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The latest issue of the 9th Scroll is available! You can read all about it in the news.

  • There's no such thing as too much brain power being used on a rule or aspect of the book. Maximum effort for maximum result.

  • Quote from Razon: “ Or invent something that actually promotes big block: ''VS will get new army rule called Feeding Frenzy, where they get re-roll to wound if they outnumber the opponent greatly (say, 4to1 at the start of combat round).'' Now every VS will want huge cheap blocks, because even if they do bleed combat resolution they will get some back, and allow for the other, high damage unit to join combat and actually win it. You do not write: ''Hey, do you hate to fail your charge because yo…

  • Quote from Bogi: “Quote from Fthunder: “Quote from JimMorr: “Quote from Fthunder: “Quote from JimMorr: “I wonder what will be the impact on the playstyle. I am afraid we will be using this rule for strange shenanigans rather than to streamline charges & moves. Our big blocks will be acting as redirectors... I am not sure I like that direction. ” You don't want a big unit of slaves to be used as a redirector/tarpit/chaff? ” No. Huge hordes of infantry doing the ice ballet to change enemy advance …

  • Quote from JimMorr: “Quote from Fthunder: “Quote from JimMorr: “I wonder what will be the impact on the playstyle. I am afraid we will be using this rule for strange shenanigans rather than to streamline charges & moves. Our big blocks will be acting as redirectors... I am not sure I like that direction. ” You don't want a big unit of slaves to be used as a redirector/tarpit/chaff? ” No. Huge hordes of infantry doing the ice ballet to change enemy advance direction by 20 degrees and force them t…

  • Quote from JimMorr: “I wonder what will be the impact on the playstyle. I am afraid we will be using this rule for strange shenanigans rather than to streamline charges & moves. Our big blocks will be acting as redirectors... I am not sure I like that direction. ” You don't want a big unit of slaves to be used as a redirector/tarpit/chaff?

  • Quote from Razon: “I'd suggest, instead of that new rule (because new rules are a very bad thing, unless someone has hard proof of not being so) to change the name of this current rule and to give it to more units: Tiny: Universal Rule. The model ignores friendly units when moving in the Charge and Movement Phase, but must follow the Unit Spacing rule at the end of the move. For example, give it also to non-core giant rats, footpads, gutter blades, grenadiers. Big blocks don't benefit from it bu…

  • Quote from marcema: “Really like the idea andthe ability to potentially kill your units by doing it too much i like a lot as well. Its really what you expect vermin to do. Hordes of vermin crawling over each other, biting and snapping at those filthy rats that step on their tails. Hope that this theme of "stupidly damaging themselves" becomes more of a theme than it currently is. ” Exactly the kind of evocative feeling the LAB team were going for here. I would also add here as a general statemen…

  • It is unsurprising that Dr "Three Blocks" Dan doesn't struggle with this issue. That certainly will come from experience and your ability to think three turns ahead though. Quote from DanT: “Something I am unclear about with the new systems is whether, with a thread like this, it is just about informing the community/answering Qs, or whether the comments get passed internally to the whole LAB team? We haven't been told explicitly as far as I am aware? (Or maybe I missed something?) In absence of…

  • Quote from JimMorr: “A welcome buff for our movement. Shouldn't the damage from 'Unit Boundary overlap' be a dangerous terrain (1) test? I know it is more severe, but we've got a lot of bodies and creating new rules is a bad habit... To compensate you could remover restriction 'Standard Sized models' and make test difficulty depending on overlapped model size... Sure you can try to pass under belly of your abom... That will be 20 Dangerous terrain (3) tests. Risk-reward Questions: 1. Wording 'At…

  • Quote from Fleshbeast: “I don’t mind it. It feels like we’re making an official rule out of something a good number of casual gaming clubs have as a “nothing to see here” part of moving long buses. Question: is the intent for just the moving unit to take the hits for each rank or for both the moving unit and the unit that is moved over? At the end of the move, any unit that had its Unit Boundary overlap with another unit suffers one hit for each Rank it has. Hits are resolved with Strength 3 and…

  • Quote from Bogi: “@Fthunder What about the idea that it is better to force your opponent to wheel towards you. Can you at least have the priority order set to align the charged unit before if moving your own unit through the boundary other units. So as in: If coming into contact with the charged unit you do not need to wheel through your own units to align. ” RAI (and I think RAW) is that this will never happen. Firstly, I believe a Charge Move is something the active player does. The align move…

  • Quote from Loghaire: “In my circles, a local meta has been going on for a while, that focusses on quite a lot of big units. We (at least some of us) play like this because we like to see real armies on the table and also because we play factions, that allow for it (VS, VC and Goblins). Something that often happens is, that due to terrain minimizing the available space for armies like this, to be fielded properly, you kinda have to squeeze certain big blocks too close together, to perform the whe…

  • Quote from WhammeWhamme: “Interesting. The scaling damage rule is a little odd tho'; it makes it better to be a small unit using this rule... I thought the idea was go big or go home? ” It isn't really, as the small unit would have fewer models. Losing 2 models out of 25 is about the same as losing 4 models out of 50. Quote from falanor: “Thanks for sharing the info. A quick caveat: I would make this work only for ranks of 5+ models. Imagine units of 40rats in 2x20 formation that can move freely…

  • Quote from ferny: “Quote from Fthunder: “Quote from Just_Flo: “Can you please share the lists to me or give me Access to the core4sponding discord? ” I can ask the players if they are happy with this. It isn't because lists are "secret", but because the document has their mobile phone numbers/discord details on. ” We could remove the contact details easily enough if that's the only issue. If you've no objections I can do that and email it to @Just_Flo, if he can let me know his preferred email a…

  • Hi Andy, Hopefully we will be running another one soon! Will keep everyone posted here.

  • Quote from Just_Flo: “Can you please share the lists to me or give me Access to the core4sponding discord? ” I can ask the players if they are happy with this. It isn't because lists are "secret", but because the document has their mobile phone numbers/discord details on.

  • First round is ready: tourneykeeper.net/Singles/TKPairings.aspx?id=3191 List document up on the event Discord server.

  • Quick update that lists are due in on Saturday 30th May and that Friday 30th May, in fact, does not exist!

  • I always love playing ID with my Winter Cloak Griffon...