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  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

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    2.2 is up

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

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    Yeah but he is in the high value unit that you need to go through

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    My problem with hydras against EOS is more about the prelate and his fire attack bound spell. And about the easy acces to the first alchemy spell

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    Quote from KiRaHyuU: “tin unless you meta is just EoS, to which I’d say sorry but you’re just gonna have to play a different style of DE... ” I would be very interested in a list that would really work against EOS. They have canons so they can take on the monsters. They have bodyguards, numbers and unbreakable so most shock troups get swamped. They have the best light shooting so no shooting match here. They have great magic and piro so no avoidance. I would say the key is speed and Vanguard Cor…

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    Quote from noir: “Quote from Izomov: “Quote from zertuiop: “Come on he has 75 Dread Legionnaires. The shooting won't kill all that in 2 turns. ” i play an EoS list with 54 accurate crossbows, 60 S4 AP2 and a master pyromancer that would like to disagree :p ” how on earth is that even allowed :O ” average is only 64 kills in two turns and that is accounting he doesn't do anything to mitigate anythng. He will certainly still reach you, chaff your imperial guards and then die on your next turn. But…

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    Quote from YungPabby: “one mans inspiration is another man's "hope I don't face any shooting or else my elves are going to blow away to a stiff breeze." ” Come on he has 75 Dread Legionnaires. The shooting won't kill all that in 2 turns. @Nordly It is an interesting list. Not charge dependant at all so no need for the Dr's chaff magic. And the magic phase seems nice. But where do you hide the mages?

  • Mostly super cool horses. But that work with horses in the game. The wdg mounts are expensive because any bonus to chosen lord mobility is huge as they can single-handedly defeat quite a few entries. The mounts are pretty bland but I'm very happy with the different lords. We have high magic item points good weapons and armor. Amazing variety of builds compared to most other races. The only race with stronger more customisable heroes are the VC and it is pretty normal to me. It is actually possib…

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    I would personally prefer some movement shenanigan I don't care about surviving i care about reaching the ennemy before I die. If i can choose. something like: Ring of shadow : single use; every units in 12 inch can make a 6 inch magical move. (yeah I'm crazy) Banner of flying movement one use bearer's unit gain fly vanguard towerguards (that would be awesome)

  • Socerer can still have 4str5 attacks and 1+ Armour

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    As long as this banner is expensive it won't be op. But that mean Maibe above 100pts and innaccessible to core

  • Quote from Grimbold Blackhammer: “You can't five-dice Wrath of God EVERY turn ya know... ” No need to five dice anything. I have killed my herald on the first turn of the first game of the biggest team tournament i went to. 4 dice, triple 6 done. 4 dice triple six without thaumat deals enough 4+ to kill too. (they look like 2+ to my archive) and dont talk to me about triple 4 on 3 dice for my DE oracle hidden behind a building while shooting with familiar ... I tell you every single tournament.

  • I kill at least one of my mages per tournament it is a tradition.

  • Yeah dice knows. What dice really know os how to really mess you up and make you do a 666 each time you roll on 5 dice

  • My point is hybrid caster seems bound to be some sort of priest thing. thaumaturgy is the power of gods.... Pyro is a plain sadistic furnace invoking discipline. I can see the pragmatic DE generals want this kind of mage. And it's not that I like the spells better. I don't. But looking at the lores maybe the big mage is the priest and the small one a prince/captain thing. Restricting divination to an adept is really sad

  • DE as we know them seem to point to thaumaturgy and pyromancy to me. true offensive magic. even if it is just as adepts.

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    Quote from Nemeroth: “Quote from Minidudul: “But some play with it, and find it fun. Make fool of me if you want, but I like this item, it have a lot of flavor and permit a reliable magic phase, at a cost I'm able to pay. ” Yep, not denying that everyone has their own play style. It was just my personal opinion. ” To me it's nice but needs a list buikt around it: Big blocksrresistant to blasts to an ennormous investment in magic and as much magic defense as you can get. Then you can get a killer…

  • there has been the same weapon option problem for DE captains

  • The 9th AGE - Meme Thread

    zertuiop - - WWW Topics

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    Quote from Ira: “Quote from JimMorr: “You are almost right... (Hidden Content) ” In the end we all know the truth ...(Hidden Content) ” Perfection

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    Quote from Kaneador: “i disagree with auxiliars nowdays 2 units of 15 plus musician are 530 and vs two units of 10 shadows 650 are the same in static shooting 60 shots at 6+ = 10 impacts vs 30 shots at 5+ = 10 impacts. So you are paying120 for hard target plus skirmisher vs paying core tax being scoring 10 more wounds and better for magic buffs becouse you have more elves. Some pros some cons. Im playing with auxiliars will see ” There is a big problems with your math raven cloaks make 40 shots …

  • DE 2.1 Balance Patch

    zertuiop - - Dread Elves (DE)

    Post

    I have played countless games with big Legionnaires blocks with great success and they have never been cheaper. I am thinking about a double nahb vangard corsair list too wich might now be completely doable. The Auxiliaries have finallly gotten cheap enough to beat goblins when it comes to output (not survivability but the might even look like a combat block