Search Results

Search results 1-20 of 923.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • giving them 3 attacks will solve the problem imho.

  • Quote from Kisscool: “Bloat Flies attacks dropped from 4 to 2. But their Broodmother option didnt drop in cost, why ? It seems to me that it is now harder to trig Broodmother with only 2 attacks per models ” they hit better and wound better. It should compensate for the lost attacks. If is too much, it will be lowered.

  • Scales are a lifesaver and autoinclude for me

  • Quote from Happy Aspid: “Have you counted possibility of MW attack from gargantula's poisonous bite? (and it's synergy with magic). ” yes for MW (is the venomous attack), no magic, because if i count magic, i have to take account for DL magic which is superior and will change all the math.

  • Quote from Kapten Kluns: “super true id guess and since eliteness is relative to other factions there is a chance that others will be weakness washed in a similar way to DL. Which will spark the same feelings for them as it does for me.Currently I might be wrong but I have zero problem with competing against monsters and lone characters thanks to other options in the book. So I dont really see a use for these new flies either, maybe im wrong but they seem weak and sluggish. Compared to a lot of …

  • Quote from Kapten Kluns: “Its not a straight comparison but rather that the unit has a similar problem as hold Guardians had. Too specialized with too low attack numbers. And as I said, a flying unit with special saves will never have an impressive damage output at 100ppm. Its allowance are simply spent elsewhere. Just compare them to the flies of the old book and its much clearer. Same paths aviable to the faction, different versions of it but still aviable to buff the unit through army unique …

  • Quote from Kapten Kluns: “Thanks for the update team, kinda interested in trying the eidolons now when their armour penetrering abilities arent outperformed by ap 2 units like previous. Still miss the old mobile shooting flank charger threat of old. I Think that imps sadly missed the mark since its their shooting that is off, they are still as immobile, they still lack the ability to countershoot and as thus they are a sitting duck always, they still lose combats to practicly every unit out ther…

  • New Daemon Legion ACS

    IoRi78 - - Daemon Legions (DL)

    Post

    thank you! Was really kind!

  • DL 2.3 Feedback thread

    IoRi78 - - Daemon Legions (DL)

    Post

    Quote from AlexCat: “@IoRi78 I thought they had 4 attacks and now have 2. They lost 2 attacks, or, to say, had they A value halved. You designed them, please, tell me, what kind of enemies did you aim for? To increase Flies' DPS against? And what kind of enemies you admit the DPS will be lower. The book has a hammer. The unit is called Brazen Beasts. Even thinking about comparing their DPS and Flies is hilarious. ” yes they had 4 attacks but: Against def 3/4 and R4/5 units are better than before…

  • DL 2.3 Feedback thread

    IoRi78 - - Daemon Legions (DL)

    Post

    Quote from AlexCat: “Quote from IoRi78: “we aim to give them a role, and we try to make them a hammer, which is something that the book lack. We see if it work. ” Ok, tell me how did their damage output changed? Was the intention to raise it? Did it go up? ” they lose one attack but hit better, wound better and have more ap. So depend obviously on the target but generally yes, damage is upped.

  • DL 2.3 Feedback thread

    IoRi78 - - Daemon Legions (DL)

    Post

    Quote from tulmir: “I am here to lament for the poor KOE. Apparently, toxic attacks were not enough; now we have dark fire! The best design is always to make things more anti-armour, when you run out idea, right? ” since they are designed as anti armour, yes? Quote from AlexCat: “I honestly dont understand what you did with Flies. I suspect - you too. ” we aim to give them a role, and we try to make them a hammer, which is something that the book lack. We see if it work.

  • DL 2.3 Feedback thread

    IoRi78 - - Daemon Legions (DL)

    Post

    Quote from Theokrit: “Thanks for the update. more points for general. I have to play around with that. Maybe there are some combinations with iron husk. More res for imps... makes them better at staying alive. The output is still questionable. Dark Fire: I love it and i want to keep it. As a guy that wants to play shooty daemons i say thanks. 3+ Aim 18" range eidolons seems to me the best version so far, hits on 5+ most of the time, but rewards not moving and/or dancing in close range. Bloat Fli…

  • DL 2.3 Feedback thread

    IoRi78 - - Daemon Legions (DL)

    Post

    Quote from Herlad the Herald: “Great Internal change? This is a joke right? The problem with dark fire has always been range and accuracy. I loved the last book, eidolons were great. Might as well throw them away now. Flies, so be it, would have like to have them lean more on their special rule of acid blood but they're good now. Res 3 imps!!! what time to be alive... ” eidolon accuracy is been buffed. Aim is raised to 3+ so they are more reliable at short distance

  • DL 2.3 Feedback thread

    IoRi78 - - Daemon Legions (DL)

    Post

    what make you unsure about flies? Too few attacks?

  • DL 2.3.1 version up!

    IoRi78 - - General Discussion

    Post

    the-ninth-age.com/community/fi…9d5aa924282f359c4a964bf8d Here the last update for Daemon Legion book! Spread the corruption!

  • DL 2.3 Feedback thread

    IoRi78 - - Daemon Legions (DL)

    Post

    the-ninth-age.com/community/fi…9d5aa924282f359c4a964bf8d Fellow denizen of the nine circles new version of our book is up! Some good news on the horizon!

  • is a difficult argument that can spark a flammable discussion. I think that the truth is that to expand more this game should go on a complete different route than the current standard (smaller armies, not circle around tournaments, simpler rules ecc..) BUT you can not do it because in the current state without the core tournament players (ETC and WTC mainly) this game can not stand on his own. Maybe in the future it will happen and the game will splitt in two separate entities, don't know, I'm …

  • take in account that many on that forum are trolling and sadly there is not a serious discussion in years, is used mainly to publish tournaments advertise. Italian comunity is migrated in many WhatsApp groups sadly. But you are right, if you want to do a business about this game you have to take in consideration that kind of players too. Sayinf so, I personally dislike the idea that someone can make money over this project, but as EXB allow that so I can not go against their will. Is sad that so…

  • Quote from piteglio: “@infamousme - agreed. also a lower price tag (even with lower sculpt quality) might be something to explore. @Hombre de Mundo - yes, i also think the future is much more digital and individual. but as in john doc's case before, the problem always lies in recognising that you are at the forefront of change. other people, many other people, see what you talk about as science fiction. i kid you not - this very week, on a national forum, i saw a guy complaining that he couldnt …

  • Quote from Tyranno: “Quote from IoRi78: “and yet anyone can go there and change what he correct, and he have to do his work again and again and again. ” That is no longer the case. ” good, if is changed better. It was a problem and I'm glad they solve it. I just did not know that. Quote from Marcos24: “Plus references are cited ” it was not always like that?