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  • Quote from Slayer Zabojcow: “So HBE got 1st turn, DE unit is on the open field and in range of HBE archers so they even don't have to move to get in range to shot them and they are positioned on ideal distance of 30" so Auxiliaries don't shoot after their first turn and DE unit don't use any of their melee rules that they should pay for and they still win against HBE shooting unit with 1/3 of auxiliaries left ? That's what we call balance! ” Sure in this totally arbitrary sandboxed fight. But a …

  • Dread Prince on foot builds

    duxbuse - - Dread Elves (DE)

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    Quote from da_griech: “I am not sure though and think it could be an interesting topic to discuss. ” Absolutely, the thing is that on a horse you can still join infantry. Yes hits can be distributed, but unless it's a cannon that means only 1 hit is on your prince, which is not to threatening. And on top of all that you get +2 armour. I really think that rangers boots only works for characters who have no defence and must rely on hiding in the unit. Wizards or bsb's etc. Any one that wants to se…

  • Dread Prince on foot builds

    duxbuse - - Dread Elves (DE)

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    Personally I think rangers boots are just worse than riding a horse. Horse lets you avoid stomps which can allow the prince to solo monsters much easier.

  • DE General Discussion

    duxbuse - - Dread Elves (DE)

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    Corsairs are also better if ap1 matters. Being able to march and shoot means they can shoot up to 22" with ap1. Where as aux have max range of 14" 19" to still shoot with ap1.

  • Quote from arwaker: “Where is the revenge part, when the shooting unit suffers the casualties before, and later on just fluffs all the dice? Revenge can only come after, not before. ” I actually think this is getting closer to the right idea. De are supposed to wage psychological warfare, and the concept of thought police that punish you for even considering rebelling is also quite thematic for slavers. Building such a fear into the enslaved that they are afraid to even think about rebellion, mu…

  • Quote from Giladis: “Conceptually the idea behind the spell is that it draws the attention of the DE goddess or one of her servants to exact vengeance on those who dare take elven lives. ” This for me is the root of the issue. I don't see the DE as some grudge holding dwarven hold, where if you wrong the DE they are just going to hope for a goddess to fix the problem. Implying some sort of inherent weakness that it cant be exacted by the DE themselves. For me this powerlessness and lack of agenc…

  • Quote from berti: “There should NOT be a banner giving swiftstride to anything. (also the ogre banner should be destroyed. Whole army already has M6 (where it matters). There are different unit types that have swiftstride by design. There are others that don´t have it. Having a banner delivering swiftstride is bypassing a design weakness of the unit type. In my opinion the banner should be cheap, giving only scent of blood (more like the unit takes some drugs before the battle). I don´t want a b…

  • DE General Discussion

    duxbuse - - Dread Elves (DE)

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    Quote from Stygian: “should allow attribute spells. ” Unfortunately because it also triggers from enemy spells it would make them bonkers

  • DE General Discussion

    duxbuse - - Dread Elves (DE)

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    Quote from Chack: “Or maybe i'm underestimating something about the list ? ” Please try some games against this list. Its ranged firepower is colossal and it out ranges DE easily. The list has no need to fight, and can wait it out. After shooting down the hunting chariots the phoenix's have no counter and can shred all your infantry. Quote from arwaker: “How would your army list look like? ” As few res3 bodies as possible. Just the same as its always been for the last few years. There is a reaso…

  • DE LAB: Thoughts and feedback

    duxbuse - - Dread Elves (DE)

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    Quote from Stygian: “Also reducing an enemy bunker is still valuable because it threatens the bunkered character, possibly forced panic and without needing los. The pyro mage is a great example due to its high damage output and same range band. Its not about pt for pt trade of the bodies here from my perspective. ” This makes no sense to me. A magic missile can reduce enemy bunkers and cause panic checks in your turn, so if they do run away there is some chance the wizard is now out of range. Py…

  • DE LAB: Thoughts and feedback

    duxbuse - - Dread Elves (DE)

    Post

    Quote from Stygian: “Curse of the phantom queen I personally see great value in this spell, but I wanted to discuss it anyway. To me this is a versatile supplement to other anti-ranged attack spells which then transitions into combat. For example, early game this goes on the most destructive war machines (flamethrower, catapult etc) and mage bunkers (preferably shooting bunkers, and typically cast on the wizard). This is a great thought, but in reality range 18" makes this ask unlikely. The onl…

  • Yeah to be honest most blood lines also independant have at least 1 competitive build. BotD - Double killy cowboy lords and vampire knights Strigoi - ghoul lord star Lamia - commandment skeleton block Nosferatu - wizard master courtier bsb on occultism with arcane knowledge and adept vampire count general with blood magic Independant - tends to be a bit of a mix. Typically wizard master occultism with arcane knowledge and combat gear to fight with. Most of these can also do a dragon list too. Ot…

  • Quote from JamesMcDonnell: “I really enjoy playing with the court + witchcraft + wraiths ” This type of list was the most fun i've had playing vamps. But that was a few years ago now wraiths are way to expensive, if you dont get magical christmas land you get smoked. But its good to hear that people are liking skeletons. I was pushing to get them cheaper still but perhaps they have gotten close enough already to be worth the pick.

  • Quote from arwaker: “The current version of the spell is also alright, as long as the casting value is appropriate. ” I dont agree with this. Even if the casting value was 1, that would require that I select the spell and spend dice casting it. Both things I dont think are worthwhile. Quote from arwaker: “I somehow doubt that you have really thought this quite through. I think you would not be happy with your spell ” This is true, I have now realised it would have no effect against things that d…

  • DE General Discussion

    duxbuse - - Dread Elves (DE)

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    Quote from Memnite: “im not convinced with the low AP and low strenght he can reliablity kill lords, does anyone have expereince with this? ” That is not his job. big scary combat characters he wont be able to kill, may be able to hurt, but you have to think of these assassins as hired guns in a sense. If you want a guy dead you hire multiple assassins hoping 1 of them can do it. But how they play on the table is more about force projection and threat. a unit of 10 spearmen/xbows/corsairs/OG etc…

  • Quote from arwaker: “I think this would be a super strong effect. Not sure how much casting value that should be, but certainly more than currently. ” Being harder to cast doesn't matter if its effective.

  • Quote from RobertR: “I don't think shrieking horrors are a two or nothing unit, it depends on the rest of your list ” This is true, but there isnt much that can stand when threatened by 2 horrors flying up and screaming them out of existence. The ability to 1 shot just about anything is very powerful.

  • Quote from arwaker: “Please do your math again. ” ok sure its better than a 6++, but not that super strong.

  • 2 units of sea guard are near a friendly unit being charged. Are they both able to provide covering fire or only a single unit?

  • DE General Discussion

    duxbuse - - Dread Elves (DE)

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    Quote from durion: “We are not complaining about power. Our feedback is all about FUN! ” No what I'm gathering is that having one sided games is not fun as the core of the argument. I'm offering solutions to reduce the rps of your games providing you with more agency and hence fun.