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  • A fairly important point no-one has made yet, is that the reason Thaum has +1 to miscasts is a direct counterbalance to being able to re-roll 1's. The exact reason that 4 dicing Comet it reliable is also the exact reason why 4 dicing comet is dangerous. I don't think there is an argument to keep the re-roll 1's, and not keep the +1 to miscast. So assuming that if one changed the other also changed, would you still want to change it? Also as a rule I think magic is too reliable and rarely has any…

  • Maw of Akaan [870pts]: Character - Chitinous Scales, Gluttony General, Witchcraft, Wizard Master Vanadra’s Scourge [825pts]: Thaumaturgy, Wizard Adept Lemures [270pts]: Champion, 10x Lemure, Standard Bearer, Unit - Unnatural Roots Lemures [250pts]: 10x Lemure, Standard Bearer, Unit - Unnatural Roots Myrmidons [305pts]: Champion, 12x Myrmidon, Unit - Unhinging Jaw Myrmidons [305pts]: Champion, 12x Myrmidon, Unit - Unhinging Jaw Bloat Flies [300pts]: 3x Bloat Fly Bloat Flies [300pts]: 3x Bloat Fly…

  • Thought I'd revive this thread a little, because showing off greater daemons is at least 20% of the reason we play this army after all, right? 116707851_287812778973797_643409442402527837_n.pngTook a while, and he's certainly not what I'd consider done yet (now even properly based!) he's now Table Top ready, and I can get working on his Brother the Maw. hAngry list coming up!

  • Yh the choice of Master Path is completely an individual choice. I haven’t used Witchcraft a huge amount, but I’d take your word for it and try it. I’m just so in love with Smite Te Unbeleiver and Whispering veil alongside auto hits. And spectral blades allowing rerolls on toxic hits.

  • I think this list would benefit from the Dark Pulpit by quite a lot. The BSB is quite expensive, but is only Res 4 5+/4++ and 3 wounds. For 110pts that bumps up to 5 wounds, with a 4+/4++. That model also grains you an extra 5 Str 5 attacks, which similarly jump to Str 6 with digestive vomit. Sure it displaces 7 additional models, but Myrms also have fight in extra ranks, and if ran 7 wide they're still getting in 15 of their own attacks. If when 8 wide then 100% of them will get to fight. I'd m…

  • I don't dislike the Treefather Ancient, he has his place as is. I think the Treefather Ancient Wizard Master of Divination, plus a Cosmology adept, is the magic set up which gives us the most Blasting potential. Taken alongside a big unit of Sylvan Archers using Banner of Deception (like at least 24 models). That way you have potentially 2 Divination blasts, Ice'n'fire, and Stars Align/Altered Sight to buff the Archer unit which is essentially another Blast. I'm not saying I looooove this set up…

  • What about the Deceiver?

    Alexwellace - - Daemon Legions (DL)

    Post

    Unless I’m using it strictly for unit buffing, I really like the Master Deceiver. Most of the 1 spells are a little dicey to 2 dice as an adept, but as a master that +1 to cast makes Ravenswing actually castable on 2 dice. Taking either piercing spike or poison, I think taking the personal other upgrade on the deceiver themselves is worth it. Str 5 Ap 3 5+ poison is very good. Imho a master Deceiver pushes a list towards an infantry and support type list, with minimal character investment. I’d p…

  • I think Horders suffer from our core being very very good at certain things. Hoarders are good at chomping through unarmoured infantry, but Succubi are also very good at this. Hoarders are nice and tanky, but Lemures are very good at this. Hoarders *can* do both of these things at the same time, and a few other things besides, but because we're forced to spend 1125pts on core, unless a specific other set up calls for it you can usually fill a hoarders role in core. I've tried 3 Hoarders w/ Unnat…

  • It really is a great excercise! I think the Sylvan book in particular is so fun to homebrew because the units we have right now, is almost perfect. All we need is a bit more of a army wide directional shift towards guerrilla combat/short ranged warfare and a few fluff driven changes. Essentially the book is a fun to work with, because we’re almost there. I’d like to make an argument to you against separating kindreds into character options, not saying either is right , but I’ll run the other sid…

  • Is there a specific reason for it being a Vampire Courtier (the hero version, 100pts of magic items) and not a Vampire Count (the lord level, 200pts of magic items)? The Courtiers tend to have problems buying proper defensive kit while keeping offence due to low allowance, especially on foot. I'd say a Count is far more in the league of Iron Orc Warboss, Great Kharns and High Princes already displayed in the game.

  • When the LAB is being made, we should be thinking of things from a design space rather than a balance point of view. Say Rangers are good right now, and Treefathers aren't. When the LAB is made, Treefathers will almost definately keep the design space of large tree monster, tough with limited mobility. Rangers on the other hand don't have as much of a design identity, as relatively fast-ish great-weapon elves. But what's their clear design role? Are they anti-monster, due to Fearless? Are they a…

  • I'm not sure if I should've posted the full list since the tournament is still in play, but the flies had champions (I assume to make use of clensing flame) and Unhinging Jaw while the scourge had some defensive kit in Brimstones and Chitinous Scales. I'm certain the list could play with Blazing Glories w/ Cloven Hooves instead of Bloat Flies, but it'd probably play noticeably differently. Would probably use it to get Withering Vapours on the Scourge or kit out the Horde Threshers.

  • DL lists from The Ocho

    Alexwellace - - Daemon Legions (DL)

    Post

    Does anyone remember when the Scourge and Bloat Flies were considered so bad as to be unusable and never taken? Nope, me neither Good core internal balance. All 3 of our monstrous special units (Hoarders, Brazens, Clawed Fiends) taken. Chariots and Glories and Flies and Hellhounds (who seem to have found a place as a cheap combat unit, rather than chaff) of all descriptions all over the place. All 3 of our dedicated chaff pieces being used for different reasons. Eidolons and Hope Harvesters seei…

  • A list caught my attention in a UB tournement that occurred this weekend as being particularly fun, enjoyable and very daemon-y. It used a Evo adept Scourge and Sentinel (Dark Pulpit) on Thuam w/ Mark of the Eternal champion, then filled up on Lemure darts in core, 3 Horde threshers, 2 units of Bloat flies, and 2 units of Sirens for chaff. The above magic set up, alongside all of the autohits generated by flies and chariots, seems very synergistic. Evocation provides Whispers (-1 Res) and Spectr…

  • Quote from CariadocThorne: “I think GW core makes MORE sense for SE. The live deep in the forest, now what kind of weapon is an elf living deep in the forest most likely to have (aside from a bow)? I'd say a big ol' axe which can chop firewood, take down trees and ward of large predators. Before anyone protests at the idea of elves chopping down trees with an axe, just consider that they are unlikely to all be mages capable of singing trees. Sure, when you want to build a city, you get some tree…

  • Quote from Wesser: “Id much much rather see FG back as the 6th edition type Make a unique SE weapon: Count as both a spear and paired weapons and give all elves Adv6 on profile Oh... and allow Druids to take Kindreds. Would love a Wildhunter Druid ” This is what I want, but not for Forest Guard. As far as I'm concerned, Forest Guard seems too formal of a concept for our core troops. The Trewi don't even really have a centralized government, despite having actual gods walking under the same treel…

  • Quote from Giladis: “Quote from Alexwellace: “none of them have an elite spear unit ” HE do ” I guess I meant non-core spear focussed unit. Sea Guard and I guess it could be argued Queens Guard can be considered elite spears, but their defining feature is their hybrid ranged nature, not the fact that they have a spear. But there is no special unit in DE or HbE who's identity is distinctly 'Spear', in the same way that Sword Masters are clearly 'Great Sword' or that Black Guard are 'halberd'.

  • Partially because I didn't want to clutter this thread, partially to plug my own views and partially because I've been trapped in a 6 hour video call talking about laboratory technique health and safety, I've put together my own skeleton view of how the SE LAB should look. the-ninth-age.com/community/in…ure-the-army/#post1407690 My main aim was to move Sylvans towards a more mobile melee army, and to strengthen units individual design identities. My largest changes are *The Chief is replaced by …

  • Everyone else seems to be doing this, so why not pitch in! Sylvan Elves are a book very close to being perfectly acceptable, but also having a huge amount of area for improvement in strengthening army identity. SE Aren't a shooty army, HbE out shoot and out magic us considerably. SE aren't a rush down combat army, Killer Insticts and Death Trance make DE much better at that. SE should be a mobility army, using shooting to remove obsticals to making combat, or weakening monsters to the point that…

  • I completely agree that GW Elves in core and Spear Elves in special would be a very interesting move. All other Elves have a elite great weapon unit, and none of them have an elite spear unit. I've been thinking that combat Sylvan Elves should have march 10 advance 6 for a while now, just to really point out our speed. Rangers shouldn't be spinting through the forest any faster than Blade Dancers should. Imagine a core Elf unit, advance 6, 1 unit 10-25 models can buy Ambush, OS/DS 5, access to b…