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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Mostly super cool horses. But that work with horses in the game. The wdg mounts are expensive because any bonus to chosen lord mobility is huge as they can single-handedly defeat quite a few entries. The mounts are pretty bland but I'm very happy with the different lords. We have high magic item points good weapons and armor. Amazing variety of builds compared to most other races. The only race with stronger more customisable heroes are the VC and it is pretty normal to me. It is actually possib…

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    I would personally prefer some movement shenanigan I don't care about surviving i care about reaching the ennemy before I die. If i can choose. something like: Ring of shadow : single use; every units in 12 inch can make a 6 inch magical move. (yeah I'm crazy) Banner of flying movement one use bearer's unit gain fly vanguard towerguards (that would be awesome)

  • Socerer can still have 4str5 attacks and 1+ Armour

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    As long as this banner is expensive it won't be op. But that mean Maibe above 100pts and innaccessible to core

  • Quote from Grimbold Blackhammer: “You can't five-dice Wrath of God EVERY turn ya know... ” No need to five dice anything. I have killed my herald on the first turn of the first game of the biggest team tournament i went to. 4 dice, triple 6 done. 4 dice triple six without thaumat deals enough 4+ to kill too. (they look like 2+ to my archive) and dont talk to me about triple 4 on 3 dice for my DE oracle hidden behind a building while shooting with familiar ... I tell you every single tournament.

  • I kill at least one of my mages per tournament it is a tradition.

  • Yeah dice knows. What dice really know os how to really mess you up and make you do a 666 each time you roll on 5 dice

  • My point is hybrid caster seems bound to be some sort of priest thing. thaumaturgy is the power of gods.... Pyro is a plain sadistic furnace invoking discipline. I can see the pragmatic DE generals want this kind of mage. And it's not that I like the spells better. I don't. But looking at the lores maybe the big mage is the priest and the small one a prince/captain thing. Restricting divination to an adept is really sad

  • DE as we know them seem to point to thaumaturgy and pyromancy to me. true offensive magic. even if it is just as adepts.

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    Quote from Nemeroth: “Quote from Minidudul: “But some play with it, and find it fun. Make fool of me if you want, but I like this item, it have a lot of flavor and permit a reliable magic phase, at a cost I'm able to pay. ” Yep, not denying that everyone has their own play style. It was just my personal opinion. ” To me it's nice but needs a list buikt around it: Big blocksrresistant to blasts to an ennormous investment in magic and as much magic defense as you can get. Then you can get a killer…

  • there has been the same weapon option problem for DE captains

  • The 9th AGE - Meme Thread

    zertuiop - - WWW Topics

    Post

    Quote from Ira: “Quote from JimMorr: “You are almost right... (Hidden Content) ” In the end we all know the truth ...(Hidden Content) ” Perfection

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    Quote from Kaneador: “i disagree with auxiliars nowdays 2 units of 15 plus musician are 530 and vs two units of 10 shadows 650 are the same in static shooting 60 shots at 6+ = 10 impacts vs 30 shots at 5+ = 10 impacts. So you are paying120 for hard target plus skirmisher vs paying core tax being scoring 10 more wounds and better for magic buffs becouse you have more elves. Some pros some cons. Im playing with auxiliars will see ” There is a big problems with your math raven cloaks make 40 shots …

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    I have played countless games with big Legionnaires blocks with great success and they have never been cheaper. I am thinking about a double nahb vangard corsair list too wich might now be completely doable. The Auxiliaries have finallly gotten cheap enough to beat goblins when it comes to output (not survivability but the might even look like a combat block

  • Quote from Cortrillion: “Quote from namadeva: “@Cortrillion that was in the earlier post ” I cant seam to find it anywhere. Im looking for that post that says that X unit in Y books core is more elite than Warriors. Because I dont think there is a core hat is more elite, unless it is a MI. What single model from core, on foot can take on a warrior model in CC and on average, win? ” single model, rank and file, standard size not taking charges into account. I gess only blades of nahb with a rendi…

  • There is a wdg army at the etc with effectively 3500 pts of monsters and about 30 models in total. It's not awful or it wouldn't travel to the etc

  • I think barbs are nearly auto include and dirt cheap compared to other core humans. They make the perfect bunker with discipline banner. can jump through portals get sacrificed and run through dt to fuel the ledger. A big max unit wirh spears and magic support can actually be a real combat unit. Barb chief on the contrary is just not good enough. I used him a lot to make a cheap bsb but that went away

  • Quote from WastelandWarrior: “Quote from Zamo: “That list is almost no magic... no channeling and 3 spells and a bound with 12" range is pretty poor magic. But fun to play for sure. ” yeah for sure, it's a gimmick list that definitely won't be wrecking it in the magic phase but you should be able to cast at least 1 useful spell every turn and adding a wizard would lose a whole behemoth ” that's why I put giants instead of other monsters I can get 5 spells for a real magic phase.

  • Quote from WastelandWarrior: “Characters – 2000pts Feldrak Ancestor – 685pts Doomlord, Behemoth, Wizard king, Trophy Rack – 660pts Doomlord, Behemoth, rod of battle, Trophy Rack – 655pts Core – 940pts 20 Warriors, Mus – 470pts 20 Warriors, Mus – 470pts Special – 700pts Shrine – 260pts Shrine – 260pts 5 dogs – 90pts 5 dogs – 90pts Legendary Beasts – 860pts Forsaken one – 400pts Feldrak Elder, paired weapons – 460pts 4500pts my altered version of zertioup list. I reckon this has got some legs! ” I…