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The latest issue of the 9th Scroll is available! You can read all about it in the news.

  • Quote from Slayer Zabojcow: “Quote from Ironclad: “I want the dwarfs to be better in the grind, one option is to give +1 fight in extra rank for every combat round after the first. Fluff, dwarfs use superior discipline to surround the enemy. ” So you want FiER when you actually lose models and you can't use it effective anymore? Great design ” That would be a rule more to give a grinding feeling to dwarfs not very strong or useful so should cost almost nothing. It would help against tar pits and…

  • The Problem with our low moment is not m4 or m5 infantry blocks it is all super fast single models. So a solution would be to make us great against single models, either by combat buffs like protection from impact hits and stomps or mobile shooting like all champions can take a qtf worm slayer rocket type weapon. I want the dwarfs to be better in the grind, one option is to give +1 fight in extra rank for every combat round after the first. Fluff, dwarfs use superior discipline to surround the e…

  • Images of T9A Runes

    Ironclad - - Dwarven Holds (DH)

    Post

    This is the worst thing with the background of this project, they believe everything has to be perfect and fully completed before reviling anything as a result the background is still useless after all this time. It is some nice stories to read but it can’t be used for painting or playing.

  • Images of T9A Runes

    Ironclad - - Dwarven Holds (DH)

    Post

    yes, second that

  • the-ninth-age.com/community/ga…0da8d70b270fa9005b8897aed completed 3x10 paired weapon warriors

  • how do I go about to order? Found it Ordered!

  • Thanks, money is not a big issue.

  • Is it possible to get shipping to Europe?

  • yes and if you reduce the war machines budget by 75 points per champion equipped it won’t promote gunlines.

  • Give our champions access to forge repeater and wormslayer rockets with QtF then we can shoot the opponent if they don’t engage us. It will be like small weapon teams but inside a unit. You have to choose if you want to hunt monsters or fast cav. All our units that don’t have a charge threat will still be dangerous if you dance around them.

  • please do squigkikka

  • As a general rule, don’t invalidate model collections unless it is really needed. Good that you put back the spear option, PW on clansmen is not broken and should also come back

  • Quote from Chronocide: “Quote from Ironclad: “what about making DW + FW the ultimate shooting anvil. Lore, tunnel fighters making a front rank shield wall to allow the remaining unit shoot from safety. Allowing the anvil unit to have mobile shooting will force the opponents not to ignore the unit and it can actually function as a anvil. Current DW stats but can shoot from rank 2 and 3 with FW guns. ” Can it shoot while in melee? Or is the idea that it's just a durable unit that I can't ignore. ”…

  • what about making DW + FW the ultimate shooting anvil. Lore, tunnel fighters making a front rank shield wall to allow the remaining unit shoot from safety. Allowing the anvil unit to have mobile shooting will force the opponents not to ignore the unit and it can actually function as a anvil. Current DW stats but can shoot from rank 2 and 3 with FW guns.

  • Quote from Happy Aspid: “Quote from Ironclad: “war machines are ok damage vise but as previous stated are to easy to kill. Magic is the biggest offender because it is almost impossible to defend against, auto hit, and wizards can hide in units. They have to spread so you can’t leave a unit to protect them against war machine hunters. Any attempts to make them better without improving defense is doomed to fail, it will only make the even better targets. If we get them cheaper and more reliable bu…

  • war machines are ok damage vise but as previous stated are to easy to kill. Magic is the biggest offender because it is almost impossible to defend against, auto hit, and wizards can hide in units. They have to spread so you can’t leave a unit to protect them against war machine hunters. Any attempts to make them better without improving defense is doomed to fail, it will only make the even better targets. If we get them cheaper and more reliable but with smaller spike potential they might get u…

  • Cool concept but it will only promote corner play if you have an area.

  • Quote from Chronocide: “Quote from Chronocide: “Okay, here's one. What about Tweaking Hewn out of mountains to: Hewn out of Mountains Army Specific Rule for Dwarven Holds Models with this rule have MR 1, which stacks with other sources of MR. Models with this rule gain an aegis save vs spells based on their MR as follows: MR1 = 6+ aegis vs spells MR2 = 5+ aegis vs spells MR3 = 4+ aegis vs spells MR4 = 3+ aegis vs spells MR5+ = 2+ aegis vs spells This aegis vs spells applies to any save that a sp…

  • Quote from Sander: “Glad @umbranar corrected me. Almost stole 2 points after the game finished. As an afterthought i think the list needs some more raw power. My most powerful list, at least in my local meta, was seekers n shooting. Despised by many due to the seeker spam. But nescessary in a vanguard list due vanguard restrictions. What worked in that list was the destructive nature of the seekers combined with shooting. I used several, 4-5 marksmen units. As id like to stick to this format and…

  • Our bound spells should really get a look at, they are extremely uneven. I don’t know how to prove it with data but every DH player that has used magic knows that: Rune of Resilience is a good spell Rune of revocation can be a fantastic spell in the right matchup Rune of gleaming is ok spell Rune of oats and reckoning are quite poor spells Rune of resolve is a useless spell. this is one reason that our magic phase is so boring, I don’t think it is very week but by far weaker than any other army’…