Hunter near them (9Dis i…

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    I have good successes with Cats from core, this is my favorite unit. Ofc they need babysitting but they are amazing for their price.

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    I hope you know, we can only except points adjustment. If d3wound weapon will be cheaper we can open more build options, because it is dedicated weapon for him. + small point drop

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Quote from MorDaBoy: “I see 3 ways to fix Great Khan: 1) To give him some special rule he shares with unit he joins. Some combat buff. So it would be possible to play with wizard adept as Great khan takes too much points from characters slot 2) To make core min 20% if Great Khan is taken. It would allow bringing more elite army that will be thematical with a Great Khan 3) To give him a Tusker. Then we'll get well-protected solo char with good damage and mobility. Something simillar to alpha carn…

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Yep, I guess it is impossible to achieve 260. Just compare him to Apocalypse Feral Orc Warlord, he cost under 500 have good protection and huge dmg output.

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Agree but unfortunately no huge design changes before LAB, any kind of army synergy will be appreciated

  • ETC 2019 OK list breakdown

    Odoamar - - Ogre Khans (OK)

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    Great analysis, I quess the most important fact is Wrestler belt + Ironfist combo. Agree about that, almost every problems can be fixed by points change. Quote from emilemil: “we should remember that these are from a team tournament where the ogre player problably has a role to play. So the double cannon/ double rock auroch players are probably the teams answer to a monster spam. I personally feel the rock aurock has been nerfed too much, so am very surprised to see this many of them. Thanks for…

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    apologize. I lost "not" when I edited post.

  • OK General chat

    Odoamar - - Ogre Khans (OK)

    Post

    Quote from DarkSky: “Sorry for the noob question: If Tribesmen take Iron Fist, it doesn't replace the Paired Weapons, does it? So you can decide in each combat which one to take? ” Yes, in each combat. But not in each round of combat.