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  • bows should be free, too much of a drawback to take these: - loose the shield so being hit on 3s or 2s by everyone - loose shield again so lower armour save by 1 from 5+ to 6+ a good option would be free bows AND 2 pts bows and shield

  • so my turn to get on with the missed by the update Quote from MountainBuns: “(1) What price decrease would be needed in your opinion for the carnosaur to see meaningful play? lets see what this model does and what he does not do: - one of the few model that cannot, in any way, get a 1+ armour. this is only due to the fact that naked heroes and lords can have a 1+ armour if they get a raptor, without paying any enchantment. The problem is that the only way we could get a 1+ would be by getting ac…

  • Make it a 0-1 unit, units of 1-3 and a rule of this kind: taurosaurs are taken as units but must be played separated. During deployment, you must separate the unit into units of one model. They act independently from there on. Now you can price them correctly. Do the same with shrieking horrors and a lot of problems will be solved. Maybe extend to all monsters to price them all correctly

  • Quote from marcema: “When running an Alpha, engine is definitely not a must There's other ways, like running protean + jade staff to secure a special save if needed. ” Only if you don't take the shard which is almost never the case ( me being an exception at the moment ....)

  • Quote from marcema: “Regardless of what's coming, we do whatever we can within the limits that is given. We gotta do with what we have until the LAB hits, whether that is sooner or later, i dont know. I try at least with all i can to make it happen sooner rather than later. You gotta understand one thing though, designs aren't gonna change. Magic item allowances aren't gonna change. Regarding magic, we are lucky we kept the essence + sun tablet combo where every army lost it. This to highlight t…

  • Quote from Ipower: “I agree with a lot but you do realize that jaguar and piranha are both 1ppm? How much cheaper should they be? ” i would say let them at 1ppm but reduce the cost of saurian warriors... they are still very expensive for off 3 def 3... i would go for 16ppm and push the spear up to 4 ppm and when you see those ID immortals, i would go for 24ppm for temple guards as they are now (but still adding bodyguard cuatl though) or 26 with def6/parry

  • Quote from Just_Flo: “Please enlighten us on the following points: - Big units/small units/both? - Weapon options - Other options - Very prominent combo with other unit/character (e.g. buff wagon) - Very prominent combo with special item or banner enchantment - Spam (many of the same entry in the same list) What configurations of above brings the entries on the top 5 overpowered = most price efficient or top 5 up = least price efficient list? ” 1) saurian warriors wise, we see all kinds of units…

  • new ideas for SA rules LAB

    bolard - - Saurian Ancients (SA)

    Post

    Quote from Dancaarkiiel: “ Quote from bolard: “someone said in a previous post that saurus could loose 1 of their attacks, it could be doable but what if all saurus models lose 1 attack but get battle focus as an army wide rule? ” I'm not a fan of that rule, model with 3 attacks killing 5 dudes and being extremely spiky in general doesn't combine into a great mechanic. It's probably just too strong to give as an army-wide rule, normaly there's 1-2 units per army with this attack attribute, some …

  • someone said in a previous post that saurus could loose 1 of their attacks, it could be doable but what if all saurus models lose 1 attack but get battle focus as an army wide rule?

  • i agree on the fact that the whole book should have strider forest yep. The're is no logic behind having strider ruins for our monsters. As the gigantic ones are not cav, the only got DTs on 1s so its ok No problem

  • Quote from Darkwise: “Thank you very much for sharing good ideas. Hopefully it brings a little more flavor to this poor army book. For the herd of carnivors, I find that they are too close to our current carnosaur. I imagine them closer to the jurassic parc velociraptors: very mobile, very agile, stealthy, with a force 4, but with frenzy, and lethal strike and why not a rule like "jump" a little movment of fly like the gnasher dasher. Scoot and vanguard. Those rules fit well with its. ” indeed, …

  • i updated with new units this time, feel free to comment

  • i updated the first post with new ideas again. feel free to comment

  • as i see it, the carno alpha is indeed way overcosted. it should go down to 460 points for all the reasons stated above. But Starfall shard should go up the same amount. The problem with what happened is that the shard got a big discount to encourage other models (i e babycarno and tauro) to make use of it. As we have seen, nobody takes the shard on either a tauro or baby carno because it is still too expensive for them. a second thing that makes it bad that way is alpha carno takes up even more…

  • I maybe have a nice idea here: units of vermin swarm are not limited to +3 rank bonus, they can have unlimited rank bonus. if 2 or more units are in the same combat this cannot exeed 6 CR from rank bonus for each different unit => good basic CR subterranean renforcements: when a unit comes from ambush, if it is within 6" of a unit engaged in combat and unengaged itself, take the casualties of this combat onto the unit ambushing instead. only units having the same name can benefit from this. => h…

  • thank you for the answer, its much appreciated Quote from marcema: “I like the concept, is there a reason why you didn't make this crushing bite lethal strike instead of AP10 / ignore fortitude which is basically lethal strike, except that in this way it can't be ignored by items that ignore lethal strike. ” honestly i didnt think about making it lethal strike, but in my understanding of this rule, it is a blow that kills outright someone by severing the head or touching a vital point. here it i…

  • As i read the other threads, i could not restrain myself to make this one. these are some of the ideas i created for the LAB team when it come to us. Some of them are dedicated to units of unmounted dinos (bull for example). here it comes: Ideas for SA : Cold blooded: The model’s Discipline Tests are subject to Minimised Roll. This rule cannot be used for Frenzy Tests caused by Territorial. Territorial: The unit gains Frenzy but must still take Panic tests. March tests must be made within a rang…

  • New Dinos

    bolard - - Saurian Ancients (SA)

    Post

    Indeed i play SA mostly because i love dinos so what we have : alpha carno (should be renamed T-rex for my part...) killing multi wound baby carno (should be renamed tarbosaur) killing large tauro (should be renamed triceratops): killing infantry/kind of a chariot stygio (should be renamed spinosaur): flanker/mage tyro (should be renamed ankylosaur): tarpit => all in the same category (which is the biggest problem in fact) terradons (should be renamed pteranodons) chaff ramphodons (should be ren…

  • SA design guidelines

    bolard - - Saurian Ancients (SA)

    Post

    i have some ideas as well for the revamp of the book. 1) first talking about dinos: every of our dinosaurs should indeed have a distinct role but i also think that at least one moster/large cav should be in every specific category. characters: alpha carno, beta cano, alpha tyroscutus, alpha taurosaur, alpha stygiosaur and each of the small mounts core: raptors (feral), tyroscutus, pachycephalosaurs (something like s3 1a but +1S+1ap in charge and impact hits 2/model)(feral) or skink mounted speci…

  • Quote from Traumdieb: “Like the cuatl idea. Dont like the SW weapons. that way we could have some kind of clear difference between each totem and have some choice as well Hmm, still want to play my Saurian Warlord in TG. That totem of elephant seems broken. 1. this totem is just the same as templeguard are right now except they get a little less offence and more defence. Btw I never understood, why Temple Guard does not have parry. Giving the Thycosomething access to the engine would be an idea …