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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from Eymuster: “Quote from Palinux: “Frustration that putting the vets on Raptors seems like a much cheaper and better solution: 445pts Veteran, Battle Standard Bearer, Great Weapon, Raptor, Basalt Infusion, Talisman of Shielding ” planning on using same bsb layout to tournament, or:Veteran, BSB, Raptor, shield, lance, dragonfire gem, dusk forged Less useful against tougher targets or ap10, but more grindy against anything less than ap4. Supernatural dexterity will also fit this for hittin…

  • Frustration that putting the vets on Raptors seems like a much cheaper and better solution: 445pts Veteran, Battle Standard Bearer, Great Weapon, Raptor, Basalt Infusion, Talisman of Shielding 410pts Veteran, Great Weapon, Raptor, Death Cheater

  • You are probably right. Lance and Shield it is. Will also make it possible to have potion of Strength on Quatl

  • Quote from Dancaarkiiel: “Quote from Palinux: “The idea is that with 3+ AS he is not super vulnerable against Alchemy. With 2+ AS he is. I was thinking that GW was better for the grind. I have played him once against alchemy with 2+ AS 4+ Fort and I really regretted taking the shield on him. But was just one game and with only one carno. Don't know if 3+AS 4+ Fort is enough with double heal to keep him going, but lance is just so bad for second round combat.. ” So you decided to make him a littl…

  • Quote from Pinktaco: “switch to shield and lance for better protection? ” The idea is that with 3+ AS he is not super vulnerable against Alchemy. With 2+ AS he is. I was thinking that GW was better for the grind. I have played him once against alchemy with 2+ AS 4+ Fort and I really regretted taking the shield on him. But was just one game and with only one carno. Don't know if 3+AS 4+ Fort is enough with double heal to keep him going, but lance is just so bad for second round combat..

  • Can this work? The 2 Carno build seems interesting and at least worth trying. 770 pts Cuatl Lord, General, Grasp of the Immortal, Protean Potentate, Jade Staff, Rod of Battle 570 pts, Saurian Veteran, BSB, Lance, Shield, Carnosaur, Basalt Infusion, Talisman of Shielding 545 pts, Saurian Veteran, Great Weapon, Carnosaur, Death Cheater Combine with Stygio and Traveller? Only works in 5000 pts. I 4500 maybe just ditch the Jade staff and Rod of Battle. to stay under 1800 pts.

  • Quote from Dancaarkiiel: “Most of the time S3 shooting doesn't really have a good target. Now it does. Really makes you think ” This is the essence, but then again. SKinks are cheap internally, but externally they seem really expensive. Quote from Dancaarkiiel: “ Also actual options would be nice - Paired Weapons, Spears, Poison, Battle Focus, whatever. Flavor-wise all of those are easily justifiable. ” This could be super nice. Poison they can already have, but paired weapons and spears could b…

  • I tried Scaimen for a few games. Going back to Saurus. also tried the Thyro. Switched it out to 5 Raptors with Musician. Same price, but the Raptors have scoring, faster and actually have some output. Thyro seems way worse than Raptors, and Raptors are far from the strongest choice.

  • Quote from Red88: “Essence Divi/Alch + Stygio + Tauro/Engine + Master of Reality + Symbiosis * Talisman of the Void + Magical Heirloom + Rending + Banner of the relentless + Temple Guard ==> best for me ” You really need Divination and Alchemy? Which matchup needs Alchemy? KoE?

  • Quote from MountainBuns: “Oh man I agree with you whole heartedly. I wish the project had it in their man hour budget for a small design change balance update but I’ve been repeatedly told by many people on the team that points changes are the name of the game right now until lab. It’s so unfortunate but why fight the system when you can work within its bounds? Since lab is several years from now I would suggest if we are unhappy with a current unit to just push reasonable price changes that wou…

  • Quote from MountainBuns: “ Design changes are fun to think about but they are lame because they hold no sway at this point in time. A well placed buff in points can make an entry go from terrible to good. ” You mean that there should only be point changes, because LAB might come around in a few years? I know this 2.1 was only for points, but I think minor design changes could easily benefit the game and armybooks, if there was a will to do it. I think its better for the unit to have good functio…

  • Quote from Red88: “i think with d3 stomps he coulb be on Point ” Carno or Thyro? Or both?

  • Quote from Twisted Magpie: “Personallyi think the baby Carnosaur could do with d6 stomps, that's really one fustrating thing. I'm fact all our dinosaurs should have that regardless of size. It really is a dinosaur style attack after all ” Depends.. I think D3 like Stygio is more appropriate than D6. D6 should be reserved for gigantic models too keep some distriction between them. Thyro could have D3 grind instead of stomp to give it marginal more output.

  • Quote from Darkwise: “Quote from Palinux: “Opponent army: OK Score: 20-0 MVP: Rippers LVP: 30+3 Scaimen unit Opponent army: OK Score: 16-4 MVP: Warlord on BabyCarno LVP: 30+3 Scaimen unit Opponent army: WotDG Score: 4-16 MVP: Warlord on BabyCarno LVP: Quatl with Evocation against MR3 Opponent army: Sylvan Elves Score: 1-19 MVP: Thyroscutus killing 3 times his points back LVP: Quatl with Evocation ” Your MVP is very interesting.How do your build your warlord on carno ? And how do your play him ? …

  • Opponent army: OK Score: 20-0 MVP: Rippers LVP: 30+3 Scaimen unit Opponent army: OK Score: 16-4 MVP: Warlord on BabyCarno LVP: 30+3 Scaimen unit Opponent army: WotDG Score: 4-16 MVP: Warlord on BabyCarno LVP: Quatl with Evocation against MR3 Opponent army: Sylvan Elves Score: 1-19 MVP: Thyroscutus killing 3 times his points back LVP: Quatl with Evocation

  • Quote from Adam: “Quote from Wesser: “But you are happy that HBE have an externally powerful magic phase and access to lots of options in that regard? ” I wouldn't call it powerful to be honest, if I was to rate it externally it would be roughly middle of the pack. UD, VC, DL, SA, VS, WoTG have stronger phases than HBE. ” i would disagree. The HBE gets a lot in the magic phase. WotDG, VC, UD sure has a strong phase for the points. SA can also, but only with Heavy Investment. I think HBE are the …

  • Quote from marcema: “1-man units were more represented than 2-man units, 1-man units were therefore considered viable (which they still are) and 2-man units were rarely seen. So a 5p base cost increase and 15p point drop for extra models is quite a decent update imo. Could indeed argue if it would have been better to kepe the base cost the same and drop the extra model only 10p. Skink Priest, i personally agree and do whatever I can to get out to the team that the community is not on board with …

  • Quote from marcema: “ Spearbacks at least in 2 man units, which is something the update aimed for. More 2-man units. ” Why is this something to aim for? Why not try and make 1-man units and 2-man units balanced? Often with an SA Update, i feel like getting pushed into some specific constructions. Why not make every option balanced? Was 1-man spearbacks really too strong so they needed an pricehike? I dont think so. This Update feels more like a nerf. Some of the options are more limited. You def…

  • Best Baby Carny build

    Palinux - - Saurian Ancients (SA)

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    Quote from Eymuster: “Quote from Palinux: “Settle with Veteran. Too expensive with Warlord. Just: Veteran, Carnosaur, DeathCheater. GreatWeapon or Halberd, Shield. Simple and most cost efficient. He can hide behind Rhamps, Taurosaur and Stygio. Works okay. ” Death cheater is good most of the time but it is too vulnerable to alchemy, which is a popular lore. Also only 3+ in combat. I tried Veteran, Carno, BSB, Basalt infusion, Talisman of shielding, Shield, Lance. Still lost 1 wound from alchemy …

  • Quote from My_Kin: “jack of all trades is such a derogatory term for balanced playstyle. I hate this stupid idea to make every army have some specialised playstyle like a league of legends character. They should be less specialised, more capable of different styles, it doesn't matter if there's overlap, it makes it less rock paper scissors. It's not a video game where you can effortlessly drop one army and play another, people should be able to play their models in multiple ways, and let's face …