Search Results

Search results 1-20 of 185.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • @Peacemaker I’m not sure on the model size yet. Or it’s relies sets. Are you so sure that a 50x50 mount is necessary? Don’t we already have the 40x40 peg? Base sizing is one of the FEW legacy things that take ALOT of discussion to change. Imagine how upset people get when they have to debase?!

  • Ok I owe you all an update!! Sorry @KiRaHyuU for lagging so much on it. We’ve been told there will be a press release on it in the near future, obviously that will have plenty of information. As for spoilers, there really aren’t any yet as concepts are just being ironed out into first round mechanics. What I will say is this book is being built from the bottom up. The team has an incredibly unified vision of how they want the book to feel. This is so important. The killer of all progress is a te…

  • Quote from Radian: “Quote from GSbasic: “as I’m allowed. ” I mean again, why be so secretive. is it community project? it's ours or yours?stop being so secret. I like your good work, but some things that you (the teams) do (mostly this) i really don't like. remember, it's just my opinion ” It’s less about being secretive and more about having something real to present. The mechanics phase literally just started so right now all the team has is essentially the same thing that you guys have here, …

  • Hey guys, just wanted to pop in and say I’m seeing your posts! My posting has been low because this time of year I work several jobs until March. I’ve dedicated most of my forum time to following the LAB and I have to say things are looking great! The team is solid and they always come back to “what do we think the community wants”. It’s really encouraging! Also I see a lot of ideas pulled from here for discussion which is great. Keep it! I’ll drop any spoilers as soon as I’m allowed.

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    Quote from Minidudul: “@GSbasic : will the oversight on the capitain fleetmaster be corrected before the end of the beta ? For remember this entry in the changelog : Captain Fleet Commander 45 -> 40 isn't implemented in the book. ” I’ll check on this. Good catch!

  • Dread Elf Gladiator!

    GSbasic - - Dread Elves (DE)

    Post

    Alright guys, I need your help with the perfect dread elf character build! Quote from piteglio: “hi guys, in the last weeks you might have seen some contests for "the best ~500pts gladiator build" for a number of factions, including DH, DL, HE, ID and OG. finally, the time has come for the Dread Elves to send their champion to the Arena! the-ninth-age.com/community/ga…286af9c2a11cd5863d455ebcd i would like to ask for your help in stirring the DE community to provide a 475 min - 525 max points bu…

  • The fluff is what is meant to drive book design actually. And asking a team of individuals who volunteer countless hours to a project of no monetary gain is a lot to ask. The teams work very briskly and will continue to improve upon the process but I find it rather silly to demand volunteers follow strict timelines. The best way to hurry the process is to volunteer your own time

  • To tack onto what Kir has pointed out, actual deadlines are not given to us. I will say the task team has been very active and each task seems to get an abundance of attention.

  • I’ve been inspired by the spartan threads so I’ve decided to completely redo my army in Greek/Roman theme! Here’s my first “tower guard spartan” the-ninth-age.com/community/ga…286af9c2a11cd5863d455ebcd

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    I’ve been running 10 tower guard with just a muso and they were my mvps in a 30 person tournament...

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    Here here! I’ve posted your feedback to RT this morning guys. I would like to thank those of you who followed the format quickly and cleanly for my a while back! It made organizing much quicker. I would also like to say that I’ve read this forum every day and although my posting \ replying has been slow I am not falling behind on intake of information! Great job on good discussion guys, now it’s in RTs hands to keep providing the balancing act they do with a lot of class!

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    BIG NEWS: guys I got the deadline for reporting back to RT about this Update but I need your help! Between RL stuff and keeping up with the ongoing LAB following this update has probably been my biggest challenge. I’ve ready as many posts (I think almost all but please don’t quiz me!) here but I want to clean it up a bit. If you’ll do my a favor and answer the following questions it will greatly help our book! 1. What should see an increase that didn’t get one, or what increase should be greater…

  • I would love to see the boosted version at something on top of the re roll.

  • I’m not sure why this casting is so high. It is a hex which means multiple units can benefit from it. I think an 11+ would be more reasonable as there are almost no more 12+ casting values. But this accompanied with very little viable shooting in the army book does seem too high. Perhaps an upgraded version that furthers CC to output would be more fitting? I’ll ask RT on the casting value

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    Quote from Willzilla: “Quote from Boomvalk: “Something I don't see mentioned here are the Tower Guard. For a 20 man unit they got a 20 point price reduction but I still haven't seem them pop-up in any of the many lists I have seen sprouting up past few days. I feel like the price per unit might be good now but a further point decrease per model might be needed to make them played again. This mainly due to Olaron. They remain extremely vulnearable as opposed to dancers which get weapon master and…

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    I mean, I’ve got 2 units of 10 in my list right now... they are almost the same points as raptor chariots and their out put is much higher.

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    So this patch has really seen some great internal balancing happen. Aux are getting in the ball park. I played a game with them last night, just a unit of 10, and the plunked wounds off my opponents big block of warriors. We were in combat by round 2 so they didn’t perform crazy good or anything but added to the list I brought. They are worth bringing to clear chaff. Also, spears at 20+ are cheaper, Small Corsair blocks are doable (I’m thinking 15 or so). I also ran 8 raptors and a dread prince …

  • Quote from Ludaman: “the-ninth-age.com/community/ga…286af9c2a11cd5863d455ebcd Moraec's reaping... =) and yeah i know for her it's just a hand weapon enchantment (and not paired weapons) but let's pretend that one of those swords is actually her wizard's staff (or sacrificial occultism dagger) ” I would ding you sportsmen points for misrepresenting things........

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    Quote from Willzilla: “Quote from GSbasic: “Keep two things in mind please: 1. I will be opening more targeted threads for feedback this weekend, so get some games in and TEST any complaints or concerns. Point increases do not automatically make something wrong. Wandering familiar was due for a hike, let’s see if it was too much or too little since this is beta! 2. RT can not catch everything in the first update. Over/under nerfs/buffs are going to get through which is exactly why they want feed…

  • DE 2.1 Balance Patch

    GSbasic - - Dread Elves (DE)

    Post

    Keep two things in mind please: 1. I will be opening more targeted threads for feedback this weekend, so get some games in and TEST any complaints or concerns. Point increases do not automatically make something wrong. Wandering familiar was due for a hike, let’s see if it was too much or too little since this is beta! 2. RT can not catch everything in the first update. Over/under nerfs/buffs are going to get through which is exactly why they want feedback. Imagine how many items/entries had to …