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The latest issue of the 9th Scroll is available! You can read all about it in the news.

  • I deal with the SH with Pyro and shoot. For flamethrowers, we have access to a lot of possibility to RR to wound with them. So they are good against a lot of armies like elves for example who don't like when you wound 4+ rr and they just have a 5+arm then. And well, two flamethrowers just cost 290pts.

  • Hello there ! I've done my last game of a three weeks tournament on UB and well, I have thinked that it'll be a great idea to do a little report about the performances of my list. First, let's talk about the tourney : 4500pts. 3 games. 16 teams of 5 players (so 80 players) Number of Armies : (Hidden Content) Now it's time for my list : (Hidden Content) My first opponent is an OnG with this list : (Hidden Content) On the paper I see a passive game where i can put between 8 and 12 pts. The objecti…

  • Thank you. I have the same reasoning. Unintended but not broken I think.

  • The question is quite simple : Does the vassal steed benefit from the battle focus given by the bound or broken rule ?!

  • We all want something different from the VC book and that's cool because it's seems there is a lot of lists we can make. So it's not illogical that we want different discount. But we all know the internal balance is just horrible. In the meta, we have 4 weapons to kill monster cowboy : SH Monster hunter Occultism plus arcane knowledge Darkcoach One day, we ll have a LAB for our vampire, just be patients and help the team to go in the right direction.

  • 2021 Map Pack Contest

    Elpeji - - General Discussion

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    Elpeji Map Pack ! ¨prepare to fight v3.204

  • The only thing VC really needs is the LAB. And a break wth all this old GW's rules (Like UD) BUT, until this will happens : 1 . VC's infantry needs to be more attractive. And min size needs to be up. Zombie 30min. Ske 20min. Ghouls 15min. Guards 15min. With this, a point reduction on min size. 2 . In an old time, Suffering was cool. Take it back. Phantom Host : Light troops, 4 support attacks (like Bat swarms) Spectral Hunters : Reaper back or Vanguard. Wraiths : PPM reduction 3 . Just stop eval…

  • I hope you ll take all the list from the UB tournament @Just_Flo because I play a CV list that's so flavourfull.

  • T9A lore videos

    Elpeji - - General Discussion

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    That's a good idea. Listen is easier than read for a lot of player, like me for example. All you need to create this sort of content is : - Some good artwork to put in - A good voice (very important) We can give artwork but for the voice, it's dependant of the volunteer.

  • Point changes can do a lot. We ll see that

  • Quote from Just_Flo: “Stable before or stable till? ” Stable before

  • Excuse me @WhammeWhamme but we have in France the biggest tournament of the year with 300+ players. I ll play ID and I want to know if the book will be stable before end of September to give list to the staff.

  • @Gomio OK. Can someone compile all ideas in a summary to not create 2 similar spells?! I personally love the idea to smoke the battlefield. Maybe create an opaque wall for 1 turn that give soft cover to units in contact to the front of it.

  • That's a topic about hereditary no?!

  • Love this I have another army you know. But all ideas are good to take I think.

  • I just give my 2 cents In fact give a nerf to the range is a problem for ID player if he wants to put it on his units to benefit from soft cover/hard target. And if he puts it on enemy units to nerf range, he ll have more problem to hit him.

  • Maybe a - 1 to hit is a bit flavorless. If you want something to help ID to go in combat. Something like magmatic push : All friendly units at 6 move forward 1d3 / 1d6 inches

  • Quote from Chronocide: “Anyway, my point is that a hereditary spell to directly nerf the range of incoming shooting would probably be a bit too powerful. ” I don't think that it's more powerful than Shamanism spell that give - 1 to wound for ranged attacks to all units at 6/12 inches. But maybe I put too much things in one spell. If it just give soft cover (hard target?), opaque, and - 1 to hit in close combat, maybe it's enough. And in universal to give some flavor top the spell.

  • Short range because of ID have small range. We can put a 24 inches range. Maybe a minimum range for all shooting weapon. Like 12 inches. It's a versatile spell with pro and cons if you do it on allies or enemy. I don't know if it's a good idea but it's my 2 cents.

  • Quote from Tsagadai: “Seriously, Sweeping Attack and ghost step is just awesome and fits perfectly. It doesn't need to be huge, 1 or 1D3 per Kadim of S4 AP0 would fit the idea of a fire literally blowing through your unit. They are light troops so the can reform after so it fixes them being chaffed (and 'fixes' the chaff too). I would expect a definite price increase with a sweeping attack but it wouldn't be huge as they cannot charge with a sweep and it means that the ID players troops still bl…