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  • Patch 2.1 Beta Feedback

    Wesser - - Vampire Covenant (VC)

    Post

    Quote from Razon: “Winged Reapers should not be in the VC army book. And after years of waiting I should be really glad to hear all the hate concerning the Reapers... maybe the unit entry gets removed from the army book? But to be realistic, that won't happen. Instead the team will spend a lot of time and energy trying to fix them. And in that process the rest of the book will suffer even more. So, I'm changing my tune. Winged Reapers are fine. As they are. No need to even look at them, they are…

  • Quote from edjuh2.0: “Okay guys as mentioned earlier I will be playing avoidance / guerilla in a team tournament this weekend, just to check if that option is still possible. The list looks something like this: Lvl 4 mage shaman, heirloom, scroll Bsb, 2 x aether icon, obsidan rock, scroll, gw Chieftain pathfinder, sacred seeds, gw Chieftain pathfinder, mirror, gw 4 x 8 dryads 2 x 10 archers, m 2 x 12 blade dancers 10 sentinels, scout 2 x 10 pathfinder Played 1 game in advance against a MSU DH ar…

  • Quote from Marcos24: “What if unit champions within some sort of range of any HBE caster, give a sort of bonus, but the more there are the stronger the buff, and cumulative. Something like : 1 champions within 12” range: +1 veil token 2 champs: +1 veil token, and -1 to miscast table (5, 5, 5 becomes 4, 4, 4, etc) 3 champions: +1 VT, -1 to miscast number, Caster’s unit gains MR 1 4 champions: all the above +1 magic dice ” That's a lot of clunky measuring ain't it?

  • Undead is in main Rulebook, so whats to align? Heck theres not even a reason for skellies having same stats

  • Quote from Henrypmiller: “It would be nice if the blade dancers could join non-blade dancer units. ” Would only help if they could still dance And they were briefly able to in 1.0.0 I think (also able to be Shadow Mages). All too brief sadly as it felt awesome But it would sorta kill the Forest Guardian... then again that guy needs an actual niche.... including not being about armour

  • Quote from Hachiman Taro: “And it synergises (stacks) very well with the Hereditary. Forest Guard suffered a fair bit as a blocking unit when we lost the Banner of Amryl (extra Fight in Extra ranks was great on them), Hunters Honour went up in price so it doesn't sit so comfortably on a Chief who wants some defensive kit (ie, a Forest Guardian who wants magic armour rather than a Blade Dancer who doesn't), and also Forest Guardian lost a point of Armour in one of the updates without dropping poi…

  • Quote from Henrypmiller: “@Wesser why do you prefer hunters honour on the blade dancer? Im finding heroes heart is more stable. ” Same reason as lots of other people. Heroes Heart is decent enough, but it is just damage and Hunter's Honour turn the Bladedancers into a much more potent anvil/blocking unit. Also Hunter's Honour play better into the AP/LS dance boosting the Hunter's Honour into AP5 when receiving a charge

  • Quote from CariadocThorne: “Quote from Tarf: “After further test, Forest Guard Death Star is still way to weak ” Should FG really be a Death star though anyway? 23 or 27 with a hunter's honour chieftain are a really solid blocking unit, but SE aren't really designed for death stars. ” I have played it a lot, and I've come to the conclusion it isn't good at blocking It's worth a lot of points and very sharply limited in what it can fight... and for an SE unit it's fairly static which means it's g…

  • Quote from Grouchy Badger: “Quote from Wesser: “BOTD - SE (Frontline/Secure target) 20-0 (Opponent concede by turn 3) MVP: General on Spectral Steed) LVP: Count on Spectral Steed ” Well tell us more about it ya damned prude. ” Meh, was a one-sided affair and opponent concede in Turn 3 And I'm embarrased about it, because I actually think he played better than me as I was quite reckless with my General, which could have gone very wrong. He had a unit Wild Huntsmen who had been frenzybaited, and I…

  • Patch 2.1 Beta Feedback

    Wesser - - Vampire Covenant (VC)

    Post

    I actually sold my Winged Reapers off. Quite agree they are too slow to crowd Swift Death Honestly they were an End Times invention and a real awkward fit

  • BOTD - SE (Frontline/Secure target) 20-0 (Opponent concede by turn 3) MVP: General on Spectral Steed) LVP: Count on Spectral Steed

  • Just played with my VC against SE with Lifeseed Feathers and it over very quickly. Amusing thing was that Lifeseed Feathers actually killed a Vampire Knight and had a shot at killing my General. When the dice rolled however it proved why its worse than a standard boltthrower however. Game also showed something else. Without Treefathers SE need to be pretty lucky to handle cowboys as my Vampires wafted off Bladedancers and Huntsmen with little trouble

  • Quote from Hachiman Taro: “We've asked for light troops on Unicorn A LOT haha ” Yea, just disallow Druids in Maidens and theres no issue. Id actually like to run one with Huntsmen

  • Quote from Drakkanor: “Quote from Wesser: “Quote from Drakkanor: “Quote from Wesser: “Playing against an UD list yesterday with just Cosmo Master (Hourglass) and Casket It actually worked well with new rules. Extremely well in fact It wasn't as relentless (or rather impossible to stop) as it used to, but with every spell there was a real choice whether the heal was needed or not, and that played really well. Touch the Heart is very solid on monsters lemme tell you that ” No doubts about not UD p…

  • Quote from Drakkanor: “Quote from Wesser: “Playing against an UD list yesterday with just Cosmo Master (Hourglass) and Casket It actually worked well with new rules. Extremely well in fact It wasn't as relentless (or rather impossible to stop) as it used to, but with every spell there was a real choice whether the heal was needed or not, and that played really well. Touch the Heart is very solid on monsters lemme tell you that ” No doubts about not UD players stating they work very well now ” Be…

  • nosferatu forbbiden path

    Wesser - - Vampire Covenant (VC)

    Post

    Forbidden Path IMO is a bit iffy as a Master not only lose the +1, but also 5/6 spell access As Dopey says there are ways to make it work, but you kinda have to build your list with specific spells in mind. Book of Arcane mastery comes recommended if you do take it

  • Playing against an UD list yesterday with just Cosmo Master (Hourglass) and Casket It actually worked well with new rules. Extremely well in fact It wasn't as relentless (or rather impossible to stop) as it used to, but with every spell there was a real choice whether the heal was needed or not, and that played really well. Touch the Heart is very solid on monsters lemme tell you that

  • Goblins-UD 3-17 (Spoils of War - Objective lost) MVP: King on Gargantula (but really my morale) LVP: Spider Riders (but really my dice) This game was actually closer than the result indicates, but the real takeback is morale. I had made some deployment mistakes (enemy had some unfamiliar stuff) that got exploited and eventually cost me my Wrecking Teams and I was lucky not to have my Chariots panicked. I then suffered some absurdly bad luck with a shooting phase of all 4 of my warmachines rollin…

  • Yesterday a Dreadsphinx had overrun into my BsB because I'm useless with my dice In my turn a Mad Git crash into the fight (before there's been any combat phase if that matters) and kill the BsB. Is the Dreadsphinx benefitting from "No more foes" in this case? Can he overrun or reform?

  • Quote from Baranovich: “Heya folks, Was doing some casual searching for models on Cadwallon.com. I found a new miniature that for me is a must have! Over on Cadwallon.com there is an orc named Ataman Stepan the Evil Eye. The coolest thing about this orc is that he's smoking a pipe! I'm not sure in all my years of gaming and modeling have I ever seen an orc with a pipe. Leave it to Cadwallon to create an interesting variation for an orc that you would usually see a dwarf, human, or halfling carry…