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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from Rothulf: “I do not believe there is any visual difference between a fallen and a warrior with additional hand weapon. I am using the same miniature for both those guys on the fields, in garage games and tournaments. The only thing that you must keep in mind is that the type of unit has to be clear, both for you and your opponent. To be honest I even used those as Chosens... ” I do not play tournaments but in my homegames no-one ever had issue descerning the 5-6 fallen from my 6 envy h…

  • Quote from Krokz: “Quote from namadeva: “@Exalted Champion the wizard if master with magical heirloom will know a total of 5 spells. Battleshrine rules says that after spell selection you must replaced one of them by the ones from battleshrine. That being said: Magical Heirloom gives you Hellfire, than you choose Hellfire from Battle shrine to replace that Hellfire (that is my question). ” Heirloom spell is not a learned spell. You still need to change one of 4 Path spells to for one of the Batt…

  • Wdg - damnation

    umbranar - - Rules Questions & Answers

    Post

    They come with full health. So if you have 2 forsworn left and 1 has only 1 health left, you get 2 wretched ones with full health when they break and transform.

  • It's about getting that dice advantage. 3 and sometimes 4 more can help get one or two more spells through. Also in combination with the Ark, you can force your opponent to have possibly horrible phase while you skip the Ark card as you don't "draw".

  • @Klaudel already stated his is watching the thread and I know @Stunt is also active. Let's leave it to the mods shall we?

  • Channel stacks. A common way to pump the channel up is 1 master, 2 adepts + talisman of the void. Or 3 adepts +talisman.

  • Quote from Sandsnare: “Thank you. I wasn't sure if I could see over my men or not. But this gives me a clear answer that this is not possible. Makes my deployment of my archer blocks more important, cheers. ” yeah thats often the issue with UD archers. A lot of you own stuff is bigger and in the way.

  • I think the magic number of channel for a soul conduit list is 3. This will most likely give you a 3 dice advantage but sometimes 2. With channel 4 you have a chance on getting 4 dice when you roll well and have a evocation wizard.

  • As long as 1 model in the archer unit can draw LoS to the target, the whole unit can shoot thanks to volley fire. The bonus for UD is that we are not affected by cover. With LoS, you can't see past your own size. So standard (archers), standard (skellies), standard (enemy) is not possible. However, if the target is standard (tall) or larger, you can see it and shoot it.

  • Quote from dravenlord: “Do moderators even read this granny moan? There are may areas of the game to be corrected. But it is more playable then GW ever was. Rats against armies which do not shoot are overpowered for sure. If, something is so powerful has to have drawbacks remove accurate rule and we have it ballanced, ward for weapon teams and dreadmill should have random " movement. Toxic on catapult are as stupid idea as stupid can get. UD are ok, finally they are playable and enjoyable. If, y…

  • lets keep it civil. UD has been blasted for a while a while back. Then some point increases happened but those barely helped. Now the UD community agreed, something has to happen and we made a thread with fix suggestions and ideas.

  • Was wandering the same the other way around, If a doomlord is in a duel, doesn't kill the other model in the duel, and the unit breaks? Is the duel over at the moment of breaking?

  • Thought this thread was about UD and VS, not shortages of KoE and that match-up. I'm having a deja vu, KoE vs VS.....

  • A unit of 6 feldrak with res 5, 4 hp, as 4+, are hard to panic on wounds alone. Terror might be an issue with no rerolls available but still. I prefer the banner of discipline on them, just to be save but for a unit of 6 it might not be required. I usually run a unit of 4. Small footprint, plenty of attacks and hp against the right targets. CK I have used a couple of times but the price is steep.

  • Quote from DanT: “Anyone got any actual data or analysis showing spears are problematic on a global level? Rather than just "he said-she said"? Personally, I have never had a problem with spear blocks. They are one of the easiest-to-counterplay units in the game. Maybe I should write a tactica about beating these units. Or maybe everyone should take barbarians with spears ” Saurian Serpent Spear Warriors are my nemesis. Cant charge much in there at all.

  • Quote from DanT: “Quote from umbranar: “Quote from WastelandWarrior: “The +1 to be hit goes away second round too.... which is something.... still wouldnt touch wrath core with a barge pole though. Awful ” Its risky but would it be interesting to have sword and boards warriors with wrath so they get hit easier and generate more counter attacks?its 680 points without a banner but having +1 to hit and getting hit with a +1 could be worth it against some enemies. ” Bold and fun for sure I'd advise …

  • Quote from WastelandWarrior: “The +1 to be hit goes away second round too.... which is something.... still wouldnt touch wrath core with a barge pole though. Awful ” Its risky but would it be interesting to have sword and boards warriors with wrath so they get hit easier and generate more counter attacks? its 680 points without a banner but having +1 to hit and getting hit with a +1 could be worth it against some enemies.

  • For the parry problems, I usually play with both an evo adept and a rod of battle. Halberds are my weapon of choice usually.

  • Quote from jimbo81: “I’m looking at WK over CK. For 650pts you can get 10 wrath WK with GW. I’m running the triple March banner wrath great weapon warrior block with zealots banner and a war Dias CL with +3 strength sword, 1+/4+ The idea is the warriors go 7 wide for 28 st6 attacks 29 attacks with a champion :P And the two WK units guard the flanks. Add chimera and barb cav as diverters. ”

  • talisman if shielding and hand of glory bound spell should enough, other cl with death cheater. wouldn't take luck of the gods.