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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Tagteam 2020

    fjugin - - GoW - Västerås

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    Får man spela supplement böckerna? Åsklanders, makhar, cultists

  • Tagteam 2020

    fjugin - - GoW - Västerås

    Post

    Är det tanken att båda i laget ska anmäla sig via ebas?

  • All rules in one zip-package updated. Now with non-beta versions, and new improved more intuitive version numbering system. With the exception of books marked as "beta", this will be the version of books used during majority of 2020. the-ninth-age.com/community/fi…a5dac8beb81557cf554c84220

  • Tagteam 2020

    fjugin - - GoW - Västerås

    Post

    1, demon allians, räknas manifestations till item budget? Och vice versa? 2, ud allians, "Commander ofthe Terracotta Army ...All models have their Resurrected value set to 1." Gäller det allierade?

  • Quote from Orion: “ Maybe @fjugin can give us an insight into how the project plans to deal with the sniping issue. I remember when i worked on the OK book at the start I was told that merc vets could no longer have the sniper rule as it was being removed from the game since it was way too easy to kill enemy mages. ” The actual data, collected during spring and summer of 2019, actually doesn't indicate that we have a "snipe meta". Paths with snipes were not over used at all. If that changes when…

  • Min turnering har inget sub-forum!

    fjugin - - Turneringar

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    Fixat

  • Tagteam 2020

    fjugin - - GoW - Västerås

    Post

    Hur var det med demon items? Har för mig du sa något i en chat som inte stämmer överens med det som står här.

  • Did you notice the hotfix on hourglass (communication error between internal teams)?

  • Min turnering har inget sub-forum!

    fjugin - - Turneringar

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    Quote from Flodpress: “Behöver en till LinCon ” Kan man dela deffcon + lincon under samma forum?

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

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    Quote from Elpeji: “@fjugin How can you say that nothing is more expensive ?! ” Come on dude, I was obviously I was talking about court builds

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

    Post

    @eggsPR, I see, thanks for sharing. I think your analysis is missing some crucial details. For example. court mount base price was reduced 20 points. You have this marked as "who cares". The price for 4++ upgrade was increased by 20 points. You do not have this marked as "who cares". Not very unbiased analysis then perhaps.. In truth, this change cannot possible be seen as a nerf. Nothing has become more expensive. Some builds are cheaper. Some are unchanged. Also, barrow king skeletal steed cos…

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

    Post

    Three flying monsters is something we want to reserve for armies with actual focus on such things, eg HBE. VC getting access was a mistake that we failed to catch before releases.

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

    Post

    Quote from eggsPR: “Quote from Fjuin: “PS, the amount of green outnumber the amount of red with a factor 2. ” strip out the noise, like mundane weapon options and pointless mounts reductions, and what’s the factor then? That’s a rhetorical questions.. I already posted exactly what was nerfed and i went a step further with including popularity. So I’m unsure what your trying to prove except my point that most pointless buffs were talking points to say “barrow king recieved 4 buffs - GW, Lance, Ha…

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

    Post

    Quote from Wesser: “Quote from Izomov: “Quote from Wesser: “It's a good feature, but incredibly powerful is a bit steep ” Forgive my hyperbole, but the other kids toys always look way cooler :p ” Quite. I mean I would play Skelly Hordes if I had easy access to Undying Will Raising over usually just means a tarpit last an extra round of combat. Best case is when 25 zombies becomes 40 zombies and can zone stuff (that don't want to be stuck in a tarpit). Maybe if the debuff wagons supported Core a …

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

    Post

    Was changed in the initial update, not the latest one. You have to dig a little deeper.

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

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    Quote from eggsPR: “nevermind DE dragon occultism oracle familiar got 0 nerf! ” Wandering familiar 50 -> 70

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

    Post

    Quote from Mike newman: “@fjugin That doesn’t surprise me at all Erik. Asking so soon after the first update is, one would imagine, not going to give anyone enough time really be able to change their overarching opinions. Hence why people would plump for something similar to before on the whole - unless there has been a very drastic and obvious change. Hence why my suggestion of improvement to the process is maybe to split the data and subjective driven updates 6 months apart to allow for more a…

  • Patch 2.2 Feedback

    fjugin - - Vampire Covenant (VC)

    Post

    Quote from Mike newman: “It also slightly nags at me that the first update was done, but as far as I am aware the tier list does not seem to have been updated before the second update. Which is strange, because there definitely would have been a change. ” A very common complaint on the first update was that it did very little to change external balance. I.e. tier list should look almost identical before and after update if we listen to this feedback. We actually did two tests to examine how the …

  • New version out: the-ninth-age.com/community/ne…2019-rules-update-part-i/ the-ninth-age.com/community/ne…019-rules-update-part-ii/ Also, zip package updated the-ninth-age.com/community/fi…a5dac8beb81557cf554c84220

  • Zip package updated the-ninth-age.com/community/fi…a5dac8beb81557cf554c84220