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  • DE LAB: Thoughts and feedback

    Tyranno - - Dread Elves (DE)

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    Quote from Ivar K: “It would be fitting and cool rule for harpies from theme perspective. ” Oh no...guano...

  • Models for the Åsklanders

    Tyranno - - Asklanders

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    Quote from Morrigan: “so more muscle = better. ” Oh really then? youtu.be/T8BcndMxu44

  • Models for the Åsklanders

    Tyranno - - Asklanders

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    Quote from Morrigan: “Those suffer from the same banana bow syndrome as the Mirliton ones. But thanks for the options.Converting might be the way to go, even if that is a lot of work. ” I have converted historical bows before, it's not that bad with GW's thicc bois by comparison. Just pin everything. EVERYTHING.

  • Models for the Åsklanders

    Tyranno - - Asklanders

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    Perhaps just converting bows onto GW models might be more effective?

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Quote from WhammeWhamme: “Tyranno? Specifically focusing on Immortals, yes. But let's not give up on creativity. ” This specific line of discussion (removing bodyguard) was all I meant.

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Quote from Herminard: “I see. Sorry to have wasted stakeholder time then. ” The topic of removing bodyguard from the Immortals was a waste of everyone's time and raising expectations for something that cannot be delivered. And we have had enough of the latter of late.

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Quote from Hal: “To be honest I wasn't considering manifestations, more things like greater dominions. I think arrogance would be a really good example in ID as an invisible upgrade. ” I did say units, not characters. Besides, the ID book is not finished yet. Now gentlemen. I will echo Whamme's words. Bodyguard will NOT be made optional with the Immortals; due to both background and no invisible upgrades on units. That is the final word on the matter, can we please move onto topics which actuall…

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Quote from Hal: “Maybe somethings being lost in translation here but from what I’ve read of the labs, all of them have comparable upgrades. ” DL have their manifestations, which both can be modelled and also are a weird unique situation due to them lacking traditional weapons. The closest thing in WoDG to a unit (not a character) having such an upgrade is the Ominous Gateways, but they need to be physically placed on the battlefield. Otherwise no, they do not have invisible upgrades on their uni…

  • Overlord Keys of Citadel

    Tyranno - - Infernal Dwarves (ID)

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    Quote from arwaker: “I personally don't see the necessity for strong Overlords, because being cheap enough makes him playable.... However, if design team thinks the Overlord really needs to be a very high eliteness fighter character, then it is probably only doable by removing the Keys to the Citadel rule. ” Guidelines call for ID dwarf units to have higher eliteness, not lower. This isn't the team think so, it's what they have to work with.

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Quote from marcema: “Can you elaborate a bit more on that part? "Invisible upgrades"? ” For example, breath weapon on the Jabberwocky. As it's an internal part of the animal, you cannot see if it is capable of doing it. It used to be an upgrade, but was changed as you couldn't tell. I assume enchantments are exempt due to there being no other way to do it. But minimising such invisible upgrades is an overall positive for the game as it reduces memory load on the players.

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Quote from marcema: “I just want to see if there's a way we can explore it, rather than simply shutting the door with the argument "background isn't ok with it". ” Fair point. Let me shut it down with something else then. Invisible upgrades are not allowed to be added to the LAB books.

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Yes I saw what you posted on the previous page. But the fact of the matter is that bodyguard is going nowhere. It is on the unit for background reasons, and that is mostly the point of the LAB.

  • IMMORTALS Beta 4

    Tyranno - - Infernal Dwarves (ID)

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    Quote from marcema: “I'm fan of the option to make bodyguard an option. ” It's a included not least because of background reasons. So very very unlikely for it to become optional.

  • ID General Chat

    Tyranno - - Infernal Dwarves (ID)

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    Quote from rzmoz: “Main idea is to place it on a gunnery team in 20xIWs with hw+s + mus. It requires that you have support close by if needed / if the monster is too big. But I've seen OK hunters, Greater Deamons and Treefathers stay clear of this unit entire games seemingly because it's not worth the bother to engage with it cause they risk getting stuck far longer than they'd want to. I'm trying out different tactics but the board control remains in every setup I played so far. ” This is quite…

  • Overlord Keys of Citadel

    Tyranno - - Infernal Dwarves (ID)

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    Quote from Dain_II: “Would it be within the rules to create an entirely new unit? ” It all depends on the scope of the next update. I doubt that it will be large enough to encompass a new unit, plus making a new unit just to make the Overlord work isn't a great sign of confidence for the model.

  • Quote from JordanBladen: “Thanks to @wombat as he cant make it now. They'll be a special prize for best in race for Dwarven Holds. It shall be known hence as the Wombat Award. Jordan ” And here is the prize itself! j37VJxk.png

  • Quote from Dain_II: “...Expand it so that the overlord gives weapon master to whatever unit he's in. It makes sense thematically as he's opened the citadel and wants his unit to flaunt it. This guy and his specific unit should be showing up and showing out imo. ” No can do. No unit buffing characters allowed.

  • Superb! Love the uniformity.

  • ID General Chat

    Tyranno - - Infernal Dwarves (ID)

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    Quote from xaby86: “I'm going to translate Jorgillo's message a bit because it has a lot of Spanish references and may not be understandable: ” And here I thought my use of google translate would suffice xD

  • Quote from WhammeWhamme: “ And, basically, assume you'll probably get 7X. Literally don't bother trying to make trades to get a more powerful book; it is a failure of the design process and our discourses with the community if that happens. ” Unless he meant the current ability was already worth 10X and was worried we would get something less for it. Quote from WhammeWhamme: “Units are a lot less able to add a flaming aegis than characters. (Dragonfire Gem and Basalt Infusion have a lot to answe…