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The latest issue of the 9th Scroll is available! You can read all about it in the news.

  • I think what would be great but would not simplify the book would be to have some Orcs profil define by age. For the exemple let’s say: Young : S3 t3 frenzy, battle focus Adult : s4 t3 Old: s4 t4 fearless And a biome/tribe system indépendant That offer weapon option and/or special rules. ideally biome could impact in same way goblin

  • @Theorox Well of course, to have the minimum of model invalidation, the best is to not remove anything. Now if remove entry become necessary for a reason, just say that headbasher seems to me like the less damaged choice. Even if i would fully understand you frustration - There have never been official model, so headbasher existing are only convertion or interpretation. - Headbasher is always refer to an other kind of orcs feral or common. So well they could still be considered as them. Really m…

  • Well except headbasher. I think there is aLmost a consensus about remove them. It’s an easy move that do not invalidate model. We still have enough unit to balance the book.

  • Quote from Giladis: “The public posts were the starting point for our work rather than the penultimate step. ” This is maybe a real issue in t9a process. Community don’t know which post are read by bg team or not, and people who would like to influence and participate to t9a background feel a bit frustrated. ACS create some topic about rules and the process of feedback from the community work. Maybe background should have something similar, maybe not on feedback, but more about brainstorming on …

  • Hum you are right, it maybe lack of strong decision. But well T9A as to take care of legacy model and army, and by consequence make some compromise. I think its important. And well i like the idea to feral beeing young, i think its a cool idea, as long it doesnt prevent some orcs to keep feral as way of life, due to tribes culture. Seems good to me.

  • Quote from arwaker: “I don't get behind the point why there should be any invalidation. You can still play your full feral army. It is simply a young tribe, perfectly fits the logic. ” Well depend of the futur LAB, but if feral was only young and nothing else, i would imagine them as the first cheap entry. Then my actual thematic army, would be transform into a kind of full of noob ^^... Would not be really cool, even if maybe playable. But Giladis answer remove my concern. Quote from arwaker: “…

  • As owner of an O&G army with only feral orcs, character feral, and some forest goblin and spider. i would feel a bit sad to see the concept of multiple kind of orcs tribes fully remove to be replaced by a simple evolution logical: Feral orcs --> orcs --> black orcs I liked the fact to be able to build multiple kind of orcs army, with lot of flavour. BG team defend the fact that orcs are everywhere for the purpose to let lot of freedom to player. Would be dumb to create a hierarchy into orcs …

  • How could they be similar in durability with def 3 compare to 5 No parry, No wound max on 4+ Armor 0 compare to armor 3 ? seems like a lot of difference.

  • Do somebody try immortal spam ? I just read the new book today ^^, and i discover immortal rules. Ouch this is pretty incredible. I play EoS and often with a death star of Imperial guard with great weapon. for 23pts per model. they do an incredible work. But here for only 26pts you got an unit bodyguard and great weapon, but far more better than IG. Move faster, wounded max on 4+, leadership 9, parry, aegis against fire. If i was playing ID and got model i would definitly try something like 2 or…

  • Bolt trower could be destroyed by your own artillery and crossbow easily. EoS have a strong Shoot power. I dont play Marshall on griffon, too costy for me. But if i was playing him, i would hide him 3 turn, time to destroy main threat with my gunline. Then i will move out and charge quickly.

  • Quote from saint_barbara: “I've advocated for this 2 years ago Check out my threads in (m) internal. Fluff only in books like circling the abyss. ” Our lobbying will pay one day !

  • Si tu es prêt à payer, tu peux faire des recherche d'artistes faisant du character design, sur des plateforme plus spécialisé. La team art de T9A n'est pas très étoffé, ni très active sur le forum. Je te recommande de fouiller par exemple sur artstation, platforme internationale avec de nombreux artiste talentueux. Sinon passer par Giladis ou Thorsen pour avoir le mail perso de l'artiste T9A que tu veux contacter.

  • Fluff in The 9th Age

    Casp - - Background & Stories

    Post

    A simple solution to solve this, would be to continue to make only in-world official publication. Its the line from T9A since the beginning, there is no reason to change it. But give also a public access to internal wiki for people interested, maybe on resquest. Not like a publication, but just for curious people who want to get same information than team. with a warning, that inform those informaitons are work material, and not an official publication, that coud potentially see some change if t…

  • Fluff in The 9th Age

    Casp - - Background & Stories

    Post

    Quote from Giladis: “I would rather dispel expectations than leave people in false hope. ” But then could people hope that BGT release those information in futur ? (in a way that respect narrative choice, but satisfy the ask of the community)

  • Fluff in The 9th Age

    Casp - - Background & Stories

    Post

    Quote from Giladis: “The closest thing to a timeline we have published so far is the World Hymn. We have developed the internal timeline but publishing anything beyond the portion dealing with the 9th age would be against our chosen narrative style and setting. ” You realized that community dont really like to hear that kind of information ? I understand the reason, but i beleive its better to not say nothing, than BGT know it, but community is not allow to know... What would be cool to hear is …

  • Personally I would remove forest ranger, and make great weapon an option for Forest guard. I never liked this unit create to sell model. It make the army too similar to other elves factions. For elite close combat we have tree , kurnous & blade it’s enough.

  • About recruit; you can see on the website, the stat of all team: the-ninth-age.com/t9a-project/join-the-team/ As you can see 6 team really need help: HR support, PR, Layout, Art, Translation, PT About time line for my own team task: for Art team i would say. - Finish ID LAB. - Start DE illustration. for website team - Add some fluff module on the website - Long terme pass from SPIP to WP.

  • This image has been uploaded in Post #2 of this topic. Thats why.

  • Never promote T9A on a groupe dedicaced to an other game. Will automaticly create the reverse effect. BUT ! When it is justify to just quote T9A into a conversation already existing, not to promote the game, but because it is consistant with the conversation. This is great. Just to remember people that T9A exist, and some people do some cool stuff with it like awseome conversion etc.. (i do it sometimes with success.. I throw some line, and sometimes, somebody react, and then if i am in an answe…

  • SE archers should be the best of all T9a I my opinion. they deserve a real special bow. at long range choose between Multiple shoot (2) s3 - or just s3 with +6 range At short range choose between Multiple shoot (2) s3 - or s4 ap1 would each represent the choice to pull the arc at maximum strength or shoot fast.