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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from DarkSky: “Quote from Blonde Beer: “Quote from N3okorrales: “they also reduced the champion upgrade from 120 to 100 in case you missed it. ” Yup, this was the main reason for the update, instead of just adding it to the next version, we prefered to have tested by the community earlier.If there is still an error in it, ask your ACS to report it, so it can get fixed asap. ” ACS please report the error. Changelog has completely wrong values for Briar Maidens @Hachiman Taro ” Are you sure …

  • Quote from Wesser: “Isn't it a bit early for feedback? One week into full update isn't it still mostly theory what's picked? I mean people are mostly still TALKING about whether to use Briar Maidens... ” I think the idea is to collect initial feedback, and then after more beta play experience feedback to both be able compare and separate the two (perhaps so they are less muddled together). In that sense it's actually important to collate the initial impressions before we play too many games. I'l…

  • How about: "Essence of a Free Mind deserves special mention. This item should die in a fire (be deleted from the game) or at least receive a much higher points hike in the SE community view. SE builds are likely to continue to skew hard away from squishy unarmoured elves (in our case, all of them) until this item no longer allows such easy low cost access to the pyro hard counter to them on demand not just in list building but after our opponent reaches the table and knows they are facing the th…

  • Ok I'll emphasise how little we are amused by essence a fair bit more then

  • Just another thing on Wild Huntsmen though, it's kinda a hard unit to get right balance wise IMHO. In isolation either they kill everything on the charge and are OP and unfun to play against or they all die to counterattacks and they're underpowered and not fun to play with, with not much wiggle room in the middle. I think the answer is in combined arms play, like with Sylvan Archers (as mentioned up thread) weakening key elements before the decisive moment. That requires a bit more skillfull pl…

  • I did originally have a section on Wild Riders in there, however I found it a bit hard to express concerns raised about stuff like Wild riders, Blade Dancers & Essence of Free Mind that will be taken seriously and not weaken the other points by being seen to complain too much - given they are all already moving in directions favourable to us in line with the general scale of changes across factions. I'll add in a bit about it though since you guys think I should, maybe mentioning it's the view o…

  • Hey all, Here is an initial draft for an ACS report to be posted internally. Let me know if there's anything major wrong or missing which there is a community consensus (or good evidence) for. Or like if you're generally ok with the content and I'll go ahead and post internally. Cheers. Initial Beta ACS Community Feedback Report (draft) SE in general seem happy with this update as a community. As a whole changes to the right entries seem to have been made in the right directions, in line with ma…

  • yeah but dble Aether icon and 10pts more is betterer

  • Yeah the magic items discounts are pretty conservative in some places, so much as to have no effect I think at times. The Briar Maidens conclave discount is fantastic IMHO though. I can see all types of units of them (small, med , large, conclave) seeing use after a long period of minimal use (except by Laik )

  • So I think these are the main Arcane Compendium changes that affect us: Casting Values Update • Cosmology, Altered Sight ↘ [-1] • Cosmology, Unity in Divergence ↘ [-1] • Divination, Unerring Strike ↗ [+2/+2] • Druidism, Stone Skin ↗ [+1/+1] Awaken the Beast ↗ [+1/+0] • Mainly slight nerfs to our magic phase (I loved Stone Skin!) , though offset elsewhere by slight nerfs to opponents magic phases too Special Items Cost Update • Titanic Might 65 ↘ 60 • Aether Icon 15 ↘ 10 • Crown of Autocracy 70 ↘…

  • One of the things about a little shake up like this is that it gets people to try new combinations, even if some of the are not massively different from before, that can lead to fresh perspectives on how the faction plays (similar to the comment that OG were still good without hellfist etc, players just had to discover it). Try different combinations out, tell us how they work!

  • And is it particularly worse than max Sentinels / Pathfinders + characters on Dragons / eagles + deception banner in core which could do before?

  • From looking at performance and selection data, some good players were definitely doing OK with Blade Dancers before this update (they were not taken a lot, but the players who took them tended to do better, so I read that as them being a unit that rewards skill, which also makes sense with their characteristics - squishy, laterally mobile glass cannon toolboxes). So I'm not sure Laik's perspective on those is the same as all competitive players. The drop should encourage some more players to ge…

  • Other things to consider are that the game is fairly well balanced as is, so big adjustments aren't super needed mostly, and sometimes small ones can actually have a big effect. Also, power level changes in one faction are magnified by the fact that too strong factions are coming down at the same time too weak ones are coming up.

  • The best players seem to value movement the most in this game the most in my experience, especially lateral movement. I'm not one of them so i can't speak with too much authority, but controlling when and where combats happen can be very powerful for sure, especially combined with strong shooting. How strong that can be in the hands of an expert (to the extent it can lock opponents out of the game) is one of SE's BIG challenges for balancing.

  • There's some confounding factors like strength of schedule (which is hard to even account for exactly in a team event) but what it is worth for the rough figures I've done the highest scoring player SE got the lowest discount, the lowest scoring SE player got the highest discount, and the average discount generally goes up with worse performance. Which I think is what you would want. I don't think the data collection / algorithm currently factors in competitive performance (just selection), whic…

  • Here is a quick analysis of 2019 SE ETC lists with new Beta pts (done quickly so there might be errors / missing stuff). Also, this only takes into account announced pt changes for SE specifically. If there are further changes for Arcane Compendium items it might change things further. 2019 ETC lists (Point changes with Beta Prices) 1) Argentina - Jorge “Charming Stelar” Guerrini, Sylvan(c) 225 (-5) – Dryad Ancient (-5), General, Adept, Divination 300 – Thicket Sheperd, BSB 490 (-10) – Druid on …

  • Rule changes like that are out of scope for this update Im afraid (and there's a design guidline of no bodyguard, which is the rule that gives stubborn like that) in core troops. You may be right that they need something different rules wise but that kind of change will have to wait for the full book redesign, when it comes.

  • Now a few of you have shared your thoughts, I'll add some more specific ones. Do people generally agree with these? Overall I'm pleased, mainly because we seem to have found a methodology that works (and can be further improved) for pushing things in generally the right directions in an evidence based way. That's a big positive step for the project, and the biggest takeout IMHO. Some of the changes are a bit conservative. To me it would make sense to be a little less conservative with a Beta lik…

  • Opened a specific thread for feedback, which RT wil read for as long as it stays constructive Which I know for SE can be the longest of all, for long lived and patient are the wild elves of the woods