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  • Quote from Eldan: “the Asklander sagas into the proper meter and internal rhyme scheme. ” There are Asklander sagas somewhere ? Anyway my feedback even before reading is : can we have a single page version ? Also what kind of hig quality is that the first time i try see a page it stutters a bit before it saves the whole thing in ram ? I see demanding videogames with less loading time so it's probably something with the software used to create the pdf. Not significant problems but a little annoyi…

  • I can confirm that the correct points for Disciple of Lugar Great Weapon is 3ppm, i just typed that wrong in the book. Also the Caehdren Pennon for the DE seems to have no maximum limit when it should be 0-1

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    If theoretically everyone has the potential that wouldn't mean that by sheer chance someone would randomly explode every now and then ? And on the same vein we would have some spontaneous magic user that just randomly learn ? (i accept that he would also likely explode before being able to master the thing) Also the fact that an inborn ability don't get somehow spontaneously developed with evolution is strange, i suppose that it has to do with the fact that the T9A races are created as is by god…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    So you dislike the character selection because they have a definite specialization that make the choice of a character more obvious, i can understand that in principle, but the situation before was that there was less characters with more options packed on them while now there are more characters with pronounced differencies but with more limited choices, i call that a simple change of perspective not a change on real choices, the only direct consequence is that on average DE would have to take …

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from rolan: “Quote from Chack: “Quote from rolan: “yes about the mages, If I have access to masters I should also have access to adepts and apprentices, exceptions should be very rare and strongly supported by background, like all couatl are ancient and already masters, there is no adept left because of that. Otherwise you claim things I ask for are not possible, that means the current team doesn't want to Do it, it would of course be possible to Do things differently. I can accept the des…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from rolan: “yes about the mages, If I have access to masters I should also have access to adepts and apprentices, exceptions should be very rare and strongly supported by background, like all couatl are ancient and already masters, there is no adept left because of that. Otherwise you claim things I ask for are not possible, that means the current team doesn't want to Do it, it would of course be possible to Do things differently. I can accept the desicion, it would be nice If answers we'…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from rolan: “Just for understanding :- You would want those options even if those would lead to a book more difficult to balance with points ? In this specific case it could lead to a general point increase for the increased versatility ? Yes, of course. Achieving balance was possible with GWs legacy, it will be possible with 9th age own stuff. If it takes 20% more time, so what? I was talking more along the lines of having things penalized for for combo that they can do, that's not solvab…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from rolan: “since sometimes feedback gets a bit emotional and therefore vulnerable to easy dismissing because of over-emphasized statements, it is still Not possible to: -Choose an adept or apprentice with access to any path the outcast has access to, -choose every melee weapon available from BRB for every combat character in DE book -use a weapon enchantment from DE book on more than 1 weapon -have a general, a BSB and a master mage while choosing only 2 characters -have an apprentice ma…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    I think we are mixing up things : - I agree with the fact that the Temple Legate is a better BsB than a Legion Legate BsB on foot(on Manticore is different), if the problem is with the Legion Legate being undesirable or the Temple Legate being still to good it's hard to decide, it depends on the intended eliteness, the levers to change the balance right now are on the BsB upgrade price and on the spear enchantment, if those are not enough i the team can consider changing something else. - I don'…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    I'm not understanding this lack of player agency in choosing characters @Willzilla , you have the choiche of the fighty char, the one that synergize with monsters, the one that gives you good dis or rerolls and can be a cowboy, the one that buff the militants and is a wizard adept, the wizard master and the expendable assassin, plus on magic setups you have the effigy of dread and the acolytes champion to round up your setup. To have in mind only one character setup means to me that you would on…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from triouto: “I dont know if lacking options is the right description exactly, but the BSB situation does feel a bit weird now. Both the Legion Legate and the Temple Legate now look like the BSB option is a sub-par throw-in. ” I'm honestly confused. A LL BsB on Manticore can give you a 18" reroll bubble, a 12" academy bubble and an ok cowboy with a lance since you have a pretty great Adv on the charge and the manticore has an ok punch. A TL BsB have a default 4++ in melee, 3 attacks with …

  • Quote from Fnarrr: “I'm looking forward to elven characters without synergies to be honest - they are either going to amp up their defences, or have some crazy damage output to compensate. Option 1, we get good cowboys out of it Option 2, we get something like the spearlord on steroids Sounds like a win-win to me. ” Considering that DE are supposed to be the CC elves and that their Dread Prince is already without any kind of synergies i suppose that option 2 won't happen. Option 1 could happen i…

  • T9A TCD

    Chack - - Homebrew 9th Age

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    Trading card game does not imply that you have to buy the card somewhere and that the number of cards will increase over time ? I can understand something like a board game with a set deck but if that's something like magic i'm not sure how does that will work with the T9A organization.

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    I was considering that now the solid combo of altar + temple legate + temple militants/legionaires + eventual assassin become even better with the new scent of blood + swiftstride banner, considering that the temple legate can fit a banner of speed you can easily build what is effectively a pretty fast deathstar that needs RnF only to break steadfast, now, specific power of the unit aside, wasn't having deathstars against the guidelines ?

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    So here's my list after the update, based on the concept that two is better than one(TM) DE - 4500 470 - Legion Legate, General, Heavy Armour(Basalt Infusion), Shield, Lance, Manticore, Morthir Mirror, Obsidian Rock 505 - Warlock Outcast, Witchcraft, Magical Heirloom, Destiny's Call 180 - Silent Assassin 180 - Silent Assassin 406 - 24 Dread Legionnaires, Standard Bearer (Rending Banner), Musician, Champion 406 - 24 Dread Legionnaires, Standard Bearer (Rending Banner), Musician, Champion 240 - 15…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from ferda: “Couldnt find the exact list, found this one on other subforum which is kinda similar to my nightmares: 650 - High Prince, General, Light Armour (Destiny's Call), Spear (Sliver of the Blazing Dawn), Master of Canreig Tower (2 additionnal Learned Spells) 300 - Mage, Wizard Adept, Pyromancy, Book of Arcane Mastery 295 - Commander, Longbow, Battle Standard Bearer (Aether Icon, Aether Icon), Light Armour, Obsidian Rock, Queen's Companion (Moonlight Arrows) 536 - 24 Sea Guard, Stand…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from ferda: “Oh my, it is a DICE game. Ofc nothing is set in stone. You never autolose, as dwarven cannon can sustain a dragon charge in this game.Please, dont try to point that DE are gonna have easy matchup vs shooting? Or tend to win? Avg points against shooting heavy for any daeb list using elite infantry is going to be 0-6, depending on scenario. It is true that heavy gunlines arent as popular right now, but it doesnt solve the issue this army, unlike WDG have little to none answers f…

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from Hasdrubal: “I can totally agree with the fact everything has and need to have a weakness, but, because there is a but in what you say, I do not find normal to practically auto lose when facing gunline or ranged oriented army just because I or others play DE. Because this imply to have weakness and force from the army you pick and not the list you choose to play. Ninth age always diffused a message of value of choice you make on the creation list part, and also on the choices you make …

  • DE General Discussion

    Chack - - Dread Elves (DE)

    Post

    Quote from Minidudul: “Quote from Chack: “Quote from Minidudul: “Quote from Chack: “On the mainline combat infantry units with 6" Adv (7" with banner of speed) that have no real business at having more ? ” Please aAvoid counting common special item in the equation, as (almost) any other army can also do this. At this point you can argue SA core is all adv 6"/7" without necessiting 2 academy units and only when charging. ” So you feel that the Infantry combat unit should be faster before adding s…

  • I did a couple of game with a full DE infantry army (except for 2 hunting chariot and a legate on manticore) against Wdg and BH and a couple against DE as SE and the hereditary was pretty effective alongside the Witchcraft spells, i take from the other feedback that it was in the best possible situation for the hereditary, but i was under the impression that a strong infantry presence should be very common given the guidelines, no ?