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  • PW are good for small ambushing units, who usually fight machines, chaff, archers, etc. They are particularly effective in mirror matches, cause WH with PW destroy WH with shields Lately I like testing some new solutions. For sure my next list will include big wildhorn unit with PW and appropriate magic setup (here we have huge variety of options). Comparing to ca. 1-2 years ago WH with PW dropped 3 pts/model and cost of FCG went down by 30. These are huge discounts. Finally, I own 0 WH with shi…

  • Hereditary , have your say.

    Kolata - - Beast Herds (BH)

    Post

    True, thanks for noticing and reminding. Anyway I'm planning to give this spell more chance in upcoming battles. One thing is, that it has more range than most Druidism spells. Sometimes it matters.

  • Hereditary , have your say.

    Kolata - - Beast Herds (BH)

    Post

    Yesterday I used hereditary against KoE. I charged hippo lord with 19 longhorns with chief and broke him (l had also gnarled hide cast on this unit). I run him down but then a unit of ca. 10 knights charged my rear. Unfortunately he managed to pass his 6ld and in addition I failed my stubborn check. But if he failed his fear test, he would be hitting me on 6's and couldn't pursue due to being shaken. It was so close to epic hereditary moment

  • Hereditary , have your say.

    Kolata - - Beast Herds (BH)

    Post

    I don't know much more than you. As I said, it's been changed once by adding fearless. Later, UD hereditary has been changed due to being OP. This was an exception. UP things haven't been redesigned in any army afaik.

  • Hereditary , have your say.

    Kolata - - Beast Herds (BH)

    Post

    Let me start with the short story of creation of our Hereditary, as I've been involved in this process. The idea was: - no combat buffs, because we have totems - no damage spells, because it doesn't fit the army - something unique, that is not covered by any available paths and totems (and flavorful!) At the same time the old evocation has been changed and 0 spell (similar to our hereditary, but stronger and 4+ to cast!) has been removed from the game with all other 0 spells. We thought it would…

  • What do you guys think about creating a seperate thread concerning our Hereditary? I could tell you the whole story about its creation and we could brainstorm a bit and share our experience. Maybe there is some undiscovered potential

  • Cyclops rule I think that the latest patch also helped us dealing with cowboys due to cheaper commands. Now it's really worthwile putting FCG even on small core ambushers, like 15 wildhorns. I played a game with SE last weekend. SE dragon had to turn around to 15 wildhorns, otherwise they would automatically win a combat with him on charge! Challenge, so max 4 wounds for him, and charge, banner, rank, big flank and flank or rear for ambuhsers :O Not sure if any other army benefits more from this…

  • I agree that our book in general looks really nice in regards to internal balance. The biggest issue imo is: 1. Hereditary Spell CV should be lowered on big version (now it's ridiculous, similar value to Stone Skin!). 7+ could maybe encourage players to use it. 7+, not more. Other than that: 2. I agree with @youngseward that Paired Weapons on Wildhorns are too expensive. PW are good only on high quality attacks. With regular S3 (no poison, no lethal), for cheap, ranked infantry on 25x25 bases th…

  • BH LAB Brainstorming

    Kolata - - Beast Herds (BH)

    Post

    Inscribing burin can have its use. Of course only paired with seed of the dark forest, especially when you use it aggressively with vanguarding centaur hero with seed. You build a barrier which gives you soft cover and magic protection. It's cool for protecting briar beasts on the turn they show up and possibly some of your ambushers. Small trick is also combination of this item with spell no. 6 from Druidism. Each table has at least 1 forest, unfortunately only few have two, but with seed it's …

  • Gargoyles

    Kolata - - Beast Herds (BH)

    Post

    Personally I love old GW harpies as my gargs. They are real beasty! There are however 2 downsides of this option - risk of wings falling apart (pinning recommended) and most probably quite limited availability. 93-3f3e3555-large.jpg

  • Really cool changes overall. The most I like reduction of command groups costs. Also a meaningful reduction on Longhorns. Sad thing is that despite of new cool armours available for minotaur heroes I couldn't find any satisfying build for Warlord so far.. 5-10 pts missing to squeeze in any really vaulable item. Do you have any good ideas?

  • Team Basilisk looking for 1 player. Player found.

  • beasts herd of clorensgregory

    Kolata - - User Blogs

    Post

    Really cool style! One can see a lot of effort put into conversions. My favourite are GZ chariots. Real beasty machines of dectruction!

  • The art of striking last

    Kolata - - Beast Herds (BH)

    Post

    Centaurs are far better. For 15 centaurs with GW you get only 23 longorns, which have 1 attack instead of 2. 8 wounds more are important, but these are stompable wounds, so quite often it doesn't make difference. And then count all advantages of centaurs, like high movement and drunkard. Obviously 30-40 Longhorns are really strong anvil/hammer, but their cost is much higher. One thing, except of bodyguard, which works better for longhorns is good resurrection value with summer growth.

  • The art of striking last

    Kolata - - Beast Herds (BH)

    Post

    My new most favourite unit are GW centaurs. Maybe they are paper, but they hit incredibly strong. If you get 15, even after losing half of the them due to enemy striking 1st, you can win combats. Somehow opponents don't expect that Blooded horn totem is so great on them. If you manage to cast it, which is not so hard, just the front rank can bring down greatest heroes and monsters. Let them charge you and DIE! So much fun!

  • 2.0 BH Beta Discussion Thread

    Kolata - - Beast Herds (BH)

    Post

    20 mongrel archers cost 155 pts? Great vs unarmoured infantry. Can also work as chaff. Take several units and watch dwarf opponent's face trying to catch them with slayers

  • 2.0 BH Beta Discussion Thread

    Kolata - - Beast Herds (BH)

    Post

    Well equipped minotaur warlord + druidism to heal him should kill any number of regular seekers.

  • Jabberwock

    Kolata - - Beast Herds (BH)

    Post

    We had this discussion some time ago and the result was that 'it stacks' for -2 if you manage to find such sweet spot.

  • 2.0 BH Beta Discussion Thread

    Kolata - - Beast Herds (BH)

    Post

    Quote from SmithF: “Lists for the Cracow team tournament went up this morning. (3-man teams, 4500 pts) Quote from Kolata: “505 - Soothsayer Master (Shamanism), General, Seed of the Dark Forest, Binding Scroll 475 - Minotaur Chieftain, BSB, Greater Totem Bearer, GW, Aaghor's Affliction 325 - Centaur Chieftain, HA, Shield, Hawthorne Curse, Willow's Ward, Obsidian Rock 220 - 15 Wildhorn Herd, TW, Musician, Ambush 220 - 15 Wildhorn Herd, TW, Musician, Ambush 165 - 20 Mongrel Herd, HW/Shield, Musicia…

  • 2.0 BH Beta Discussion Thread

    Kolata - - Beast Herds (BH)

    Post

    It's Spanish meta. Of course you can find similar lists in other countries, but for example in Poland players have more varied lists. I will not play gortachs in following months for sure. Other units look much more interesting to me.