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  • Quote from Velux: “Quote from WarX: “Quote from Velux: “Hello there, question about Move or fire : "The attack may not be used if the attacking model has made an Advance Move, March Move,Random Movement, Reform, or Pivotduring the current Player Turn.Note that the normal limitations still apply (e.g. noshooting after aFailed Charge Move)." What about Magical move ? Because in the magical move rule, nothing says that it is an Advance, march or random Movement. Does it mean that you can fire after…

  • Quote from Velux: “Hello there, question about Move or fire : "The attack may not be used if the attacking model has made an Advance Move, March Move,Random Movement, Reform, or Pivotduring the current Player Turn.Note that the normal limitations still apply (e.g. noshooting after aFailed Charge Move)." What about Magical move ? Because in the magical move rule, nothing says that it is an Advance, march or random Movement. Does it mean that you can fire after a magical move if you haven't move b…

  • Quote from Smackemall: “Do flaming attacks also trigger for impact hits? ” No, because they do not have keyword Melee. BUT there are special rules that give Flaming Attacks to Melee - for instance in ID Volcanic Embrace does.

  • If some game effect applies to unit, then ALL models in the unit have this effect. If some game effect applies to model, then ALL model parts of this model have this effect. If "bearer's unit gain" then all model parts in this unit gain this effect.

  • @Chorizo Can you elaborate a bit about Grotlings?

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    Quote from Traumdieb: “Quote from WarX: “Quote from Traumdieb: “For one round with a now trashy item where you need a second character since the bearer does not loose flamming. ” You still have MW(d3) and 4 attacks with re-roll to hit. Most probably with S6 (IW+Gauntlets). Maybe with some boosts from Alchemy or Pyromancy. ” superb so I have to pay only 465 pts for the overlord plus a second character to have one round the same like a dwarven king for 480 . Who can be buffed better in cc as an ov…

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    Quote from Traumdieb: “For one round with a now trashy item where you need a second character since the bearer does not loose flamming. ” You still have MW(d3) and 4 attacks with re-roll to hit. Most probably with S6 (IW+Gauntlets). Maybe with some boosts from Alchemy or Pyromancy.

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    If there is so big problem with Aegis against fire and Onyx Core one can use Icon of Ashuruk to turn off flaming attacks on Onyx Core I understand this is expensive solution, but definitely will work!

  • Infernal Dwarves LAB FAQ

    WarX - - Infernal Dwarves (ID)

    Post

    Quote from Winduck: “Incendiary Place one Incendiary marker for each instance of Incendiary next to the unit. A unit with one or more Incendiary markers gains Flammable. Remove one Incendiary marker: • Immediately when the unit suffers one or more wounds (before saves are performed) from Ranged Attacks that are Flaming Attacks. •At the end of a Round of Combat in which the unit suffers one or more wounds(before saves are performed) from Melee Attacks that are Flaming Attacks. A Character leaving…

  • ID General Chat

    WarX - - Infernal Dwarves (ID)

    Post

    Quote from rzmoz: “@WarX I think your question was something about monsters with flaming? Your post was deleted cause you can't discuss in the feedback thread. Could you repeat your question here? ” How you control flanking monsters with Flame Thrower

  • Quote from panterq: “In other words - if Shrine joins unit of Warriors, and opponent allocates hits from Bolt Thrower, he can always assign 1 hit to the Shrine. In called case it can either be 1 of the 6 S4 hits, or it can be the S6 hit with D3W - his choice. ” Bolt throwers are Area Attack(1x5) so there 4 hits with low S and 1 with high S.

  • Quote from Danrakh: “the-ninth-age.com/community/in…f43ece6667abe1fe228fcd0cb Thane with Deep Watch in conga line is fighting plague disciples. Are toxic hits from plague flails resolved against Thane's Resilience or unit's? ” Toxic from Plague Flail is Special Attack that is distributed for the unit.

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    I think the problem is that Keys to the Citadel is plain too expensive for on foot Overlord. The rule itself is cool. 285pts+5pts+175pts = 465pts Even without arrogance this Overlord is at same price as most expensive version of Infernal Engine. This is exact reason why I dropped him from my list just before printing my list for tournament. Overlord is anyway 0-1 so cannot be spammed and KotC could be transfered to mount price by substantial factor. For 465pts DH can spam multiple on foot Kings …

  • Quote from Bloodgeyser: “Does Favour of Meladys get the range 24" if used with Asfad scholar? ” Nope. Range of spell for Favour of Meladys is Caster. 18" in spell description is it's effect, not casting range, so is not extended by items, etc. Same applies to other spells that have some 'range' in description which is not 'spell range' according to rules.

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    I think Keys to the Citadel rule are per se quite OK. Problem is that Overlord on foot pays way a lot too much for it. I guess Onyx Core is worth at least 75pts. Make then Overlord on foot 240pts and add those 45pts to the mount cost.

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    I thrown away Overlord from my list for todays tournament. I felt he is totaly meh and for same points I can have Train with Rocket battery (which was also totally meh ;)). My general observation is that both Overlord and Vizier are not worth their points points when compared to DH counterparts. And I think that biggest disadvantage (esp. for Vizier) is lack of access to rerolls to-hit in CC.

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    Quote from DanT: “Quote from WarX: “First of all nothing prevents to play Taurukh Ritual Overlord with Onyx Core and Gauntlets. ” the-ninth-age.com/community/in…f43ece6667abe1fe228fcd0cbthe-ninth-age.com/community/in…f43ece6667abe1fe228fcd0cbWhat did I miss? ” Sorry I was sure on foot only

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    First of all nothing prevents to play Taurukh Ritual Overlord with Onyx Core and Gauntlets. Second thing: OK pay 100pts for MW(d3) and must buy GW. 125pts for Great Khan. Third thing Alchemy can boost a bit performance of Onyx Core.

  • Overlord Keys of Citadel

    WarX - - Infernal Dwarves (ID)

    Post

    Hello! You pay just 55pts for MW(D3) this is bargain!

  • Quote from Ilderoth: “What happens if I cast the new DE hereditary spell (Curse of the Phantom Queen) on a unit, X, containing a wizard, and that wizard moves in its subsequent movement phase to another unit, Y, and joins it? Does the hereditary affect the original unit X or Y? ” This is covered by general rules. Effect is on unit X and until end of the phase (during which split occurred) on model leaving unit.