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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from Adam: “What is so bad in the ability to field multiple Griffons? ” Too many points for griffindor!

  • Future DH wishlist

    Tyranno - - Dwarven Holds (DH)

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    Quote from WarX: “We need Flintlock Hammers that are One Handed ” 7815517.jpg

  • Makhar Discussion

    Tyranno - - Makhar

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    Quote from Kudis: “How about making horse archers able to take makhar lancers in exchange for bows? A mobile sshocktroop ” Then that just makes them Makhar Lancers who purchased the vanguard upgrade. I don't think that direction will work. Comments I have received when playing against Makhar: "Horse Archers are much better in combat than I gave them credit for" ^At least someone had something positive to say about them. "Horse Archers are the easiest points to earn in the army. They are super fr…

  • Future DH wishlist

    Tyranno - - Dwarven Holds (DH)

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    Quote from dan: “No, no, these are totally different. We'd call them Flintlock Hammers. ” e02e5ffb5f980cd8262cf7f0ae00a4a9_press-x-to-doubt-memes-memesuper-la-noire-doubt-meme_419-238.jpg

  • Makhar Discussion

    Tyranno - - Makhar

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    Not WoDG enough is a complaint...? youtu.be/ldda7vhmuxU And yeah, true Lance is better than Makhar one... but it is also pricey.

  • Makhar Discussion

    Tyranno - - Makhar

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    Are there any thoughts about giving the Warrior Knights the option of taking Makhar-specific weapons? Like Makhar Lances or Recurve Bows+Parting Shot (in exchange for Fearless)? Because I really love how well the Barbarian Cavalry is implemented and turned into a completely different unit by its access to Makhar items, and I would love to see the Warrior Knights get the same kind of integration.

  • Makhar Discussion

    Tyranno - - Makhar

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    Quote from Kudis: “how do you run yours? ” Gyula, General, Makhar Lance, Great Elk, Stallion’s Tempest, Mammoth Hide Cloak, Spirit of the Herd, Potion of Swiftness, Blessed Inscriptions 425points His purpose is to find any 3/4 wound character and rip the head clean off. To take bodyguard units and obliterate the thing holding them together. Against characters with more wounds he can easily strip 4 wounds off most (3 from the toughest characters around), and the unit can finish the character off …

  • Makhar Discussion

    Tyranno - - Makhar

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    I have run rings around armies, even with Lancer blocks xD. VS I have actually found to be an easy/medium matchup, I can out-maneuver them and take out the actual damage dealers quickly. No need to fight their stupid Dis10 steadfast rubbish. Saurus Spears I agree are not a fight I would want to engage head-on. But that's kinda the blow about playing 100% cavalry, spears hard counter you. Personally I would try to kill everything around the block and try to pincer it with 2 Lancers to try and get…

  • Makhar Discussion

    Tyranno - - Makhar

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    I use a colossal block of Lancers with my General in who can kill any 3/4 wound general instantly at agil 9 on the charge. That is what I use for blocks. As for certain blocks, there are some that should just be flat out avoided. Spear blocks that are not S3 should be avoided, and great weapon 2-attack ones are generally a no-go if they are large enough to stomach losing 19 models instantly. With cavalry, you have the luxury of avoiding units you cannot handle all game, and it is something you j…

  • Makhar Discussion

    Tyranno - - Makhar

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    Well if I am pimping out a unit, I would rather just use lances to keep the armour save AND keep the +1 to hit from Lightning. But yeah, losing Deeds not Words is a pain.

  • Makhar Discussion

    Tyranno - - Makhar

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    Oh that means I have to make another 7 with Lances now... Well at least I will have all their equipment represented xD

  • Makhar Discussion

    Tyranno - - Makhar

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    fair. It just seemed a random number. You are tempting me to make a unit of 7 with 2 characters in, to see if I can make it work haha!

  • Makhar Discussion

    Tyranno - - Makhar

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    Then why do Asklanders have 2 random models above starting size? My point really is, what IS the military reason for such a unit size? 5 models is chaff/scoring dart. 6 is if you have a bit of spare points and want to make the unit a bit tougher, but 7 leans into a 300+ cost and into the kind of price where you want it to be a threat. But nne and not-even-a-half ranks of cavalry is not a threat to any true combat unit. And the unit becomes much more unwieldy as well. Just feels odd.

  • Makhar Discussion

    Tyranno - - Makhar

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    What reason are the Warrior Knights capped at 7 models per unit? That feels really random.

  • Quote from AlexCat: “- what is wrong with spear? ” Absolutely nothing! giphy.gif

  • Its Raining Giant

    Tyranno - - General Discussion

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    Quote from Eldan: “Because only giants walk on two legs, ” Off the top of my head; Ghortachs, Cyclopi, Colossi, Kadim Titans, Greater Daemons and Great Green Idols are all bipedal as well. The only reason giants used to fall over was because they used to be restricted only to O&G and Beasts, the former of which was a joke army and everything in it mUsT be funny.

  • The London Open

    Tyranno - - Tournaments

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    Question! Are Asklanders/Makhar ok to use?

  • Quote from Fnarrr: “Nah, they just don't have a Furion ” Used to have the closest thing though.

  • Quote from Edhelnaur: “We are at the total bottom of the ladder army (even with Furion Score) and without those boosts it will stay the same. Actually HE is realy not worth taking in tournament ” Don't feel quite so bad, there is at least one army lower on the list.

  • Quote from Edhelnaur: “So if i understand correctly the next update will be point adjustment only ? I can understand that, but this will not answer our desire to see some of our unit/item reworked. I am thinking about some specific items, or our honor Fleet Officer for exemple. Does a "rework" update will be planned ? If yes, when ? ” All books are locked rules-wise until each armies respective full army book comes around.