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  • Quote from berti: “We tested the game against ID and infantry is totally lost. ” I'd be interested in seeing your armylist it sounds spicy! Either way, I'd recommend that anyone that's had a negative experience with the ID matchup post their feedback in the new threads for Eos vs ID Price Feedback and EoS vs ID Desgin Feedback both of those threads are your best chance to getting changes made to the ID book from the EoS community. Quote from berti: “Too many spells you have to dispell that mass …

  • Some EoS perspective solutions I've found effective: Knight Commander Cowboy on Young Griffon with Basalt infusion + Dusk Forged + Hero's Heart/Titanic Pick. High damage output and is hard to get rid of. Dispel Silver spike when against alchemy. Winter Cloak EoS cowboys are decent too, great griffons aren't as ideal as expected because of all the clipped wings in ID artillery. EoS small core knights units can move in front of infantry blocks to screen some of the strong anti-infantry shooting. N…

  • Greetings Marshals! We had some initial discussion on the new ID Beta book a few weeks ago: What do you think about new ID book (from Eos perspective) ? In this thread we want to gather your thoughts on the designs in the new ID book. Please remember that the book is just a Beta and isn't a finished product and the project is attempting to gather as much focused feedback as possible Please provide feedback with the following structure: What design entries feel too strong: What design entries fee…

  • Greetings Marshals! We had some initial discussion on the new ID Beta book a few weeks ago: What do you think about new ID book (from Eos perspective) ? In this thread we want to gather your thoughts on the prices in the new ID book. Please remember that the book is just a Beta and isn't a finished product and the project is attempting to gather as much focused feedback as possible Please provide feedback with the following structure: Entries that you feel are too cheap: Entries that you feel ar…

  • Nerding with Nero

    Nerocrossius - - Empire of Sonnstahl (EoS)

    Post

    EoS Tactics Concept: Staircase Pushes (Hidden Content)

  • Quote from Mirdhynn: “I have real doubts about the lance and shield option.This is something I never seen and to be honnest, I would probably never use it ” I have tried it a few times and it's satisfactory chaff. The issue is that it's not as points efficient as just pistols and it doesn't kill chaff as well as the brace of pistols. Thus, in my mind if it was the base cheapest version of reiters it would see more use. Also if characters could meaningfully join reiters the lance/shield option wo…

  • Quote from DanT: “Marshals! Talk to me about reiters. In your imaginations/visions of the army, how do these guys fit in? What do they do? What is interesting about them? What battlefield roles do you want from them? P.s. ACSes: do you know if there is any public knowledge in terms of t9a background for reiters? Even very basic stuff? ( @Nerocrossius @Adaephon_Delat @greentide ) ” From the background materials that I've been able to read I do not see much information on reiters aside from their …

  • Quote from Jarek: “If i have a wizard on Arcane Engine with Locket of Sunna when i swap statistics i give to my opponent resistance 3 or 5? ” Harnessed model parts are not involved in the swap. So they get resilience 3 and no matter what the opposing model’s resilience is the wizard will retain Res5. This is the basis of locket wizard combos as it makes wizards on engine and griffin tricky to duel when they have a locket. It also leads to the complication of using locket on enemy characters with…

  • Headhunter is not an ideal combo with Khagadai's Legacy. If you really wanted to go for the classic maul character killer I'd do the following: Great Khan Heavy Armor--Death Cheater Great Weapon--Khagadai's Legacy Brace of Ogre Pistols 525pts Not as durable or flexible as Herzogar's, but this one will be very deadly if it's allowed to attack.

  • I have one! Great Khan Trolleater Heavy Armour—Mammoth Hide Cloak Brace of Pistols—Viper’s Curse Auroch Charm 520pts That’s one mean guy right there! edit: haha, herzogar ninja’d me!

  • As a native New Mexican and someone who went 10-10 with ID recently, I approve

  • Quote from Phosphorus: “you wanted response...there you go (some people might just not want to write/answer (here) because...well, some other people ma y receive that as toxic...and may respond in kind). ” If yourself or others have feedback and don't want to post it on a thread for any reason, please just PM me! I want all the feedback we can get on the EoS perspective on the new ID book. Especially if you've had a chance to play some games against it Another question I have is: how do you thin…

  • It's probably worth noting that I'm an ACS for EoS which is an honor and a privilege. This thread will probably continue to be where I share my mad imperial ramblings and work on my little projects. I have neither of those things to share today however. Something I'm curious about: What are some things that I could do to help improve the EoS community for each of you? I think the EoS community is already super awesome, but I want everyone to feel comfortable enough that they can pop in here and …

  • Quote from berti: “With a knight based army ID would have at least a bit Problem with this gun line approach. EoS infantry just melts. ” I'm curious, did your army utilize any IG swords and boards? Did you feel they performed poorly also? Theoretically, ID has AP as a weakness and IG with shields is the highest infantry armor in EoS. If IG can't hold against ID forces and EoS cavalry is the only thing armored enough to take normal hits that would be a strong indicator of an EoS RPS matchup. Did …

  • I'm certainly not trying to argue or fight about any side, so I hope this isn't viewed as hostile or an attack--I love the current EoS book so much it could be gold forever and I'd be happy. However, this is a FAB idea thread and I think the FAB will be a heavy rework rather than a bunch of little tweaks, thus for sake of discussion, I'm trying to help brainstorm more macro-based design changes. Quote from DanT: “Some of the thoughts/comments here make me giggle It isn't long (zero design update…

  • Quote from Smythen: “@Nerocrossius I agree with your overall way of thinking here (Giving light infantry another role) The artificer idea is cool, but seeing a gunline with four units of 21 that mutually support each other seems a bit too much. (Would be fun though) ” You'd have to pay for four artificers to do that however. The stand and shoot part could easily be eschewed in the idea.

  • Quote from micdicdoc: “Remember, State Militia used to have Support Unit, and were (and still are) a mobile shooting unit. One possible solution is to reconsider Support Unit on State Militia, which would provide a more mobile, ranged support unit. ” I don't think this is a reasonable option within the current rules context. Light troops + Discipline order again would be quite strong. Besides, it doesn't really make sense for militia to be a support unit. They're a bunch of local militia or at b…

  • Quote from YeahGucciFrisur: “Quote from Nerocrossius: “Otherwise, why run the altar at all? ” Flaggelants + Light of Sonnstahl I prioritize the altar being close to these two units or to targets he can block or beat with locket over being close to the HI. ” Oh, yes, certainly, anything with battle focus and hatred gets insane quickly. And Sonnstahl's only limiting factor is to-hit. My question was framed more around why someone would want to run Heavy Infantry Swordsmen with Battle Altar. Flagel…

  • Quote from berti: “And at the end this reslults in some +1 or 2 wounds depending on weapon and formation, even with battle focus and hatred. After using infantry approach for a while now I think that you can get better results with focusing on minimizing losses in the parentunit (parry + distracting) and at the same time bring as much passives into the battle as possible. ” Well... once Battle Focus AND Hatred get involved it's a difference of +4-5 wounds because things start to get silly Either…

  • Quote from YeahGucciFrisur: “Quote from Nerocrossius: “Each spearman averages 0.11 wounds (+50% from FIER = 0.17); with hatred they average 0.17 (+50% from FIER = 0.26) ” Maybe I´m just too tired, but how does FIER give 50% extra? I think your calculation is flawed there. In some cases you will get 50% more attacks (5 wide, 10 or 15 attacks), but not more damage /model. In horde formation with 40 models you only get 33% more attacks, making the halbs slightly better, unless the spears are charge…