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  • The problem with Great Khan is that we already pay a lot of pts in mandatory Bsb and Shaman, and we don't need a GK just to add some strong Attacks, in an already strong Attacks unit/army. We need a role and worth rules other than strong Attacks....so imho it should have something like a rule that allows you to sinergize with the rest of your army. For example he could have a rule that you choose his specialization, like: Mercenary GK: he gains Battle-Scarred rule Bombardier GK: he gains special…

  • OK General chat

    Hitsugaya Toushiro - - Ogre Khans (OK)

    Post

    But you would have the Bruisers unit without swiftstride and imho 2 units are better than 1....also bsb and shaman fit nice inside bruisers

  • OK General chat

    Hitsugaya Toushiro - - Ogre Khans (OK)

    Post

    Going back to the Giants discussion, i'm recently playing with this list and it's working fine Shaman: General, Iron Fist, Light Armour, Thaumaturgy, Wizard Master, Lygur's Tongue, Magical Heirloom [555pts] Khan: BSB, Cult Leader, Iron Fist, Light Armour, Banner of Discipline, Crown of the Wizard King [375pts] Mammoth Hunter: Great Weapon, Headhunter, Hunting Spear (2+), Rock Auroch, Obsidian Rock [615pts] 10x Bruisers: C, M, S, Pennant of the Great Grass Sky [827pts] 3x Tribesmen: Paired Weapon…

  • Quote from LeVil1: “Quote from Hitsugaya Toushiro: “Nice but not less expensive than GW ones... ” What ? has GW lowered its prices at this point? I have paid them less than 4€ apiece... I'm very surprised... ” Quote from Little Joe: “You can get 4 of them at the 4 dollars price point when buying in Bones (bottom of the page). ” ahhhhh i only saw those around 13-14$ ....didn't see those Bones. however maybe i will try that conversion from crypt horrors, they are very cool!

  • Quote from LeVil1: “Hello there ! Quote from Hitsugaya Toushiro: “Is there any cool and cheap alternative to GW Yheetes? KoW yheetes are cheap but really ugly Other alternatives i found are same price as GW models ” Have you tried the Reaper ones ? A bad pic of mine : ” Nice but not less expensive than GW ones... However, maybe i found a nice conversion idea from the web! a.jpg

  • Is there any cool and cheap alternative to GW Yheetes? KoW yheetes are cheap but really ugly Other alternatives i found are same price as GW models

  • ahhhh damn i missed the Harnessed/Inanimate part in the impact hits rule thanks!

  • Does Ogre's Sons of Avalanche rule applies on a mounted model? ex. Mammoth Hunter (Sons of Avalance rule, d3 impact hits) on a Tusker, does D3 impact hits from the rider + D3 impact hits from the tusker? or on an Auroch, does D3 impact hits from the rider + 3D3 impact hits from the Auroch? same for Thunder Cannon; in the last rules update, the Bonbardier Ogre Crew got added Sons of Avalanche rule to his entry....so does the model 1 S4 impact hit from the ogre and D6 impact hits from the Chassis?…

  • About Ogre Mammuth Hunters with Leader of the Pack rule ("As long the model is part of a unit of Sabretooth Tigers, the unit (including the Mammoth Hunter) gains Swift Reform and Vanguard,[...]") joined to a Sabretooth Tiger... can he vanguard solo by leaving the sabretooth tiger? In this thread in ogre community: the-ninth-age.com/community/in…e-pack-just-to-make-sure/ some players stated that due to this rulebook rule: 21.A.a.38 on page 100-101, the 3rd paragraph: "Any game effects that would …

  • Quote from AlexCat: “Flies aren't used as well. ” this. A pts reduction won't make them usable again....you clearly overnerfed them moving them from OP spot to UP spot. They need some buffs back like AP3, acid blood against multiple wounds attacks and maybe Off4. This way they could become usable as anti-armor unit.

  • OK General chat

    Hitsugaya Toushiro - - Ogre Khans (OK)

    Post

    maybe as Orion suggested, GK could have a one choice option as a veteran leader: -tusker veteran: allow for tusker mount and allow upgrades for tusker cavalry -bombardier veteran: allow for buy Big Hand Cannon (like 2d6 shots) and upgrades for bombardiers and thunder cannon -mercenary veteran: allow for Battle-Scarred rule and deployment options for mercenary veterans (like Scout and Ambush) etc etc

  • Quote from Donotask: “They are good as they are at most I would put the AP2 into smother to make them a little worse against standard and gigantic. But slower... ” imho clawed fiends are not too strong against non-large unit, infact they are really average. against large they are strong. against standard they are average....on average they hit on 4+ and wound on 4+....so a unit of 6 fiends with Musician (591pts that are not that cheap) would deal 4,5 wounds + stomps to be saved....not bad but no…

  • there is no real need of a new mount for harbinger to become large beast to join fiends etc.....just make a "bestial bulk" like upgrade option for harbingers. standard -> large Adv 5 -> 9 Mar 10 -> 18 R 4 -> 5 A 3 -> 4 W 3 -> 4 maybe Agi 5 -> 4 ?

  • Until there are armies with a lot of AS 1+ or 2+ characters/units (wotdg, koe etc), i will always be against the idea of lowering AP on current units. We already have problems against them because a lot of units have ap1 or 2 max (p.s. piercing spike is too expensive)....if you lower ap, we could easily auto concede against as 1/2+ armies

  • Quote from IoRi78: “and how many times will a koe Duke go against them even as you want them? Is the same argument.That they are not used on etc is not a clear sign of wrong design, due to more appetible choices like fiends. If starting cost was 250 and 75 p.p.m than you would take them? Because that is a good discount, not 10 p.p.m. for me like that can be a choice. Obviously now they are not. ” with Adv 7 and fly you could easily zone the Duke....he would not charge them because he would die a…

  • Quote from IoRi78: “but when you are against a unit that make you do more regen rolls than your wound, you can do more damage then before.and be clear, they where not a counter for TerrorDuke of Multideath, because no sane KOE player would thorw their lord on them. Now are a solid unit with a discount in price. I would make them different? Yes. I'm satisfied with current design? Yes too. they are a good compromise. If even with a good discount in price the problem will be again not solved, we wi…

  • Quote from IoRi78: “imps and eidolon need at least a +1 in aim to work for me, without touching design more.Glories are a matter of price. 100 points discount and they can do what they are meant to do. ” yes please!

  • imho they just needed: -2 toxic -> 1 toxic -price rise but instead they got too much nerfs -1 toxic, only after failed regeneration and don't works against multiple wounds attacks -price rise - -1Advance and -2March - AP3 -> AP2 what they got in return? Aegis 5+ which is ok....and +1A that isn't really useful on a Off3, S4 AP2, Agi3 unit....they hit and wound really bad in previous OP version almost all their damage was due to their 2 toxic hits....with their normal attacks, they didn't do too m…

  • Quote from IoRi78: “I do not agree with you. Save for price and manifestations, entries, other than characters and shooting units, are ok.Hoarders with the correct manifestations and price are playable. Brazen beasts are playable now, they need only a adjustment in price. Flies now works as intended, need only to be cheapers. ” Quote from AlexCat: “ Quote from Hitsugaya Toushiro: “i agree...fiends are ok, imho even slightly overpriced for 3 R4 wounds.... everyone today takes a lot of fiends not …

  • Quote from IoRi78: “Quote from AlexCat: “I dont feel that Fiends are too cheap. PPM in the average optimal configuration they are more expensive than Brazens, Hoarders, Serpents. But they seem to be more universally useful. Thus, I fear that just upping their price would create an unhealthy situation with one unit being much more elite than others. I might be wrong of course. ” the solution is not raising fiend but lower other things. Fiend are ok for their role ” i agree...fiends are ok, imho e…