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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from rolan: “As @DanT already pointed out, big changes in the last update and then declaring it untouchable is ...weird at best. A small change or two would really be no problem, but removing or adding special rules, creating or removing special items, things like that happened in the "this is now gold" version of WodG, and there was no chance to test said changes, some are actually quite unpopular, but now we are told it is unchangeable. If there was a last update with only point changes …

  • Quote from rolan: “it would be nice if there was one iteration without necessary rules changes before we declare something "gold". ” Why? If there is an update without rules changes, why isn't it gold then? And if there is a rules change because of last minute feedback, why not wait for feedback about that rules change again? Seems like an endless loop. We do not want to have too many 'open' books at once because it drains our resources (volunteers), so longer that books are not closed the longe…

  • Quote from Klexe: “Then i will be pleasntly suprised. ” giphy.gif

  • Quote from Klexe: “What about for a certain Tier 3 army with 1 Op build? Does this mean in your opinion this army is tier 6 without it? ” What would you say if we removed that 1 Op build, made it rules wise illegal, and move army one tier lower so it gets price reductions?

  • QFTW: Book is in gold status, no rules changes, only price changes.

  • Quote from Kaszalot: “No, can’t agree. ” We don't argue with data and data is what prices the unit entries. And as far as I see FO will not get a price cut as he is not underplayed in lists.

  • Exactly, units are priced as much as needed. When FOs were 380 pts everyone was fielding them! FOs have great value, but you have to build a list around them. They are not like some monster you splash in your list, that is FDE.

  • Cultists first alpha feedback

    Krokz - - Cultists

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    Quote from Suqubus: “-I think they should get some more magical objects, they are really few, and even if you have some choices already, it feels like they need more options to personnalize the characters. ” You have like 7 different items under Cult leader That is more than any other Auxiliary book. As Cultist operate in the shadows of other cultures we expect them to also steal items. Quote from Suqubus: “- They should be able to summon at least one unit of daemons turn 1. Turn 2 can be pretty…

  • Cultists first alpha feedback

    Krokz - - Cultists

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    RAI is clear I hope? Text in new version will be more clear.

  • Cultists first alpha feedback

    Krokz - - Cultists

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    Quote from Fnarrr: “Realistically, you have to balance out the 40% characters with these dudes, and a very solid magic setup (Thaum/Occu + half Evo suggest leaning into snipes). 0-4 is likely irrelevant, as when you get into optimising you'd probably fit 4 anyway (e.g. i'd like one to be an Evo adept). ” Max Characters is 35%. So I do not think 0-4 is a solution as you probably hit 35% with Daemon Symbiote pretty quickly unless you do not play a Cult Leader. Nothing wrong with strong possessed a…

  • Cultists first alpha feedback

    Krokz - - Cultists

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    Quote from Fnarrr: “Its 3500 points though, would that still count? ” Sure. I would think lower points should make Cultists even stronger due to being able to Summon bigger percentage of your army.

  • Cultists first alpha feedback

    Krokz - - Cultists

    Post

    @Fnarrr Nice. You still think you can do above average on a tourney with that? Heaving a unique and strong flavor is desirable, being over the top external balance wise is not But thinking from realistic BGT perspective, dunno if Cults can maintain that many Possesed Characters and from design perspective, 0-4 choice would help too.

  • Cultists first alpha feedback

    Krokz - - Cultists

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    Quote from Willman: “Hmm does the Cult leaders Ritual item take up one of the artifact slots ? ” Cultists FAQ

  • Cultists!

    Krokz - - General Discussion

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    Oops. My bad. Legacy problem from when the first versions had 4 Characters

  • Cultists first alpha feedback

    Krokz - - Cultists

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    Quote from Xerbeth: “When I read the demonic summoning rule it felt as though you could continually summon the same unit. I suppose it was more a case for me not finding a rule that prevented it. Maybe the first step of demonic summoning should be reworded as "choose a unit from the summoned Daemons army category on your army list that has not already been summoned this game." ” I think we should write "Deploy a unit" instead of "Place the unit" under Summoning rule. Because unit entries are wri…

  • Cultists first alpha feedback

    Krokz - - Cultists

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    Quote from Xerbeth: “Are you able to summon the same unit more than once over the game? ” No. What part od the rules makes you think that?

  • Cultists!

    Krokz - - General Discussion

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    Subforum: the-ninth-age.com/community/index.php?board/685-cultists/

  • Subforum: the-ninth-age.com/community/index.php?board/685-cultists/