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  • Quote from arwaker: “When suggesting buffs, you are more likely to be taken serious when you also can offer something to nerf. Not that I am pro nerfing the GGI, it just happens that this would be for me the least disturbing. And it seems like to be in slight overrepresentation. What nerfs could you offer? Let me rage about them ” Reduce them to just 1A

  • In the below situation the Goblin King attacks first. He kills 3 spiders, which are removed fromt he rear. By virtue of this pesky move not only are the the Goblins unable to attack and wipe out the spiders the Goblins have to be nudged several inches left to re-establish contact weRaPfE.png Another Example below. Lets say Goblin King kills 4 spiders. At next initiative step the forces the whole unit all the way up to the top spider potentially pulling it way out of position Hxvr4oZ.png Lets sto…

  • @Lagerlof What did you say about my proposal? I know that belongs in the "Sugggestion" category, but I'd like to be sure whether the change would achieve my intend or if there is some clear reason why its a bad idea

  • Quote from Lagerlof: “Quote from Wesser: “Regarding 16.B.b about removing casualties in CC In the below situation the Goblin King attacks first. Lets say he kill 3. Due to the awful rules the fast cavalry owner removes the engaged models, but what happens then? Does both units drop from combat or is the infantry forced to scoot several inches left until in contact? weRaPfE.png Similarly the situation below. Lets say the Goblin King kill 4 spider riders. Do the last spider and infantry drop from …

  • SE Warmachines

    Wesser - - Sylvan Elves (SE)

    Post

    Quote from Art_of_War: “ Quote from Stygian: “'Wesseran' throwing spear- 12" accurate (other cool rules) ” We basically have this for the Briar Maidens. What other units do you have in mind for throwing weapons? Maybe it could be an option for Heath Hunters? ” Personal opinion Elite infantry with STR4, spears, javelins and March-and-shoot (yes I know that rule is everywhere these days)

  • Regarding 16.B.b about removing casualties in CC In the below situation the Goblin King attacks first. Lets say he kill 3. Due to the awful rules the fast cavalry owner removes the engaged models, but what happens then? Does both units drop from combat or is the infantry forced to scoot several inches left until in contact? weRaPfE.png Similarly the situation below. Lets say the Goblin King kill 4 spider riders. Do the last spider and infantry drop from combat? Or is the infantry unit teleported…

  • SE Warmachines

    Wesser - - Sylvan Elves (SE)

    Post

    I like “Wesseran” javelins But yea, I also think Throwing weapons is a great tool too enable guerrilla and disable avoidance

  • Quote from Shlagrabak: “Quote from Baldin: “Nets: 50 points per unit OnG ACS did in a good and detailed discussion propose a fixed price instead of pricing per models at a time when the revision of the net price change had already been implemented and there wasn't enough time till release to change before release while it basically had been agreed as a likely very good solution. So it falls under spotted between not more possible changeable before release and release. ” We've gone the opposite p…

  • Hilarious My Current list for CR12 have 2 units if45 CG with nets and 3 Gitz First each unit became 35 points more expensive. Now each unit become 40 points more expensive Im saving 5 points total per unit! Awesome No, really awesome change. Time to get Them Big Goblin blocks on the table☺️

  • Hobgoblin auxiliary book

    Wesser - - Infernal Dwarves (ID)

    Post

    Quote from Lord Marcus: “two-idiots-printing-service.my…res-hobgoblin-cataphracts Hobgoblin cataphracts from Caballero miniatures available now from TIPS ” Hmm, shouldnt have done that House renovation project. I suck at being broke..

  • Quote from Jomppexx: “Quote from Peacemaker: “A damage bonus: rather than giving straight +strength, +AP, give stuff like +1 to wound, lethal strike, poison, accurate etc... ” I feel DH war machines should in general have accurate. Best and most reliable war machines and all that. ” Eh, that would mean either lower range or catapulting price upwards. The Organ gun is a great example since its a zoning tool that tends to shoot at long range. Essentially giving it +1 to hit means a pretty hefty in…

  • Quote from Chronocide: “Well, on the complexity budget end of things, DH is incredibly simple except for those Runic upgrades. And runic special items are one of the things that will always prevent DH from being properly balanced. ” Heh, Dragonseeker sucks half the complexity budget of the book by himself

  • Quote from JimMorr: “IMO defences are fine, they are expected to be elusive. What might be a problem (if they were intended as the character counter) is the number of Att growing exponentially with the number of assassins. Instead of Att their Off could grow by +2 for each additional assassin in the unit. But I guess the playtesting will show. ” Right about defences, but the design is just off. Synergies are a good thing Design that encourage spam generally isn't Design that forces spam (or at l…

  • Quote from arwaker: “I have question to HE players. Do you think with the current price, the hero level MoCT will ever be played as non-BSB? Do you think this would be different, if some of the MoCT honour cost would be rearranged to the BSB upgrade cost? ” You could ask the same for any Hero-character in the game bar those with spam potential such as Chariot-Chiefs Heroes just have too small a package for their cost.

  • SE Warmachines

    Wesser - - Sylvan Elves (SE)

    Post

    Aye Felt a Special unit version of the DE Corsairs could be interesting

  • SE Warmachines

    Wesser - - Sylvan Elves (SE)

    Post

    Quote from Falco: “What about of focus in our strenghts like mobility, guerrilla style and light shooting? Instead of try to make SE an ecofriendly version of DE or HE ? We have the option to make a different playstyle, just affordable for cloud lizards (which actually is almost imposible). ” Aye Trick is to make it so its not just avoidance Personally Id love to explore LT throwing weapon troops for example

  • Quote from Fleshbeast: “The problem with adding cost for the second and third is that then you are forced to put them all in the same unit as otherwise you’ve paid for attacks you’re not getting. I could see something like taking two models off for the third assassin in a unit as that is probably then one that tips them over to being as strong as a normal character. I love the fluff of having the opposite of professional courtesy. Very ratty. ” Aye... looks like a case of take 3 or none at all, …

  • Quote from Peacemaker: “Quote from Slayer Zabojcow: “All pyremancy spells have been nerfed to 18" range if you want to use the Attribute - worst synergy in any lore I've seen so far ” ....ya this is really bad for Ogres. But is super great for armies whose wizard can take a mobile mount. ...HBE on young dragon anyone? lol Eat S6, AP2 to the face in combat!Ogres....Thamaturgy only. Pyro doesn't even look good for fun lists now. ” Imagine how Goblin Wizards and their scrawny profile feel about tho…

  • Quote from Folomo: “Guild crafted GW? I would prefer if the DH weapons had special rules than the dwarves themself. ” I dont know. Its a lot a special rules just for dwarf gws to strike marginally faster I often ask myself if DH just needs: - Fight in extra rank - +2 Adv when charging “Grudged” enemies

  • Im always in doubt whether people report losses, so this thread isnt where I would for statistical analysis. Unfortunate as it would be nice to browse for example whether there is correlation between results and scenario played for example What is more interesting is whether there are units consistently performing badly/good